Lee Salzman
|
4a58ee381a
|
enet updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 18:43:30 +00:00 |
|
Lee Salzman
|
3b26099eb8
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 18:31:00 +00:00 |
|
Lee Salzman
|
fa7f58cada
|
enet fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 18:20:55 +00:00 |
|
Lee Salzman
|
4d74927bf5
|
more build system updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 17:58:54 +00:00 |
|
Lee Salzman
|
e0ca546b90
|
WIP build system revamp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4839 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 17:51:25 +00:00 |
|
Lee Salzman
|
2710920a7c
|
skip all command-line switches
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4834 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 23:48:38 +00:00 |
|
Lee Salzman
|
3e4f81818a
|
mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:48:40 +00:00 |
|
Lee Salzman
|
a4fc196cd1
|
mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:41:28 +00:00 |
|
Lee Salzman
|
13fc6b3391
|
fixed wizard to not need STL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:37:36 +00:00 |
|
Lee Salzman
|
78ad6b8420
|
give reload sound higher priority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 22:44:47 +00:00 |
|
Lee Salzman
|
ab6d7fef08
|
work around strange gcc boolean bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 21:47:21 +00:00 |
|
Lee Salzman
|
5ddec43659
|
scope drawing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 21:11:02 +00:00 |
|
Lee Salzman
|
11f5d981a9
|
undoing broken change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-07 19:36:34 +00:00 |
|
Lee Salzman
|
28cc51e81a
|
master deps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 21:03:09 +00:00 |
|
Lee Salzman
|
8446b9be95
|
clean master objs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 21:01:29 +00:00 |
|
Lee Salzman
|
75847cd9d1
|
conoutf proto
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:59:26 +00:00 |
|
Lee Salzman
|
b407a4c557
|
removing some old stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:21:22 +00:00 |
|
Lee Salzman
|
b2355b9523
|
buffer deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:08:21 +00:00 |
|
Lee Salzman
|
f4a8f2978d
|
protos fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:04:34 +00:00 |
|
Lee Salzman
|
a161b18a53
|
empty configsets check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:01:37 +00:00 |
|
Lee Salzman
|
21c9b755dc
|
arg parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:52:40 +00:00 |
|
Lee Salzman
|
005a7c591c
|
mastername type fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:50:11 +00:00 |
|
Lee Salzman
|
7d90c91175
|
WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:42:40 +00:00 |
|
Lee Salzman
|
86c44aad84
|
packed fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-22 17:16:09 +00:00 |
|
Lee Salzman
|
95b76313ff
|
packed structs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-22 17:11:37 +00:00 |
|
Lee Salzman
|
cc116b6583
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 21:26:30 +00:00 |
|
Lee Salzman
|
c4a7f0009e
|
buildworldstate cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 21:23:22 +00:00 |
|
Lee Salzman
|
b216b412fd
|
concatstring fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 20:22:53 +00:00 |
|
Lee Salzman
|
07c2a1d610
|
minimized fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-17 19:35:48 +00:00 |
|
Lee Salzman
|
b6b1f55f79
|
don't render while minimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-17 19:28:10 +00:00 |
|
Lee Salzman
|
a9d8ee65f9
|
no need to toggle GL_MULTISAMPLE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-17 19:24:25 +00:00 |
|
Lee Salzman
|
0e52f84a70
|
removing some GL_QUADS usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-15 18:34:43 +00:00 |
|
Lee Salzman
|
0a352e793b
|
removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:19:42 +00:00 |
|
Lee Salzman
|
be94c703f2
|
setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:06:26 +00:00 |
|
Lee Salzman
|
a971c0b5ab
|
typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-09 07:44:33 +00:00 |
|
Lee Salzman
|
d82f1df133
|
message parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-07 22:27:46 +00:00 |
|
Lee Salzman
|
8f7813d754
|
small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-07 01:37:13 +00:00 |
|
Lee Salzman
|
4dfe38013e
|
default maxservpings to 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-02-07 02:04:19 +00:00 |
|
Lee Salzman
|
2cd9f5c9d0
|
force 32 bpp surfaces to 24 bpp if no alpha
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-02-06 02:53:44 +00:00 |
|
Lee Salzman
|
6e13cf67fe
|
clean up some windows defs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-22 18:16:08 +00:00 |
|
Lee Salzman
|
3269c01608
|
stricter ALfloat usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-15 00:02:34 +00:00 |
|
Lee Salzman
|
d42fd4eda2
|
makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 23:46:03 +00:00 |
|
Lee Salzman
|
e883c41781
|
added maxhistory var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 00:56:15 +00:00 |
|
Lee Salzman
|
e8157fd098
|
mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-13 17:41:56 +00:00 |
|
Lee Salzman
|
bd83068d74
|
quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 23:19:39 +00:00 |
|
Lee Salzman
|
2da8c7f8d5
|
cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 01:34:23 +00:00 |
|
Lee Salzman
|
c4227bca8e
|
use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 00:03:30 +00:00 |
|
Lee Salzman
|
81d8e0513a
|
message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-11 23:12:15 +00:00 |
|
Lee Salzman
|
b216767f2f
|
remove stray 9
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-11 18:52:09 +00:00 |
|
Lee Salzman
|
4c99047d29
|
upped mouseaccel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-10 06:20:28 +00:00 |
|
Lee Salzman
|
d557dde043
|
different accel algorithm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-10 06:11:40 +00:00 |
|
Lee Salzman
|
d959cdb9cc
|
kFreeBSD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-07 23:22:56 +00:00 |
|
Lee Salzman
|
ddf6a84f16
|
added MOUSE6, MOUSE7, MOUSE8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-03 23:56:00 +00:00 |
|
Lee Salzman
|
e2556f4956
|
zip end of file fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-01 19:32:18 +00:00 |
|
Lee Salzman
|
57c34a96ef
|
aggregate mouse events
optional quake-style mouse acceleration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-31 17:33:39 +00:00 |
|
Lee Salzman
|
accd9c57af
|
SDL_image 1.2.10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-31 01:33:22 +00:00 |
|
Lee Salzman
|
801d68e208
|
sleep overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-30 15:02:18 +00:00 |
|
Lee Salzman
|
b76c1dc179
|
deprecation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-30 02:01:20 +00:00 |
|
Lee Salzman
|
35108edffc
|
SDL 1.2.14
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-30 01:52:49 +00:00 |
|
Lee Salzman
|
aaeca4ef32
|
simplified quicknadethrow to not need quicknaderelease
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 19:06:29 +00:00 |
|
Lee Salzman
|
5928b365b7
|
quicknaderelease fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 19:01:49 +00:00 |
|
Lee Salzman
|
afd318941f
|
quicknaderelease tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 18:55:46 +00:00 |
|
Lee Salzman
|
fc81cb9834
|
only allow weapon switching within keybinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-23 18:47:15 +00:00 |
|
Lee Salzman
|
4a79c898cf
|
end of file read fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-04 17:07:35 +00:00 |
|
Lee Salzman
|
d1253d6394
|
added support for ambient light
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-12-03 12:21:21 +00:00 |
|
Lee Salzman
|
cbec4bbf02
|
clamp indexlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-26 12:05:53 +00:00 |
|
Lee Salzman
|
7a052715ef
|
more permissive linux check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-13 03:17:41 +00:00 |
|
Lee Salzman
|
c8a3796a80
|
removing unnecesary custom mingw stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:44:31 +00:00 |
|
Lee Salzman
|
1be18ca9b6
|
updates dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:42:41 +00:00 |
|
Lee Salzman
|
b80ece3cee
|
added mingw batch file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:39:44 +00:00 |
|
Lee Salzman
|
8054447c51
|
abstract the mv command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 06:14:43 +00:00 |
|
Lee Salzman
|
11fb64a82c
|
better jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 05:27:18 +00:00 |
|
Lee Salzman
|
2556c3e4bd
|
jpeg boolean fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 04:34:20 +00:00 |
|
Lee Salzman
|
a597c7a603
|
disable buggy printf overrides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 03:37:45 +00:00 |
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Lee Salzman
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e490e791a6
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VC warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 02:46:32 +00:00 |
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Lee Salzman
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30ae55ba82
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screenshot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 02:39:27 +00:00 |
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Lee Salzman
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7577a3d544
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better jpeg error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:51:44 +00:00 |
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Lee Salzman
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54e39008f8
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fixed missing libintl.lib ref
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:16:28 +00:00 |
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Lee Salzman
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a5d4955ff8
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removing unnecessary headers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:13:01 +00:00 |
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Lee Salzman
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937e615e97
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file mode fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:11:53 +00:00 |
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Lee Salzman
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b28974415c
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VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:08:53 +00:00 |
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Lee Salzman
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9256ee374b
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support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:53:19 +00:00 |
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Lee Salzman
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1b01de0930
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removing old jpeg dll
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:51:18 +00:00 |
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Lee Salzman
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e725e5ed8c
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string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
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Lee Salzman
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9e817de2c8
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use new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:18:16 +00:00 |
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Lee Salzman
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605b1da8c9
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new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:17:41 +00:00 |
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Lee Salzman
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d23a5558c1
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removing old jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:15:59 +00:00 |
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Lee Salzman
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ce142b07aa
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boolean fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:07:45 +00:00 |
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Lee Salzman
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4a4a7b7eb1
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VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 21:13:54 +00:00 |
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Lee Salzman
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dd6d2c92f6
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jpeg headers corresponding to SDL version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 21:10:28 +00:00 |
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Lee Salzman
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5aee410a47
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restoring old jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 12:19:22 +00:00 |
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Lee Salzman
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dfc34e56f7
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restoring old version of jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 12:13:39 +00:00 |
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Lee Salzman
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5806769756
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cleanup pch files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 11:01:36 +00:00 |
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Lee Salzman
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3de258d976
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trying newer jpeg.lib for mingw builds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 10:27:11 +00:00 |
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Lee Salzman
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c0afe81585
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fixing lib refs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:20:23 +00:00 |
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Lee Salzman
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4d82f42783
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fixing GCC 4.2 warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:06:25 +00:00 |
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Lee Salzman
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f80b7f5bb2
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fixing GCC 4.2 warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:04:02 +00:00 |
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Lee Salzman
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6f171f770f
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added missing include dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:01:05 +00:00 |
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Lee Salzman
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9e09c6fe24
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fixed codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:58:26 +00:00 |
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Lee Salzman
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595349ca52
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improved makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:45:10 +00:00 |
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