Commit Graph
5843 Commits
Author SHA1 Message Date
Bukz 4847ff00ff onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-13 11:55:57 +00:00
Lucas GAUTHERON 3a9d59ceb3 colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 15:50:15 +00:00
Lucas GAUTHERON 7782e8947d reset current context when a script file can't be executed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 15:49:15 +00:00
sireus 9c797155a9 restore flashing flag icon (oops)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 10:52:15 +00:00
sireus 7cb0fe4f06 fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 09:57:25 +00:00
Lee Salzman 9bc5934c17 nearplane fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 09:32:28 +00:00
sireus a89b9f2dab pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 20:03:06 +00:00
Bukz 54b6b66266 </3 XML
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 11:47:05 +00:00
Bukz 49b3d6cb5d fixes/aliasinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 11:45:39 +00:00
Bukz 9ac75ac9aa checkinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 09:14:29 +00:00
sireus 68b05f1204 make sure things like atof work consistently (regardless of the locale)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-08 17:12:29 +00:00
Bukz 5ae39ac567 auto executed scripts dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-06 21:04:32 +00:00
Bukz 6e46181558 minor updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-06 01:03:41 +00:00
Bukz 002727f3c3 fixes/cosmetic stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-05 21:00:51 +00:00
Bukz 67b6715854 minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-05 02:09:11 +00:00
Bukz 7b28053f7d stellar update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-04 20:42:51 +00:00
Bukz 9d8afdcad5 oldselstyle - Enable/disable 1.0.4 rendering of the grid/current selection. (quads rather than tris)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-04 19:16:11 +00:00
Bukz 365d161187 doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-03 23:23:09 +00:00
aerkefiende ee810efffc updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-03 20:20:18 +00:00
sireus bbe1b63fdf linux bins that actually correspond with the source...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 22:26:21 +00:00
sireus e39990c56e linux-32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 13:44:21 +00:00
sireus 2323874b57 fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 13:39:46 +00:00
sireus bb978c8e9b show context (e.g. filename) on cubescript errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-30 20:27:37 +00:00
Lucas GAUTHERON 0210cc02e0 XML fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-30 10:50:42 +00:00
Bukz 9d27861f49 menuitem/docs for r6397
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-30 00:46:11 +00:00
Lucas GAUTHERON e09157c29b hudecho can be disabled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-30 00:34:08 +00:00
sireus 51806b5c54 Fred can go die now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 22:07:13 +00:00
sireus f21b38d4e1 fixed excess quote that now caused a CS error (thanks, Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 22:01:02 +00:00
Bukz b0a5672ad5 little inWater fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 17:19:55 +00:00
Bukz eab210240a optional hudechos in survival mode (default off)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 16:09:33 +00:00
Bukz 0aecce709f hudecho
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 15:51:10 +00:00
Bukz 0281461ddc win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 14:19:57 +00:00
Bukz 1e20bace2e inWater command, akimboautoswitch slider, akimboendaction defaults to 1 (switch back to primary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 14:04:41 +00:00
Lucas GAUTHERON 88ee66ed67 switch "loggamestatus" off now just disables the table of scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 11:52:20 +00:00
Lucas GAUTHERON 22df7a9402 fix bug (:s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 20:50:28 +00:00
Bukz 93f695b423 fixes/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 19:36:51 +00:00
Lucas GAUTHERON 2d23aa4f74 make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 15:00:31 +00:00
Lucas GAUTHERON 627feb7bd4 sniper trail ends when collides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 08:51:42 +00:00
Bukz 005b40a48f strins - Returns string B inserted into string A at position X.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 02:14:10 +00:00
Bukz 0c1b63d5da mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 00:07:50 +00:00
Bukz 001af391bb temporarily ensure arg1 of /newmap is within a sane valid range (6-9)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 23:32:40 +00:00
Bukz 1c1c1d8aff stfu askquit :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 22:56:20 +00:00
sireus 7dc5dfcca7 fixed brackets within quotes being interpreted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 21:43:37 +00:00
sireus 528db72bf1 fix cubescript execution crash(es)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 21:03:11 +00:00
Bukz 1992a0155e some updates/moar nades :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 20:51:31 +00:00
Lucas GAUTHERON ccd1c5048b quicknadethrow : switch weapon even if player is attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 19:14:24 +00:00
Bukz 5ff5a585c8 edifice updated + autogen'd waypoints for new maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 16:56:55 +00:00
Bukz 8ebb0bc40b even more saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:56:25 +00:00
Lucas GAUTHERON 40524bb5a5 "resetsleeps" doc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:47:03 +00:00
Lucas GAUTHERON 29f817d608 persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:44:35 +00:00