flowtron
|
69b4bbcda3
|
no hudclock in local games (missing SV_TIMEUP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 20:44:38 +00:00 |
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flowtron
|
d20c554ada
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:44:50 +00:00 |
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flowtron
|
df3cc2d1ec
|
DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:43:59 +00:00 |
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flowtron
|
c393f2fb08
|
added clockdisplay, mapstartonce, mapstartalways, add2alias and start_intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:19:39 +00:00 |
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flowtron
|
0aedee90d1
|
new documentation type "scriptalias" and more than one explanation (for code) allowed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:18:40 +00:00 |
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flowtron
|
6f9949585d
|
fix uncounted local shots (playerent->pstatshots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:17:39 +00:00 |
|
Lee Salzman
|
9a6ea9db04
|
fix suicides not killing people
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 18:26:04 +00:00 |
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aerkefiende
|
a84dc9bccd
|
Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-05 18:02:46 +00:00 |
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aerkefiende
|
9750c232df
|
Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-05 18:01:46 +00:00 |
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aerkefiende
|
50c6ce1846
|
Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 21:03:25 +00:00 |
|
flowtron
|
fbc2102466
|
statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:41:56 +00:00 |
|
flowtron
|
711e076df0
|
SV_TIMEUP now sends gamemillis, gamelimit - client can draw a hud-clock
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:40:39 +00:00 |
|
flowtron
|
31c87b3b2a
|
protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:39:37 +00:00 |
|
flowtron
|
7cd5f12854
|
disable "alias" in map-cfg, script-execution-check removed from compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-04 20:38:36 +00:00 |
|
aerkefiende
|
167917d24c
|
Updated links and credits.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-03 20:00:57 +00:00 |
|
aerkefiende
|
2c79c189e4
|
Updated links (non existing pages)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-02 22:18:49 +00:00 |
|
flowtron
|
712ce89e6d
|
FIX: script execution excessive recursion (report: DES|V-Man)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-02 20:38:33 +00:00 |
|
RandumKiwi
|
955f2384cf
|
Change friendly fire message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-30 22:44:43 +00:00 |
|
Lee Salzman
|
b87223bf16
|
fix strange text offset for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-30 03:09:24 +00:00 |
|
RandumKiwi
|
3b5e20dec3
|
re-evaluation on height of helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-29 19:17:37 +00:00 |
|
flowtron
|
5912a80a5e
|
colourcoded editmode sparklies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-26 22:10:24 +00:00 |
|
flowtron
|
a4133904ec
|
fix sendmap leaving CFG empty if not in COOP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-26 14:33:32 +00:00 |
|
aerkefiende
|
a25deef7a3
|
Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-19 14:56:01 +00:00 |
|
RandumKiwi
|
c6bdd498b9
|
fix an annoying geometry bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-19 11:46:44 +00:00 |
|
flowtron
|
7d6577d5e3
|
new armour values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-18 15:14:53 +00:00 |
|
RandumKiwi
|
189ff26d8e
|
map error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-17 06:03:06 +00:00 |
|
RandumKiwi
|
cbc27ac3ea
|
minor clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-14 11:38:33 +00:00 |
|
RandumKiwi
|
5861e1e91a
|
more sane convertclips command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-14 11:34:14 +00:00 |
|
aerkefiende
|
77d0fd9045
|
Removed missing dependencies. Still a Visual Studio 2008 project file.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-13 20:32:17 +00:00 |
|
flowtron
|
c8ae254f46
|
linux 64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-11 14:52:38 +00:00 |
|
flowtron
|
511b23a724
|
gdim decoupled radarheight - WiP v001 - G.Disarray please have @it! ;-)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-11 14:40:40 +00:00 |
|
flowtron
|
be5e0c7e53
|
spawn ent render:arrow in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-11 14:39:38 +00:00 |
|
flowtron
|
e4bc0ea4c6
|
informative edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-11 14:38:51 +00:00 |
|
Alejandro V. Garcia
|
e02f72d31f
|
exclude jpeglib from build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-06 19:36:31 +00:00 |
|
Lee Salzman
|
0712d04a36
|
modify var command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-06 18:32:07 +00:00 |
|
flowtron
|
2bbdf272f3
|
update bot weapons table : todo: value check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-04 19:00:20 +00:00 |
|
Alejandro V. Garcia
|
3837246ea8
|
apply displacement offset to other radarents
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5683 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-04 10:37:38 +00:00 |
|
Alejandro V. Garcia
|
d8eb094b2f
|
minimap precision improvements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-04 10:25:34 +00:00 |
|
Alejandro V. Garcia
|
94bfc29811
|
don't flip image on mapshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-09-01 21:10:29 +00:00 |
|
Alejandro V. Garcia
|
636ca1ecc9
|
experimental jpeglib independent JPEG encoder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-30 08:44:27 +00:00 |
|
Lee Salzman
|
c9fbd18672
|
non-broken variable modifying commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-26 14:56:53 +00:00 |
|
Rafael Barreto
|
3ada3cd193
|
fixing version number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-23 14:46:27 +00:00 |
|
RandumKiwi
|
ab0636ed88
|
echo "your message has been logged" to user.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-23 12:52:51 +00:00 |
|
RandumKiwi
|
4c4215fbdd
|
extend driAn's writelog a little.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-23 12:11:56 +00:00 |
|
RandumKiwi
|
58627e8792
|
guess I can do this now...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-23 11:50:31 +00:00 |
|
RandumKiwi
|
0bcbe5495d
|
bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-22 23:33:36 +00:00 |
|
Rafael Barreto
|
bd432437e2
|
1.1.0.3 w bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-22 21:13:09 +00:00 |
|
Rafael Barreto
|
876af03d62
|
icons and linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-22 20:12:52 +00:00 |
|
Rafael Barreto
|
0c0cc2c97c
|
version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-22 19:17:09 +00:00 |
|
RandumKiwi
|
365ccbf2b3
|
FuGBiX: There was some floating grass in ac_arid. I'm serious. Don't be making drug jokes now.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-22 09:24:44 +00:00 |
|