Commit Graph
3008 Commits
Author SHA1 Message Date
Rafael Barreto c5bf72393d bug fixes: browse connection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto 6295f8b599 browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
aerkefiende 30c44cf0c3 Back to Visual Studio 2008 (Project file is still 2008).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 19:10:38 +00:00
aerkefiende 70700c0aad Updated icon.ico
Renamed assaultcube.ico to icon.ico

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-30 19:08:22 +00:00
Rafael Barreto 5fca5d032e fixing vote system, checking if cn2boot is valid
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-25 15:52:16 +00:00
Rafael Barreto 1c4485dba5 fixing the respawn time evasion... it was never fixed :|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-23 21:04:23 +00:00
RandumKiwi 7750a584c5 Re-instate noob friendly sound-error message. Lower time to 30 secs (1min is too long). Typo fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-22 20:23:52 +00:00
Rafael Barreto 09d0e4c44a accuracy box fix (will not appear again when spectating), and sound spam fixed again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-22 18:17:27 +00:00
Rafael Barreto a3fc0cf2f5 at least 60 seconds before the next spam message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 22:36:46 +00:00
RandumKiwi 594f4295ec better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 20:42:52 +00:00
Rafael Barreto 4552277c4e avoiding message spam with unregistered sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 12:57:52 +00:00
RandumKiwi 4857269133 /me makes an easter egg...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 10:34:00 +00:00
Rafael Barreto 3e7839cfc1 removing the pick up bug introduced to avoid the lag-hack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:28:52 +00:00
Rafael Barreto 085bc052f9 removing useless spamming message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:24:06 +00:00
Rafael Barreto 7cd079f60e correct value for flag-flag distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:18:34 +00:00
Rafael Barreto f95c2a3e28 avoiding lag-speedhack in flag pick up, fixes into showmapstats functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:14:58 +00:00
Rafael Barreto 8c24608ca6 showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 21:21:17 +00:00
Rafael Barreto 10d1cefd05 global ban time switch, and fix previous weapon in camera mode (related to nades).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 18:50:44 +00:00
aerkefiende 464373103e This masterserver is outdated and not needed in the trunk anymore.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 18:35:47 +00:00
Rafael Barreto 5c117d8259 BUG FIX: arena games do not end when spectating players connect https://sourceforge.net/tracker/index.php?func=detail&aid=3085164&group_id=123597&atid=697089
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 16:48:17 +00:00
Rafael Barreto 29bea67da1 making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 12:28:17 +00:00
RandumKiwi f4553d86c5 Changed error message so that noobs understand that this means their client is probably outdated.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 09:12:39 +00:00
aerkefiende 5576084318 New commandline switch: -g
Will change the forbidden speech file (default: config/forbidden.cfg)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 19:42:12 +00:00
Glen Masgai f3d4b60852 client timeupdate() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 17:59:00 +00:00
Glen Masgai 527d733688 password hash endianess fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-18 17:57:18 +00:00
aerkefiende f452e6482a No need for the old Cube installer. Updated packaging_guide.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 21:07:23 +00:00
Rafael Barreto 9c8ee2b555 fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
aerkefiende 5398645eb0 Updated Windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 18:32:06 +00:00
RandumKiwi cb8810a3c8 whoops, fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-15 22:25:11 +00:00
RandumKiwi 2efa533361 Change of the "you were fragged by %s" messages.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-15 22:09:05 +00:00
Rafael Barreto d3138ca032 making the server wait a bit more before balance teams, and give more value to the flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-13 01:22:19 +00:00
Glen Masgai 8fddcc149b xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:11:26 +00:00
Glen Masgai 13bee35b85 jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron fa20326423 sane default value "radarheight"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 10:52:30 +00:00
flowtron 5d06f9fc96 comment: datetime useless in servmesg, no?!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 13:40:59 +00:00
flowtron af5902b370 revert bogus and really fix stuck-in-editmode bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 13:34:58 +00:00
Lee Salzman 5243cdf249 gzstream closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 02:16:21 +00:00
flowtron 4dd4f457c9 fix some of the faulty fixes in DE-i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 23:01:28 +00:00
flowtron 0a077bbae3 TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 22:59:24 +00:00
flowtron 8064a1d455 random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:51:10 +00:00
aerkefiende eab3127c8e Updated version numbers.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:35:44 +00:00
flowtron 6fbd916085 fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:24:11 +00:00
flowtron c1f7286b86 nade-in-hand explodes => suicide & some minor other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:05:43 +00:00
Rafael Barreto d78954f068 pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 19:55:13 +00:00
flowtron 10299c6c33 general updates to translation files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 17:25:46 +00:00
flowtron b08b2014ea updated DE translation (thanks to Apollo for the suggestions)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 17:22:40 +00:00
Lee Salzman 7fe64e123c fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-08 14:26:44 +00:00
Rafael Barreto f6a8cdadb0 putting the armor values back to 41, 37, 33, 16 as makke requested...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 17:12:05 +00:00
Rafael Barreto cfa3d90992 changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 00:48:44 +00:00
flowtron 0fa5957c13 avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 21:11:34 +00:00