Commit Graph
2958 Commits
Author SHA1 Message Date
flowtron 69b4bbcda3 no hudclock in local games (missing SV_TIMEUP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 20:44:38 +00:00
flowtron df3cc2d1ec DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:43:59 +00:00
flowtron 6f9949585d fix uncounted local shots (playerent->pstatshots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:17:39 +00:00
Lee Salzman 9a6ea9db04 fix suicides not killing people
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 18:26:04 +00:00
flowtron fbc2102466 statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:41:56 +00:00
flowtron 711e076df0 SV_TIMEUP now sends gamemillis, gamelimit - client can draw a hud-clock
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:40:39 +00:00
flowtron 31c87b3b2a protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:39:37 +00:00
flowtron 7cd5f12854 disable "alias" in map-cfg, script-execution-check removed from compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:38:36 +00:00
flowtron 712ce89e6d FIX: script execution excessive recursion (report: DES|V-Man)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-02 20:38:33 +00:00
RandumKiwi 955f2384cf Change friendly fire message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-30 22:44:43 +00:00
Lee Salzman b87223bf16 fix strange text offset for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-30 03:09:24 +00:00
flowtron 5912a80a5e colourcoded editmode sparklies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-26 22:10:24 +00:00
flowtron a4133904ec fix sendmap leaving CFG empty if not in COOP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-26 14:33:32 +00:00
flowtron 7d6577d5e3 new armour values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-18 15:14:53 +00:00
aerkefiende 77d0fd9045 Removed missing dependencies. Still a Visual Studio 2008 project file.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-13 20:32:17 +00:00
flowtron 511b23a724 gdim decoupled radarheight - WiP v001 - G.Disarray please have @it! ;-)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:40:40 +00:00
flowtron be5e0c7e53 spawn ent render:arrow in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:39:38 +00:00
flowtron e4bc0ea4c6 informative edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:38:51 +00:00
Alejandro V. Garcia e02f72d31f exclude jpeglib from build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-06 19:36:31 +00:00
Lee Salzman 0712d04a36 modify var command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-06 18:32:07 +00:00
flowtron 2bbdf272f3 update bot weapons table : todo: value check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-04 19:00:20 +00:00
Alejandro V. Garcia 3837246ea8 apply displacement offset to other radarents
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5683 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-04 10:37:38 +00:00
Alejandro V. Garcia d8eb094b2f minimap precision improvements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-04 10:25:34 +00:00
Alejandro V. Garcia 94bfc29811 don't flip image on mapshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-01 21:10:29 +00:00
Alejandro V. Garcia 636ca1ecc9 experimental jpeglib independent JPEG encoder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-30 08:44:27 +00:00
Lee Salzman c9fbd18672 non-broken variable modifying commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-26 14:56:53 +00:00
Rafael Barreto 3ada3cd193 fixing version number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-23 14:46:27 +00:00
RandumKiwi ab0636ed88 echo "your message has been logged" to user.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-23 12:52:51 +00:00
RandumKiwi 4c4215fbdd extend driAn's writelog a little.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-23 12:11:56 +00:00
Rafael Barreto 876af03d62 icons and linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 20:12:52 +00:00
Rafael Barreto 0c0cc2c97c version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto 0d96a5ede2 armor downgrade (makke's request), fix afk autokick when connecting but never spawning, better movement prediction (more fluid as original)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 21:02:41 +00:00
Rafael Barreto bc2ab28dcd fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 19:12:37 +00:00
Glen Masgai bb269e78f3 xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 12:25:48 +00:00
Glen Masgai 8f2182e9e4 byte-order swap fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 12:24:21 +00:00
Rafael Barreto d8a3695deb mapdim in server side
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Rafael Barreto 0067b905b2 removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:00:30 +00:00
Rafael Barreto 84cd7aa212 more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:53:56 +00:00
Rafael Barreto 3b09f9ac2e anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:43:19 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Rafael Barreto d1f4c1fd83 reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Alejandro V. Garcia a00e5545c4 sauerbraten .png screenshot backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 11:59:23 +00:00
Rafael Barreto 950c056cff send_items + flags (now I understand...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto 9325b67f1a clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Lee Salzman e36eee0a60 remember to change argument format when adding new command arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 08:18:06 +00:00
Rafael Barreto 9e3b08709e clean up of dumb commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:22:13 +00:00
Rafael Barreto 3e3567713e removing the usage of pow, and I forget to thank kirin for the nice work with the accuracy hud (committed in the last revision)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:17:28 +00:00
Rafael Barreto a8c21d4775 docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
aerkefiende d2902e5c7f included "cube.h"
Maybe there is a better solution?

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:15:46 +00:00
aerkefiende c289dc7968 Updated VisualStudio-Project (still VS2008)
ToDo: Needs some changes

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:14:49 +00:00