Cristian Vlasceanu
491fb73c2d
fix for crosshair not showing when spectating;
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fix for setfollowplayer 0 crashing the game in bot mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-22 20:30:26 +00:00
Bukz
351f4a96dc
need this here for some netbooks/etc. that don't have a regular return/enter key
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-22 19:26:11 +00:00
RandumKiwi
befc66092e
fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-22 10:53:36 +00:00
RandumKiwi
c0717a8b9b
updates from fundog
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-22 01:47:35 +00:00
Bukz
02833f2466
documentation fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-21 10:11:45 +00:00
Bukz
2644841f31
don't count suicides as teamkills
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-21 05:10:04 +00:00
aerkefiende
c924a614e2
a new set of bot waypoints for plenty maps (auto generated)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 21:45:45 +00:00
aerkefiende
b4fbca71b5
updated maprot.cfg (added swamp and some minor tweaks)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 21:44:01 +00:00
aerkefiende
ad0d50ccf9
Surival zone and preview picture for ac_venison
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 20:58:42 +00:00
RandumKiwi
fe5ce9892e
ac_venison
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 14:11:53 +00:00
Cristian Vlasceanu
3d332a398d
Tentative fix for autoscreenshot not showing the score board.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 05:54:55 +00:00
Bukz
235767531a
onPM fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 23:37:20 +00:00
Bukz
fae627e0bb
alarm_bell update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 16:22:15 +00:00
Bukz
cd71677b2e
moved more editing functions to editbinds
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 14:53:37 +00:00
Bukz
1e10a64e1f
new fire alarm model by Cleaner, updated map new.cgz
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 12:59:00 +00:00
Bukz
4f3d58a521
more reliable backInZone/menu fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 10:19:44 +00:00
Alejandro V. Garcia
a61621495e
offset correction
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 07:16:28 +00:00
Bukz
cdd89539d1
ac_industrial.cfg missing quotes fixed, & door texture fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 06:20:56 +00:00
Bukz
c684db2c20
some boolean functions simplified
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 04:08:43 +00:00
Bukz
cdf8a67f87
menu simplified
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 02:13:44 +00:00
RandumKiwi
e227be5110
new-line fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-18 20:29:09 +00:00
Bukz
a48611cd0b
little updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 12:10:38 +00:00
Bukz
ef4cbe73a5
alternative primary weapons menu preparation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 10:25:25 +00:00
Alejandro V. Garcia
9455218790
removed weird caracter
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 09:40:51 +00:00
Bukz
1bfb17dab3
cleanup/updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 05:50:04 +00:00
Bukz
1d79af844f
ac_snow door texture fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 03:59:38 +00:00
Bukz
d046725d46
newselkeys & lasttarget documented
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 02:39:16 +00:00
Bukz
f353141284
alias newselkeys - "binds" a list of keys to make new (multiple) selections in editmode (left CTRL is default)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 02:21:07 +00:00
Bukz
e878a537a9
little updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 01:10:57 +00:00
Bukz
e08dcf0f02
isbotteammode fix, oops
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 22:49:46 +00:00
Bukz
8918e802f6
fixes for startbotmap and friends
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 22:43:49 +00:00
Bukz
6bca9438a8
modmdlbounceN - load custom gib/static grenade models via cubescript
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 05:54:05 +00:00
Alejandro V. Garcia
fec6978aed
since persistidents is fixed storestring is not needed any more
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 05:07:29 +00:00
Bukz
9e78cc5f01
remove ispersist
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:50:14 +00:00
Bukz
7480f036d3
persistidents fixes (plz review/test)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:43:47 +00:00
Bukz
7ab718f74e
/loadcrosshair fixes/updates (plz review/test)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 00:09:22 +00:00
Bukz
01f4d0e147
modmdlpickup fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 19:01:05 +00:00
Alejandro V. Garcia
7a086a8e19
another revert
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 09:10:13 +00:00
Alejandro V. Garcia
2ec23a6e29
revert
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 08:43:48 +00:00
Bukz
59ada9382d
menuitemtextinput onhoveraction bug fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 05:58:28 +00:00
Bukz
5957f50e33
setskin() fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 05:32:53 +00:00
Alejandro V. Garcia
0c6c833a12
colored skins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 03:04:59 +00:00
RandumKiwi
d9dedf55c1
What do you guys think of these extra players skins?
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 21:16:01 +00:00
Bukz
1f11314c14
updated windows client binary for testing modmdlpickupN
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 13:23:31 +00:00
Bukz
5be04a9c06
modmdlpickupN - load custom pickup models via cubescript (plz review/test)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 12:54:12 +00:00
Alejandro V. Garcia
d17be6e153
"storestring" can be used like: /storestring [mode 5; map ac_depot] then call it with bind "M" [ execute $storestring ]
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 11:30:43 +00:00
Bukz
0d535eac5a
sortlist and swapelements fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 09:47:25 +00:00
Bukz
4cbc35177d
little fixes on ac_avenue/menu update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 06:55:56 +00:00
Bukz
9ee184f386
don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 04:59:16 +00:00
Bukz
51ac0cf69a
more intuitive akimboendaction (plz review/test)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 03:32:07 +00:00