Lucas GAUTHERON
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607eb86400
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drop camera when switching to fly spec mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 12:38:24 +00:00 |
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Bukz
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8cba55667e
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isSpect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 11:21:44 +00:00 |
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Lucas GAUTHERON
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4e9be4519d
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strpos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 10:49:15 +00:00 |
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Lucas GAUTHERON
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9a0b0abb9a
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substr & negative start position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 15:00:27 +00:00 |
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sireus
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b48939c516
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substr crash fix & simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 14:40:09 +00:00 |
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sireus
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372755b87c
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pseudo-break statement for cubescript loop & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 13:54:31 +00:00 |
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sireus
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4de620f757
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entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 13:22:35 +00:00 |
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Lucas GAUTHERON
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ad9826cac8
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fix substr command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 12:12:33 +00:00 |
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Bukz
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a1ea14c627
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slowmove bugfix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 09:02:43 +00:00 |
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Bukz
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0c48eb7998
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even more fly updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 00:36:04 +00:00 |
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sireus
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f9a2e7c52d
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rifle -> carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 00:13:42 +00:00 |
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Lucas GAUTHERON
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a463e549e8
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see previous rev
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 23:43:34 +00:00 |
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Lucas GAUTHERON
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aec37282f8
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kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 23:23:02 +00:00 |
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Bukz
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8b2f33b614
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sigh, looks like I should call it a night..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 22:52:54 +00:00 |
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Bukz
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786c3e67d0
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slowmove for spec/editfly
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 22:41:51 +00:00 |
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sireus
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3d80d2b36d
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fixed GCC compilation error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:42:42 +00:00 |
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Bukz
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78c527271f
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crouch/jump editing physics fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:12:25 +00:00 |
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sireus
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0c141d4016
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flag icon transparency fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:01:38 +00:00 |
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Bukz
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b930b59438
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reversed jump physics while crouching in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6340 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 20:09:33 +00:00 |
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Lucas GAUTHERON
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f3c0c1069f
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allow bots to fight only against humans (WIP) + minor bot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 19:58:34 +00:00 |
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sireus
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1f8769de9c
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moar simplifooification, and a fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 19:29:25 +00:00 |
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sireus
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6d8d783341
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sorry, forgot about that - now it's messier than before :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 18:45:35 +00:00 |
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Lucas GAUTHERON
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8b6bef25b3
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no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 18:39:44 +00:00 |
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sireus
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0de51eab8a
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further simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 18:27:50 +00:00 |
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sireus
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07c44c3837
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getplayer() preprocessor simplification (could someone check if MSVC++ accepts this, thx)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 18:12:52 +00:00 |
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Lucas GAUTHERON
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0579f05d22
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bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 15:27:41 +00:00 |
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Lucas GAUTHERON
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b8dcfdd976
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finally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6330 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 13:01:27 +00:00 |
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Lucas GAUTHERON
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ca92d98018
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grrrr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6329 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 12:56:53 +00:00 |
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Lucas GAUTHERON
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f16abd1ee1
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smarter weapon choose, reload fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 00:25:38 +00:00 |
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Lucas GAUTHERON
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baf52f62cd
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command to access some player properties via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6325 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 21:11:59 +00:00 |
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Lucas GAUTHERON
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4ea40318e3
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6324 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 19:59:23 +00:00 |
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Lucas GAUTHERON
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47685deccd
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spawn time temporary fix for singleplayer (need further changes later) check numplayers()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 19:53:54 +00:00 |
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Lucas GAUTHERON
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6eeafb0695
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Allow bots to switch to knife or pistol + less useless reloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 19:11:10 +00:00 |
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Lucas GAUTHERON
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3712231df3
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finishing custom bot fov support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 17:21:47 +00:00 |
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Lucas GAUTHERON
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99a42378c2
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minor cleaning of r_accuracy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 15:18:36 +00:00 |
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Lucas GAUTHERON
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bbe7f9c1a5
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remove debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 15:15:09 +00:00 |
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Lucas GAUTHERON
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951917e898
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shit again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 15:11:14 +00:00 |
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Lucas GAUTHERON
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be11978b0d
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custom field of view for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 15:08:27 +00:00 |
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Lucas GAUTHERON
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b049b36c9e
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warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6315 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 14:35:42 +00:00 |
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Bukz
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0080b3cd52
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little fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 03:02:49 +00:00 |
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Bukz
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5080589de9
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increased editfly velocity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-24 01:57:35 +00:00 |
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Bukz
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d1290d4747
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differentiate ctf/htf flags in the server logs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 21:00:04 +00:00 |
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Bukz
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75e2f675ab
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akimboautoswitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6310 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 20:20:38 +00:00 |
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Bukz
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fafd13894e
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onReload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 14:06:18 +00:00 |
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Bukz
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d3e7c6268c
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onSuicide & onLastMin native aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 10:44:16 +00:00 |
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Bukz
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4cf0f94191
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onNewMap native alias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 10:11:35 +00:00 |
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Lucas GAUTHERON
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a4ac3542e5
|
vcpp 2008...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 09:44:53 +00:00 |
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Lucas GAUTHERON
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3c24e5d771
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nades accuracy, real shotgun accuracy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 09:35:49 +00:00 |
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Lucas GAUTHERON
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b339831354
|
settex command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 09:35:18 +00:00 |
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RandumKiwi
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7b6c09d63b
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This should be a LOWER CASE character b, shouldn't it? If not, please revert since I don't know what I'm doing, thanks.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6294 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-22 00:45:48 +00:00 |
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