flowtron
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977c986971
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DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:15:11 +00:00 |
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flowtron
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e6ce8cae06
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blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:09:51 +00:00 |
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flowtron
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d5b9b3efea
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FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:17:33 +00:00 |
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flowtron
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2d9edb6dc4
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rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:16:28 +00:00 |
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flowtron
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70250d7d41
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clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-15 18:42:26 +00:00 |
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flowtron
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3bd6eeff2a
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another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-15 18:41:59 +00:00 |
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flowtron
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0aa9a9c1d9
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ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:04:40 +00:00 |
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flowtron
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7a5c2a23c9
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fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:03:37 +00:00 |
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flowtron
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87d69da51f
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minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:02:48 +00:00 |
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aerkefiende
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d189141abb
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Writing batch file according to revision 6097 by eihrul
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 19:51:28 +00:00 |
|
Lee Salzman
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bdf666c782
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cross-compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:07:01 +00:00 |
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Lee Salzman
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fc66447e18
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make ac_client.exe a native windows app rather than console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:02:13 +00:00 |
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Lee Salzman
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a2eb5b870a
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parsecommandline cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 15:46:01 +00:00 |
|
Alejandro V. Garcia
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ee96cded9c
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command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 08:32:00 +00:00 |
|
Alejandro V. Garcia
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b809afcb4a
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path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 06:21:02 +00:00 |
|
Lee Salzman
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1cc07e6b96
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remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-12 17:50:14 +00:00 |
|
Lee Salzman
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8e7e4b87bf
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gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 08:57:42 +00:00 |
|
Lee Salzman
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93f1be979f
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version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:15:45 +00:00 |
|
Lee Salzman
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c669a8f8b4
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doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:03:02 +00:00 |
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Lee Salzman
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1d037a1a5a
|
enet 1.3.1 packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 02:59:12 +00:00 |
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Glen Masgai
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915db2b8f1
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xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-07 13:48:08 +00:00 |
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flowtron
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aef797db4a
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remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 19:38:30 +00:00 |
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RandumKiwi
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bd84c4f8ed
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de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 05:59:46 +00:00 |
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flowtron
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79c8271429
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really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 14:35:59 +00:00 |
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flowtron
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deeef5c834
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better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 12:24:30 +00:00 |
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flowtron
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bbed6e77dc
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demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:49:15 +00:00 |
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flowtron
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1c3b20c7c0
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CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:48:33 +00:00 |
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flowtron
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309302827a
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CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:53 +00:00 |
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flowtron
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20c64ad5ed
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demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:05 +00:00 |
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flowtron
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a23d6a8564
|
popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:49 +00:00 |
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flowtron
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a83856a1d2
|
preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:31 +00:00 |
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flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:07 +00:00 |
|
Lee Salzman
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574947fd40
|
fix bug with tracking reliable data in transit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 08:39:44 +00:00 |
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Lee Salzman
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09f370c431
|
fixed bug where low reliable window stops pings from getting through
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 06:35:56 +00:00 |
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RandumKiwi
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7bdc5704af
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add comment to remind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-26 05:59:45 +00:00 |
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RandumKiwi
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36aa88c2eb
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add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 08:35:24 +00:00 |
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flowtron
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381a6de134
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further weaponry tweaking - comment clean-up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 17:27:12 +00:00 |
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RandumKiwi
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25324d5c09
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Add comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 10:21:53 +00:00 |
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flowtron
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23ad710e71
|
eihrul knows best
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 22:58:11 +00:00 |
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flowtron
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913ac5f749
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getposition command (*type 0|1 int|float)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:04:07 +00:00 |
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flowtron
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2986ce295f
|
onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:03:20 +00:00 |
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flowtron
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9ef2e3e3f9
|
minor weaponry fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:02:21 +00:00 |
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flowtron
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4ed2866806
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"headshot" => "sniped"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:01:12 +00:00 |
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flowtron
|
b967a54ed7
|
fixing bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:00:21 +00:00 |
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makke
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63e847ac75
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fixing a number :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 01:05:21 +00:00 |
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aerkefiende
|
458a8edd7b
|
Updated project file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 20:30:23 +00:00 |
|
Lee Salzman
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c392b3d010
|
clean up messy anisotropy patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 19:27:32 +00:00 |
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flowtron
|
e349ee1303
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:59:22 +00:00 |
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flowtron
|
2eb65ad9d6
|
anisotropy not ansiotropy typo fix in check_anisotropy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:46:14 +00:00 |
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flowtron
|
a3960cb70b
|
anisotropy support (for high-end machines) provided by RPG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:44:30 +00:00 |
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