Bukz
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4847ff00ff
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onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 11:55:57 +00:00 |
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Lucas GAUTHERON
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3a9d59ceb3
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colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 15:50:15 +00:00 |
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Lucas GAUTHERON
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7782e8947d
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reset current context when a script file can't be executed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 15:49:15 +00:00 |
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sireus
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9c797155a9
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restore flashing flag icon (oops)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 10:52:15 +00:00 |
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sireus
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7cb0fe4f06
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fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 09:57:25 +00:00 |
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Lee Salzman
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9bc5934c17
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nearplane fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-11 09:32:28 +00:00 |
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sireus
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a89b9f2dab
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pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 20:03:06 +00:00 |
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Bukz
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54b6b66266
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</3 XML
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 11:47:05 +00:00 |
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Bukz
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49b3d6cb5d
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fixes/aliasinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 11:45:39 +00:00 |
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Bukz
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9ac75ac9aa
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checkinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 09:14:29 +00:00 |
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sireus
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68b05f1204
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make sure things like atof work consistently (regardless of the locale)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-08 17:12:29 +00:00 |
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Bukz
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5ae39ac567
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auto executed scripts dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-06 21:04:32 +00:00 |
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Bukz
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6e46181558
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minor updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-06 01:03:41 +00:00 |
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Bukz
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002727f3c3
|
fixes/cosmetic stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-05 21:00:51 +00:00 |
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Bukz
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67b6715854
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minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-05 02:09:11 +00:00 |
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Bukz
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7b28053f7d
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stellar update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-04 20:42:51 +00:00 |
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Bukz
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9d8afdcad5
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oldselstyle - Enable/disable 1.0.4 rendering of the grid/current selection. (quads rather than tris)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-04 19:16:11 +00:00 |
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Bukz
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365d161187
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doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-03 23:23:09 +00:00 |
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aerkefiende
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ee810efffc
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updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-03 20:20:18 +00:00 |
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sireus
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bbe1b63fdf
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linux bins that actually correspond with the source...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-02 22:26:21 +00:00 |
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sireus
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e39990c56e
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linux-32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-02 13:44:21 +00:00 |
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sireus
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2323874b57
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fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-02 13:39:46 +00:00 |
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sireus
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bb978c8e9b
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show context (e.g. filename) on cubescript errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-30 20:27:37 +00:00 |
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Lucas GAUTHERON
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0210cc02e0
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XML fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-30 10:50:42 +00:00 |
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Bukz
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9d27861f49
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menuitem/docs for r6397
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-30 00:46:11 +00:00 |
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Lucas GAUTHERON
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e09157c29b
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hudecho can be disabled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-30 00:34:08 +00:00 |
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sireus
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51806b5c54
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Fred can go die now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 22:07:13 +00:00 |
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sireus
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f21b38d4e1
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fixed excess quote that now caused a CS error (thanks, Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 22:01:02 +00:00 |
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Bukz
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b0a5672ad5
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little inWater fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 17:19:55 +00:00 |
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Bukz
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eab210240a
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optional hudechos in survival mode (default off)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 16:09:33 +00:00 |
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Bukz
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0aecce709f
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hudecho
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 15:51:10 +00:00 |
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Bukz
|
0281461ddc
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win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 14:19:57 +00:00 |
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Bukz
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1e20bace2e
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inWater command, akimboautoswitch slider, akimboendaction defaults to 1 (switch back to primary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 14:04:41 +00:00 |
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Lucas GAUTHERON
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88ee66ed67
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switch "loggamestatus" off now just disables the table of scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-29 11:52:20 +00:00 |
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Lucas GAUTHERON
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22df7a9402
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fix bug (:s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 20:50:28 +00:00 |
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Bukz
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93f695b423
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fixes/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 19:36:51 +00:00 |
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Lucas GAUTHERON
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2d23aa4f74
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make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 15:00:31 +00:00 |
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Lucas GAUTHERON
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627feb7bd4
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sniper trail ends when collides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 08:51:42 +00:00 |
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Bukz
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005b40a48f
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strins - Returns string B inserted into string A at position X.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 02:14:10 +00:00 |
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Bukz
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0c1b63d5da
|
mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 00:07:50 +00:00 |
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Bukz
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001af391bb
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temporarily ensure arg1 of /newmap is within a sane valid range (6-9)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 23:32:40 +00:00 |
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Bukz
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1c1c1d8aff
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stfu askquit :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 22:56:20 +00:00 |
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sireus
|
7dc5dfcca7
|
fixed brackets within quotes being interpreted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 21:43:37 +00:00 |
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sireus
|
528db72bf1
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fix cubescript execution crash(es)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 21:03:11 +00:00 |
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Bukz
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1992a0155e
|
some updates/moar nades :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 20:51:31 +00:00 |
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Lucas GAUTHERON
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ccd1c5048b
|
quicknadethrow : switch weapon even if player is attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 19:14:24 +00:00 |
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Bukz
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5ff5a585c8
|
edifice updated + autogen'd waypoints for new maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 16:56:55 +00:00 |
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Bukz
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8ebb0bc40b
|
even more saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 14:56:25 +00:00 |
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Lucas GAUTHERON
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40524bb5a5
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"resetsleeps" doc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 14:47:03 +00:00 |
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Lucas GAUTHERON
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29f817d608
|
persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 14:44:35 +00:00 |
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