Commit Graph
3589 Commits
Author SHA1 Message Date
Bukz 24fd7f4b45 new commands findkey & findkeycode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-06 04:18:56 +00:00
Bukz c88414a327 new commands swapelements & sortlist/script fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-04 05:38:41 +00:00
aerkefiende 49ea40557a onDisconnect alias now returns the clientnumber (-1 for local players)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-27 20:42:33 +00:00
aerkefiende 138e1a1acb The random map will be picked from the packages/maps/official dir instead of a list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-22 21:39:18 +00:00
aerkefiende 5bed0c1f9d Uninstall previous installation (silent)
Silent (un)installations work now a lot better
Small improvements

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7122 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-20 21:54:08 +00:00
aerkefiende 71d427da2f new variable /protocol according to /version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-20 14:23:56 +00:00
aerkefiende 58abfb3ace Sound bug fix by Felix-The-Ghost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-19 21:44:40 +00:00
aerkefiende 692fb09896 Removed the whole tutorial (unfortunately the flag spawns haven´t been the only bug ...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-18 22:30:22 +00:00
Lucas GAUTHERON c591590e31 scoreboard fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-18 20:35:14 +00:00
aerkefiende 91583de3db Removed warning: suggest parantheses around && within ||
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7088 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-13 18:33:16 +00:00
Lucas GAUTHERON e89cb15f14 scoreboard little fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-11 20:49:45 +00:00
RandumKiwi 13d28a8a0a delete old log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-11 09:31:27 +00:00
aerkefiende e43c5e00ea Minor fix of rev 7051 and 7052; needs still the scores of disconnected players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-10 22:38:28 +00:00
Ronald Reagan d6aca6fcc0 FFA winner message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-10 09:10:41 +00:00
Ronald Reagan 30663fe854 Adding in winners to the scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-10 03:34:54 +00:00
Alejandro V. Garcia ea57f8b39a clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-09 23:51:00 +00:00
aerkefiende d8815d7362 Removed commented line (based on rev. 7044)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-08 19:32:16 +00:00
Alejandro V. Garcia 4bd9947d67 Flags bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-08 09:58:43 +00:00
Ronald Reagan 3b5d000c78 Added comments and fully commented out drawsgpat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-07 18:16:13 +00:00
Lucas GAUTHERON 34e688e5aa scoreboard bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-06 15:32:39 +00:00
Alejandro V. Garcia d9bde7f0d9 Revert experimental model rotations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-06 00:18:27 +00:00
Lucas GAUTHERON 294ea128a3 more customizable scoreboard, allow ratio to be displayed (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:47:31 +00:00
Lucas GAUTHERON 71f3e3815b save kill messages into saved.cfg instead of a separate file (client)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:28:52 +00:00
Alejandro V. Garcia c5e656fc9e Model rotations, experimental
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-04 09:41:15 +00:00
RandumKiwi 42ec440a8b Add another 2 packaging checks.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-01 23:53:22 +00:00
aerkefiende 0c371cf539 Dead people don´t have tinnitus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-01 23:09:51 +00:00
Lucas GAUTHERON 8d5d52351d serverevents cleanups (scopeevent removed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-01 15:32:38 +00:00
Lucas GAUTHERON 9f53b96539 better shotgun checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 13:58:16 +00:00
Lucas GAUTHERON 8c084668cb disabling some debugging commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 12:19:31 +00:00
Lucas GAUTHERON 43ab63a88a serverside shotgun checks, addban function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 03:26:52 +00:00
Lucas GAUTHERON 251e9f10b3 shotgun: damage bug fix, constants moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 00:19:15 +00:00
RandumKiwi 55e59a8d30 just being picky...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 22:28:34 +00:00
Lucas GAUTHERON c9de0d8eb8 disable heartbeat in osok gamemodes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 22:08:35 +00:00
Lucas GAUTHERON f2a9b61683 drawzone: allow multiple zones to be drawn at once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 20:40:41 +00:00
aerkefiende bedf67dd2f Change minor from 1 to 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 18:30:19 +00:00
RandumKiwi 594f4c6e93 ... just being picky.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 02:28:54 +00:00
RandumKiwi 3fe10fc4ed just being picky...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 01:55:52 +00:00
RandumKiwi a2b86d4438 Minor update to packaging script.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 01:34:26 +00:00
aerkefiende 3e1771dd5c Max client limit from 20 to 16
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-29 22:03:09 +00:00
Lucas GAUTHERON cf90986c1f kick all the players matching with new gban rules received, even admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-29 00:29:41 +00:00
Lucas GAUTHERON d87098c4a0 prevent gbans from being passed through with admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-29 00:16:44 +00:00
Lucas GAUTHERON ff4bb6c8e5 map vote message fixed (when using custom game times)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:41:42 +00:00
Lucas GAUTHERON 54d4d949e4 autoscreenshot fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:39:48 +00:00
Lucas GAUTHERON a3ca90f40a revert to the former shotlines' behavior
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-25 22:46:22 +00:00
Lucas GAUTHERON df69ee7d90 serverlog message giving anticheat's status at startup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-25 22:19:30 +00:00
aerkefiende 17f62e3375 radarheight min 5 max 500 def 150
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-23 23:00:44 +00:00
Ronald Reagan c873eaccd3 cpistol warnings removed. Needs to be reverted when cpistol gets added in
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-19 01:02:41 +00:00
Lee Salzman 50c9c0365c enet random seed fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-17 08:27:44 +00:00
Lucas GAUTHERON 3ed3c3a8d4 new weapon stats (windows binaries included)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 16:32:52 +00:00
Lucas GAUTHERON 6607fcd7b3 curmodeattr fix (also fixes survival mode for me), svn protocol bumped (to avoid conflicts between beta and SVN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 14:51:15 +00:00