flowtron
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f3e4d1b73b
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minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:29 +00:00 |
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flowtron
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b7ddd337ce
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demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:04 +00:00 |
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Lee Salzman
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03e935defc
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updated copyright date
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-25 19:44:01 +00:00 |
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RandumKiwi
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211e3ce9bd
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* Fix spawn as per Colonel Jiba's instructions.
* Correct colours in securemap message.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-23 08:40:26 +00:00 |
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Lee Salzman
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40498772a2
|
strcaps cleanup, init overreadval to 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-19 20:08:51 +00:00 |
|
Lee Salzman
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109621491e
|
server keepalive fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6119 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-08 15:30:50 +00:00 |
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aerkefiende
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c8f80d1060
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Got back to the old registry entries. Some additional clean up and independent path.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-06 21:30:48 +00:00 |
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flowtron
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977c986971
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DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:15:11 +00:00 |
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flowtron
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e6ce8cae06
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blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:09:51 +00:00 |
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flowtron
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d5b9b3efea
|
FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:17:33 +00:00 |
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flowtron
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2d9edb6dc4
|
rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:16:28 +00:00 |
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flowtron
|
70250d7d41
|
clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-15 18:42:26 +00:00 |
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flowtron
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3bd6eeff2a
|
another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-15 18:41:59 +00:00 |
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flowtron
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0aa9a9c1d9
|
ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:04:40 +00:00 |
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flowtron
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7a5c2a23c9
|
fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:03:37 +00:00 |
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flowtron
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87d69da51f
|
minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:02:48 +00:00 |
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aerkefiende
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d189141abb
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Writing batch file according to revision 6097 by eihrul
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 19:51:28 +00:00 |
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Lee Salzman
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bdf666c782
|
cross-compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:07:01 +00:00 |
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Lee Salzman
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fc66447e18
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make ac_client.exe a native windows app rather than console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:02:13 +00:00 |
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Lee Salzman
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a2eb5b870a
|
parsecommandline cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 15:46:01 +00:00 |
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Alejandro V. Garcia
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ee96cded9c
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command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 08:32:00 +00:00 |
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Alejandro V. Garcia
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b809afcb4a
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path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 06:21:02 +00:00 |
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Lee Salzman
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1cc07e6b96
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remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-12 17:50:14 +00:00 |
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Lee Salzman
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8e7e4b87bf
|
gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 08:57:42 +00:00 |
|
Lee Salzman
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93f1be979f
|
version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:15:45 +00:00 |
|
Lee Salzman
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c669a8f8b4
|
doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:03:02 +00:00 |
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Lee Salzman
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1d037a1a5a
|
enet 1.3.1 packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 02:59:12 +00:00 |
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Glen Masgai
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915db2b8f1
|
xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-07 13:48:08 +00:00 |
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flowtron
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aef797db4a
|
remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 19:38:30 +00:00 |
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RandumKiwi
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bd84c4f8ed
|
de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 05:59:46 +00:00 |
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flowtron
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79c8271429
|
really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 14:35:59 +00:00 |
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flowtron
|
deeef5c834
|
better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 12:24:30 +00:00 |
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flowtron
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bbed6e77dc
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demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:49:15 +00:00 |
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flowtron
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1c3b20c7c0
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CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:48:33 +00:00 |
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flowtron
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309302827a
|
CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:53 +00:00 |
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flowtron
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20c64ad5ed
|
demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:05 +00:00 |
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flowtron
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a23d6a8564
|
popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:49 +00:00 |
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flowtron
|
a83856a1d2
|
preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:31 +00:00 |
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flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:07 +00:00 |
|
Lee Salzman
|
574947fd40
|
fix bug with tracking reliable data in transit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 08:39:44 +00:00 |
|
Lee Salzman
|
09f370c431
|
fixed bug where low reliable window stops pings from getting through
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 06:35:56 +00:00 |
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RandumKiwi
|
7bdc5704af
|
add comment to remind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-26 05:59:45 +00:00 |
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RandumKiwi
|
36aa88c2eb
|
add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 08:35:24 +00:00 |
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flowtron
|
381a6de134
|
further weaponry tweaking - comment clean-up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 17:27:12 +00:00 |
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RandumKiwi
|
25324d5c09
|
Add comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 10:21:53 +00:00 |
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flowtron
|
23ad710e71
|
eihrul knows best
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 22:58:11 +00:00 |
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flowtron
|
913ac5f749
|
getposition command (*type 0|1 int|float)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:04:07 +00:00 |
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flowtron
|
2986ce295f
|
onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:03:20 +00:00 |
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flowtron
|
9ef2e3e3f9
|
minor weaponry fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:02:21 +00:00 |
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flowtron
|
4ed2866806
|
"headshot" => "sniped"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:01:12 +00:00 |
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