Commit Graph
4869 Commits
Author SHA1 Message Date
Rafael Barreto 8d75ed76c3 combat pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 20:54:09 +00:00
makke 3ea2a3a173 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5313 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-07-08 20:48:12 +00:00
Rafael Barreto 26decf96d5 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 20:37:18 +00:00
Rafael Barreto f055e3cb0e fix nade icon (temporary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5311 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 20:34:56 +00:00
Rafael Barreto a8eb5142d5 fix the continuous burst without pressing the button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5310 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 20:29:34 +00:00
Rafael Barreto 1aac893c75 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5309 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 20:12:30 +00:00
Rafael Barreto 4ac69f63dc a bit more bullets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 20:09:08 +00:00
Rafael Barreto 42e6a39207 testing: combat pistol (with burst!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 19:57:31 +00:00
aerkefiende 546b943e49 Added quotations for paths to NSIS which include spaces (example C:\Program Files\NSIS\makensis.exe)
ToDo: Environmental variable won´t find NSIS on 64bit systems.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 18:54:56 +00:00
makke bcf0d350c3 experimental weapon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 17:56:10 +00:00
Rafael Barreto 741b718afc nice medals (WiP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 22:23:31 +00:00
Rafael Barreto 0cb62f909a bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 22:22:39 +00:00
Rafael Barreto b9c8230114 compatibility things and medal score basis (thanks to Kirin for the work)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 21:09:21 +00:00
Rafael Barreto 7c89ff41c9 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:31:35 +00:00
Rafael Barreto 207cdad9f9 mouseaccel rescale, afk fix (again!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:24:52 +00:00
Rafael Barreto 46faa3ce76 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 15:42:29 +00:00
Rafael Barreto 02840cd978 testvel... quite perfect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5298 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 15:38:10 +00:00
Rafael Barreto f5b531d70f bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-06 21:39:15 +00:00
Rafael Barreto fbfdcb3ac8 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-06 21:36:28 +00:00
Rafael Barreto f6572dd408 removing some lag artifact
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5295 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-06 21:07:26 +00:00
Rafael Barreto c27a4e699c try again: velocity test (less jumpy this time)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5294 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-06 20:40:20 +00:00
Rafael Barreto 1344b25410 incoming limit (-Z flag::default 10MB), blend fix (thanks to Kirin) and velocity test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-06 19:22:27 +00:00
Alejandro V. Garcia 09b09bb146 MinGW made bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-06 01:30:33 +00:00
flowtron f455d107c4 linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 20:55:42 +00:00
Rafael Barreto 03a994ee9b whois check for admin role (some redundancy now), commenting the interesting but unused lss code (to avoid a annoying warning about '>' bool comparison), and transparency for vote icons (again, thanks for Kirin for the help)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 19:26:08 +00:00
flowtron 15e9274e27 fixing bug 2913509
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 19:23:06 +00:00
aerkefiende dc3f1a6ed1 "Recommended for Microsoft Windows Vista and Windows 7."
Added Windows 7

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5288 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 19:10:15 +00:00
flowtron 4535acd7c7 changed HOME dir - found by Ärkefiende - the man for Win-Installer (NSIS)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5287 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:49:06 +00:00
flowtron 0d4a1e4deb remove double-send
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5286 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:45:36 +00:00
flowtron df56df55ea more scope/unscope information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:40:17 +00:00
flowtron fd07a2be14 fixing bugs 2913506 and 2913507
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:35:16 +00:00
flowtron 48791b8a73 commands "findcn"/"findpn" clientnum/playername query functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:08:11 +00:00
flowtron 5583ccdcac fix "akimboendaction 2" - bug: 3022579
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:06:29 +00:00
flowtron ccc294030c linux64 binaries and a comment for Brahma
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 21:32:55 +00:00
Rafael Barreto 930294381d testing: reducing the delays in clientside item pickup delay after item and player spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 18:41:40 +00:00
Rafael Barreto 31a3b7356e bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5279 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 17:14:07 +00:00
Rafael Barreto 26d9eab218 reordering cursens... init with sensitivity, then apply accel, then scale it, and then rescale it if scoping... thanks to Kirin for the work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5278 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 17:04:38 +00:00
flowtron 8c33232f9d new and old style voicecom menu (testing)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5277 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:59:15 +00:00
flowtron 55a7f3eeef linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:55:29 +00:00
flowtron 7ae1fa000c scripts pertaining to mapstart-(once/always)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:54:57 +00:00
flowtron 48b711d0e3 removing remnants of client-side entity-arena workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:53:54 +00:00
flowtron 1b7948a205 redoing some whitespace fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:53:19 +00:00
Rafael Barreto fde070656d freshbins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 01:25:47 +00:00
Rafael Barreto c5b7e83147 startmapalways (testing)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 01:09:50 +00:00
Rafael Barreto 1dccc61f96 forcing all items to respawn in server side in each new arena round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 00:51:58 +00:00
Rafael Barreto 267e5a145d removing the (cur)time dependence of mouse filter, and adding an extra option (off by default): autoscopesens = uses the scopefov/fov as scopesensscale
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 23:57:07 +00:00
RandumKiwi ceff6f0c9b some minor bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 23:41:26 +00:00
Rafael Barreto d2fe51c0f8 fix singleplayer frag-gibs and the old head shot sound bug (thanks to Kirin for the tip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 21:47:46 +00:00
flowtron 229cc9a378 fix arenamode pickups just before end-of-round locally (sanity check please)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 17:49:57 +00:00
flowtron 94dc526837 lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00