makke
|
e31189cfd3
|
better muzzleflash image tweaked
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 17:01:30 +00:00 |
|
makke
|
abf325de6a
|
better muzzleflash image
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 16:57:07 +00:00 |
|
makke
|
78ac985bf3
|
other guns with UNOPTIMIZED(!) tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 16:08:50 +00:00 |
|
Lee Salzman
|
a48170db19
|
scale muzzle flash
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:48:26 +00:00 |
|
makke
|
eb3fc3dc1e
|
pistol with BROKEN(!) tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:39:50 +00:00 |
|
makke
|
ab78f3fa46
|
assault with tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:27:04 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 14:54:14 +00:00 |
|
makke
|
353d48f977
|
assault with tag_muzzle for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-05 11:25:58 +00:00 |
|
RandumKiwi
|
86c4de3066
|
Scope cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-04 08:23:19 +00:00 |
|
RandumKiwi
|
dfe6e44255
|
ladder_rung (thx for that toca ;-) )
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-25 02:41:36 +00:00 |
|
RandumKiwi
|
88ca4b1463
|
Prep for "ladder_rung"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-18 03:07:17 +00:00 |
|
RandumKiwi
|
cab3347f52
|
Antiklimax's scope.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-14 21:08:31 +00:00 |
|
RandumKiwi
|
79b68bbeed
|
Copyrights update. Readme update. Licenses update. Lots of cleanup :-). Small fix on ac_complex.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-11 05:29:11 +00:00 |
|
RandumKiwi
|
ad59be87e2
|
New linux bins. Specific packaging instructions. Update of ac_depot to include better clipping of fences.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-02 08:06:46 +00:00 |
|
makke
|
dbc6a6d4be
|
textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-24 14:04:15 +00:00 |
|
RandumKiwi
|
7fc8c7e67a
|
Update of mappers readme.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-20 20:54:58 +00:00 |
|
RandumKiwi
|
474a6c5a6b
|
!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-20 04:53:47 +00:00 |
|
RandumKiwi
|
ef0a83d686
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-18 04:03:33 +00:00 |
|
RandumKiwi
|
e627b58916
|
Fixing of "makke/door.jpg". New linux bins. Updated cfg files for "door".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-18 03:59:04 +00:00 |
|
RandumKiwi
|
8eac5ec5b6
|
ac_mines_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-14 00:56:24 +00:00 |
|
driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 14:18:54 +00:00 |
|
RandumKiwi
|
9ef77f1785
|
Improved waypoints for ac_desert (bots). Minor texture fix for ac_desert.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 00:05:24 +00:00 |
|
RandumKiwi
|
cd6a2585db
|
test 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 21:15:19 +00:00 |
|
driAn
|
8e3568082c
|
spelling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 16:58:30 +00:00 |
|
RandumKiwi
|
e5d7da098d
|
test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 14:05:40 +00:00 |
|
RandumKiwi
|
5bcfccb8b9
|
New ac_depot layout, for test purposes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-10 13:41:51 +00:00 |
|
makke
|
071c27fe55
|
voice com icon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 15:32:17 +00:00 |
|
makke
|
248a1e232d
|
more voice com
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 15:09:13 +00:00 |
|
makke
|
5b8d642906
|
more voice com
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 15:02:43 +00:00 |
|
makke
|
4abb70711e
|
more voice com
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-09 14:46:31 +00:00 |
|
RandumKiwi
|
1b4a1b4a4b
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-07 21:17:47 +00:00 |
|
RandumKiwi
|
1aeda96d0b
|
Fixing of toxic's cfg. I don't know why that broke.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 12:36:57 +00:00 |
|
RandumKiwi
|
f3da8c862f
|
Better clipping for the "lamppost" mapmodel.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-06 11:54:50 +00:00 |
|
makke
|
dafd917e39
|
the tree is gone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-05 15:41:49 +00:00 |
|
RandumKiwi
|
10c07cf6e9
|
Clipping of the "aard" box mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-04 21:06:16 +00:00 |
|
RandumKiwi
|
bb587262fa
|
Removal of health packs from spawn points to prevent heavy spawn rapage.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-04 20:25:27 +00:00 |
|
RandumKiwi
|
9401f0974e
|
Fog and skymap fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 20:11:44 +00:00 |
|
driAn
|
05271aece7
|
hud fixes, vote restrictions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 09:11:51 +00:00 |
|
Lee Salzman
|
7bcb2a4399
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-27 03:11:22 +00:00 |
|
makke
|
2616fa171a
|
voice-com-wavs (makke�s silly attempts :P )
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-26 19:19:49 +00:00 |
|
makke
|
b9d5580ed7
|
crouchsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-25 12:49:04 +00:00 |
|
makke
|
5db8f62c91
|
crouchsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 15:42:18 +00:00 |
|
driAn
|
dfe3790138
|
remove dmg icon, use ogl instead
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 14:32:26 +00:00 |
|
makke
|
f5bf20880c
|
crouchsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 13:55:04 +00:00 |
|
driAn
|
7ba720eb36
|
bullethole
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 13:36:02 +00:00 |
|
driAn
|
c4f3d1481a
|
bullethole
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 13:31:53 +00:00 |
|
driAn
|
90f330e269
|
damage indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-04 12:36:33 +00:00 |
|
Lee Salzman
|
0b1f05f2e6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-03 08:54:38 +00:00 |
|
driAn
|
17ec0b131e
|
soundtracks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 13:23:38 +00:00 |
|
Lee Salzman
|
b7840c5bfb
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 23:41:18 +00:00 |
|