Lee Salzman
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3b26099eb8
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build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 18:31:00 +00:00 |
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Lee Salzman
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fa7f58cada
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enet fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 18:20:55 +00:00 |
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Rafael Barreto
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c8bc83526c
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Making the vote more dynamic, and commenting a message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 17:41:49 +00:00 |
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Rafael Barreto
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04a9648130
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Height density calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 03:37:17 +00:00 |
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Lee Salzman
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2710920a7c
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skip all command-line switches
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4834 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 23:48:38 +00:00 |
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Rafael Barreto
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a0f74700d8
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fix the argc/argv issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 23:45:15 +00:00 |
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Lee Salzman
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3e4f81818a
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mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 22:48:40 +00:00 |
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Lee Salzman
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a4fc196cd1
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mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 22:41:28 +00:00 |
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Lee Salzman
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13fc6b3391
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fixed wizard to not need STL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 22:37:36 +00:00 |
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Rafael Barreto
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bced620da3
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more secure... i am sure that wizardmain cannot be called without --wizard, but who knows the mods people will do in the future...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 21:50:38 +00:00 |
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Rafael Barreto
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4b5124ce93
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fixing the position of the arguments before --wizard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 21:45:36 +00:00 |
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Lee Salzman
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78ad6b8420
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give reload sound higher priority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 22:44:47 +00:00 |
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Lee Salzman
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ab6d7fef08
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work around strange gcc boolean bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 21:47:21 +00:00 |
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Lee Salzman
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5ddec43659
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scope drawing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 21:11:02 +00:00 |
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flowtron
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9b440b2d72
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fixed renderhud:drawscope() buggy OpenGL code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 19:51:28 +00:00 |
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Lee Salzman
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11f5d981a9
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undoing broken change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:36:34 +00:00 |
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flowtron
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68f797ac65
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AC_VERSION 1100
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:24:59 +00:00 |
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flowtron
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5b1122c1b2
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beautified stats output
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:23:55 +00:00 |
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flowtron
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8b4797d325
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tweaking mediapack code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:23:23 +00:00 |
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flowtron
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95f6461492
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enhancing internal doc-analysis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:22:51 +00:00 |
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Rafael Barreto
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8527719515
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Redirecting the MS for testing purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:25:27 +00:00 |
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Lee Salzman
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28cc51e81a
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master deps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:03:09 +00:00 |
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Lee Salzman
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8446b9be95
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clean master objs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:01:29 +00:00 |
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Lee Salzman
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75847cd9d1
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conoutf proto
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:59:26 +00:00 |
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Lee Salzman
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b407a4c557
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removing some old stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:21:22 +00:00 |
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Lee Salzman
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b2355b9523
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buffer deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:08:21 +00:00 |
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Lee Salzman
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f4a8f2978d
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protos fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:04:34 +00:00 |
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Lee Salzman
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a161b18a53
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empty configsets check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:01:37 +00:00 |
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Lee Salzman
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21c9b755dc
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arg parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:52:40 +00:00 |
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Lee Salzman
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005a7c591c
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mastername type fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:50:11 +00:00 |
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Lee Salzman
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7d90c91175
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WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:42:40 +00:00 |
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Rafael Barreto
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a35ca97f08
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New Master Server (server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 04:08:58 +00:00 |
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Rafael Barreto
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3b5e6f38bd
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Central Moderation (client side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 18:37:36 +00:00 |
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Rafael Barreto
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6472d510d2
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Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 01:38:26 +00:00 |
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Lee Salzman
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cc116b6583
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typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 21:26:30 +00:00 |
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Lee Salzman
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c4a7f0009e
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buildworldstate cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 21:23:22 +00:00 |
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Lee Salzman
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b216b412fd
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concatstring fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 20:22:53 +00:00 |
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Lee Salzman
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07c2a1d610
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minimized fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:35:48 +00:00 |
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Lee Salzman
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b6b1f55f79
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don't render while minimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:28:10 +00:00 |
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Lee Salzman
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a9d8ee65f9
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no need to toggle GL_MULTISAMPLE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:24:25 +00:00 |
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Lee Salzman
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0e52f84a70
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removing some GL_QUADS usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-15 18:34:43 +00:00 |
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Lee Salzman
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0a352e793b
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removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:19:42 +00:00 |
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Lee Salzman
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be94c703f2
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setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:06:26 +00:00 |
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Lee Salzman
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a971c0b5ab
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typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-09 07:44:33 +00:00 |
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Lee Salzman
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d82f1df133
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message parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 22:27:46 +00:00 |
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Lee Salzman
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8f7813d754
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small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 01:37:13 +00:00 |
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Lee Salzman
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4dfe38013e
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default maxservpings to 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-07 02:04:19 +00:00 |
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Lee Salzman
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2cd9f5c9d0
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force 32 bpp surfaces to 24 bpp if no alpha
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-06 02:53:44 +00:00 |
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Lee Salzman
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6e13cf67fe
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clean up some windows defs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-22 18:16:08 +00:00 |
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driAn
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52f1b0a5b5
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cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 23:27:48 +00:00 |
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