Alejandro V. Garcia
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9455218790
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removed weird caracter
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 09:40:51 +00:00 |
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Bukz
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f353141284
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alias newselkeys - "binds" a list of keys to make new (multiple) selections in editmode (left CTRL is default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 02:21:07 +00:00 |
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Bukz
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6bca9438a8
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modmdlbounceN - load custom gib/static grenade models via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 05:54:05 +00:00 |
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Alejandro V. Garcia
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fec6978aed
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since persistidents is fixed storestring is not needed any more
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 05:07:29 +00:00 |
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Bukz
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9e78cc5f01
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remove ispersist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 01:50:14 +00:00 |
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Bukz
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7480f036d3
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persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 01:43:47 +00:00 |
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Bukz
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7ab718f74e
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/loadcrosshair fixes/updates (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 00:09:22 +00:00 |
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Bukz
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01f4d0e147
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modmdlpickup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 19:01:05 +00:00 |
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Alejandro V. Garcia
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7a086a8e19
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another revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 09:10:13 +00:00 |
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Alejandro V. Garcia
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2ec23a6e29
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revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 08:43:48 +00:00 |
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Bukz
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59ada9382d
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menuitemtextinput onhoveraction bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 05:58:28 +00:00 |
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Bukz
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5957f50e33
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setskin() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 05:32:53 +00:00 |
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Bukz
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5be04a9c06
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modmdlpickupN - load custom pickup models via cubescript (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-14 12:54:12 +00:00 |
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Alejandro V. Garcia
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d17be6e153
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"storestring" can be used like: /storestring [mode 5; map ac_depot] then call it with bind "M" [ execute $storestring ]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-14 11:30:43 +00:00 |
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Bukz
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0d535eac5a
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sortlist and swapelements fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-14 09:47:25 +00:00 |
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Bukz
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9ee184f386
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don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-14 04:59:16 +00:00 |
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Bukz
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51ac0cf69a
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more intuitive akimboendaction (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-14 03:32:07 +00:00 |
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Bukz
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d7ab80ba89
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auto-switch to akimbo if curweapon==pistol regardless of akimboautoswitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-13 14:27:57 +00:00 |
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Alejandro V. Garcia
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a0640ddeed
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transparency test (old stuff from 2008)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-13 13:26:12 +00:00 |
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Bukz
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d9698bee9d
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fixed potential server vulnerability (thanks ironzorg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-07 14:30:58 +00:00 |
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Bukz
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24fd7f4b45
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new commands findkey & findkeycode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-06 04:18:56 +00:00 |
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Bukz
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c88414a327
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new commands swapelements & sortlist/script fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-04 05:38:41 +00:00 |
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aerkefiende
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49ea40557a
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onDisconnect alias now returns the clientnumber (-1 for local players)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-27 20:42:33 +00:00 |
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aerkefiende
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138e1a1acb
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The random map will be picked from the packages/maps/official dir instead of a list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-22 21:39:18 +00:00 |
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aerkefiende
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71d427da2f
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new variable /protocol according to /version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-20 14:23:56 +00:00 |
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aerkefiende
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58abfb3ace
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Sound bug fix by Felix-The-Ghost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-19 21:44:40 +00:00 |
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Lucas GAUTHERON
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c591590e31
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scoreboard fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-18 20:35:14 +00:00 |
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aerkefiende
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91583de3db
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Removed warning: suggest parantheses around && within ||
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7088 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-13 18:33:16 +00:00 |
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Lucas GAUTHERON
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e89cb15f14
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scoreboard little fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-11 20:49:45 +00:00 |
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aerkefiende
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e43c5e00ea
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Minor fix of rev 7051 and 7052; needs still the scores of disconnected players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 22:38:28 +00:00 |
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Ronald Reagan
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d6aca6fcc0
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FFA winner message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 09:10:41 +00:00 |
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Ronald Reagan
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30663fe854
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Adding in winners to the scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 03:34:54 +00:00 |
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Alejandro V. Garcia
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ea57f8b39a
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clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-09 23:51:00 +00:00 |
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aerkefiende
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d8815d7362
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Removed commented line (based on rev. 7044)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-08 19:32:16 +00:00 |
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Alejandro V. Garcia
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4bd9947d67
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Flags bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-08 09:58:43 +00:00 |
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Ronald Reagan
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3b5d000c78
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Added comments and fully commented out drawsgpat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-07 18:16:13 +00:00 |
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Lucas GAUTHERON
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34e688e5aa
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scoreboard bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 15:32:39 +00:00 |
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Alejandro V. Garcia
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d9bde7f0d9
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Revert experimental model rotations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 00:18:27 +00:00 |
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Lucas GAUTHERON
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294ea128a3
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more customizable scoreboard, allow ratio to be displayed (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-05 22:47:31 +00:00 |
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Lucas GAUTHERON
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71f3e3815b
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save kill messages into saved.cfg instead of a separate file (client)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-05 22:28:52 +00:00 |
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Alejandro V. Garcia
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c5e656fc9e
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Model rotations, experimental
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-04 09:41:15 +00:00 |
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aerkefiende
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0c371cf539
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Dead people don´t have tinnitus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-01 23:09:51 +00:00 |
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Lucas GAUTHERON
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8d5d52351d
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serverevents cleanups (scopeevent removed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-01 15:32:38 +00:00 |
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Lucas GAUTHERON
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9f53b96539
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better shotgun checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 13:58:16 +00:00 |
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Lucas GAUTHERON
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8c084668cb
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disabling some debugging commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 12:19:31 +00:00 |
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Lucas GAUTHERON
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43ab63a88a
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serverside shotgun checks, addban function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 03:26:52 +00:00 |
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Lucas GAUTHERON
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251e9f10b3
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shotgun: damage bug fix, constants moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 00:19:15 +00:00 |
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Lucas GAUTHERON
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c9de0d8eb8
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disable heartbeat in osok gamemodes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 22:08:35 +00:00 |
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Lucas GAUTHERON
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f2a9b61683
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drawzone: allow multiple zones to be drawn at once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 20:40:41 +00:00 |
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aerkefiende
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3e1771dd5c
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Max client limit from 20 to 16
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-29 22:03:09 +00:00 |
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