Lee Salzman
|
b06e7564fa
|
removezip name fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-21 04:17:17 +00:00 |
|
Lee Salzman
|
d5e6f29a2f
|
link fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-13 21:15:35 +00:00 |
|
Lee Salzman
|
20c5110186
|
version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-13 10:07:05 +00:00 |
|
Lee Salzman
|
3cc7b798e8
|
release fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-09 22:08:19 +00:00 |
|
Lee Salzman
|
b583692b97
|
fragment sending fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-05 20:37:19 +00:00 |
|
Lee Salzman
|
f73a12db33
|
re-enabled master gbans
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5128 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-31 23:09:49 +00:00 |
|
Lee Salzman
|
49949046ab
|
serverconfigfile crash fixes and voting fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-31 21:53:06 +00:00 |
|
Lee Salzman
|
63f394cbc3
|
another intersect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 07:34:52 +00:00 |
|
Lee Salzman
|
3fd6af179f
|
more line cylinder intersect fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 07:31:35 +00:00 |
|
Lee Salzman
|
8e2cb151ba
|
check if line starts inside cylinder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 06:18:15 +00:00 |
|
Lee Salzman
|
1877c8ec53
|
sendresume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 01:40:15 +00:00 |
|
Lee Salzman
|
09466ff2ac
|
avoid usage of ntohl/htonl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 01:12:37 +00:00 |
|
Lee Salzman
|
19311a9890
|
copyright date fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-29 02:31:08 +00:00 |
|
Lee Salzman
|
6e34f34590
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 23:29:49 +00:00 |
|
Lee Salzman
|
4a4fa87e9c
|
empty cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 23:25:53 +00:00 |
|
Lee Salzman
|
5d109a6d62
|
server does not use libintl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 20:20:31 +00:00 |
|
Lee Salzman
|
3980b07d44
|
exclusion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 11:56:47 +00:00 |
|
Lee Salzman
|
b5b18227b9
|
range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 11:36:08 +00:00 |
|
Lee Salzman
|
c16ea160b7
|
range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 06:58:05 +00:00 |
|
Lee Salzman
|
196c7a44b2
|
doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 19:41:19 +00:00 |
|
Lee Salzman
|
0e9795348a
|
null check fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 00:04:50 +00:00 |
|
Lee Salzman
|
b63177dd25
|
fixed enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 22:19:18 +00:00 |
|
Lee Salzman
|
234f873ffa
|
added missing change log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:20:27 +00:00 |
|
Lee Salzman
|
756272f520
|
removing stale file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:14:50 +00:00 |
|
Lee Salzman
|
f4eb3b724e
|
enet 1.3 testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:03:41 +00:00 |
|
Lee Salzman
|
c2c91044a0
|
fix default ambient
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4945 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 17:47:07 +00:00 |
|
Lee Salzman
|
e14191a722
|
workaround some map voting/spawning bugs in coop-edit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 19:12:03 +00:00 |
|
Lee Salzman
|
9c20ceeab0
|
different explosion texture by razgriz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 19:56:38 +00:00 |
|
Lee Salzman
|
74b60550fa
|
maxservpings fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 18:40:13 +00:00 |
|
Lee Salzman
|
73f0ffedbe
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 00:03:52 +00:00 |
|
Lee Salzman
|
7404d5b54d
|
better bandwidth tracking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 00:00:18 +00:00 |
|
Lee Salzman
|
29928aa7af
|
data counters
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 23:48:45 +00:00 |
|
Lee Salzman
|
109f26bbe8
|
enet_peer_receive channelID fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 22:28:47 +00:00 |
|
Lee Salzman
|
4768241b3d
|
channel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 18:19:24 +00:00 |
|
Lee Salzman
|
96c674cfab
|
enet updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 18:12:52 +00:00 |
|
Lee Salzman
|
a00c5cf5b3
|
autoconf fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 15:41:52 +00:00 |
|
Lee Salzman
|
43b412d183
|
enet updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 02:10:55 +00:00 |
|
Lee Salzman
|
fb65982428
|
infinite loop workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 20:22:19 +00:00 |
|
Lee Salzman
|
582c9a0f51
|
removing macros
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 20:04:50 +00:00 |
|
Lee Salzman
|
5d510cadb5
|
enet is linked statically, should not mess with LD_LIBRARY_PATH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 19:12:34 +00:00 |
|
Lee Salzman
|
4a58ee381a
|
enet updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 18:43:30 +00:00 |
|
Lee Salzman
|
3b26099eb8
|
build fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 18:31:00 +00:00 |
|
Lee Salzman
|
fa7f58cada
|
enet fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 18:20:55 +00:00 |
|
Lee Salzman
|
4d74927bf5
|
more build system updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 17:58:54 +00:00 |
|
Lee Salzman
|
e0ca546b90
|
WIP build system revamp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4839 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 17:51:25 +00:00 |
|
Lee Salzman
|
2710920a7c
|
skip all command-line switches
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4834 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 23:48:38 +00:00 |
|
Lee Salzman
|
3e4f81818a
|
mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:48:40 +00:00 |
|
Lee Salzman
|
a4fc196cd1
|
mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:41:28 +00:00 |
|
Lee Salzman
|
13fc6b3391
|
fixed wizard to not need STL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:37:36 +00:00 |
|
Lee Salzman
|
78ad6b8420
|
give reload sound higher priority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 22:44:47 +00:00 |
|
Lee Salzman
|
ab6d7fef08
|
work around strange gcc boolean bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 21:47:21 +00:00 |
|
Lee Salzman
|
5ddec43659
|
scope drawing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-08 21:11:02 +00:00 |
|
Lee Salzman
|
11f5d981a9
|
undoing broken change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-07 19:36:34 +00:00 |
|
Lee Salzman
|
28cc51e81a
|
master deps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 21:03:09 +00:00 |
|
Lee Salzman
|
8446b9be95
|
clean master objs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 21:01:29 +00:00 |
|
Lee Salzman
|
75847cd9d1
|
conoutf proto
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:59:26 +00:00 |
|
Lee Salzman
|
b407a4c557
|
removing some old stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:21:22 +00:00 |
|
Lee Salzman
|
b2355b9523
|
buffer deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:08:21 +00:00 |
|
Lee Salzman
|
f4a8f2978d
|
protos fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:04:34 +00:00 |
|
Lee Salzman
|
a161b18a53
|
empty configsets check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 20:01:37 +00:00 |
|
Lee Salzman
|
21c9b755dc
|
arg parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:52:40 +00:00 |
|
Lee Salzman
|
005a7c591c
|
mastername type fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:50:11 +00:00 |
|
Lee Salzman
|
7d90c91175
|
WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:42:40 +00:00 |
|
Lee Salzman
|
86c44aad84
|
packed fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-22 17:16:09 +00:00 |
|
Lee Salzman
|
95b76313ff
|
packed structs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-22 17:11:37 +00:00 |
|
Lee Salzman
|
cc116b6583
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 21:26:30 +00:00 |
|
Lee Salzman
|
c4a7f0009e
|
buildworldstate cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 21:23:22 +00:00 |
|
Lee Salzman
|
b216b412fd
|
concatstring fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 20:22:53 +00:00 |
|
Lee Salzman
|
07c2a1d610
|
minimized fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-17 19:35:48 +00:00 |
|
Lee Salzman
|
b6b1f55f79
|
don't render while minimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-17 19:28:10 +00:00 |
|
Lee Salzman
|
a9d8ee65f9
|
no need to toggle GL_MULTISAMPLE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-17 19:24:25 +00:00 |
|
Lee Salzman
|
0e52f84a70
|
removing some GL_QUADS usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-15 18:34:43 +00:00 |
|
Lee Salzman
|
0a352e793b
|
removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:19:42 +00:00 |
|
Lee Salzman
|
be94c703f2
|
setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:06:26 +00:00 |
|
Lee Salzman
|
a971c0b5ab
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typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-09 07:44:33 +00:00 |
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Lee Salzman
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d82f1df133
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message parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 22:27:46 +00:00 |
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Lee Salzman
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8f7813d754
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small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 01:37:13 +00:00 |
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Lee Salzman
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4dfe38013e
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default maxservpings to 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-07 02:04:19 +00:00 |
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Lee Salzman
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2cd9f5c9d0
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force 32 bpp surfaces to 24 bpp if no alpha
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-06 02:53:44 +00:00 |
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Lee Salzman
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6e13cf67fe
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clean up some windows defs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-22 18:16:08 +00:00 |
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Lee Salzman
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3269c01608
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stricter ALfloat usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 00:02:34 +00:00 |
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Lee Salzman
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d42fd4eda2
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makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 23:46:03 +00:00 |
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Lee Salzman
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e883c41781
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added maxhistory var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 00:56:15 +00:00 |
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Lee Salzman
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e8157fd098
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mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-13 17:41:56 +00:00 |
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Lee Salzman
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bd83068d74
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quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 23:19:39 +00:00 |
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Lee Salzman
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2da8c7f8d5
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cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 01:34:23 +00:00 |
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Lee Salzman
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c4227bca8e
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use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 00:03:30 +00:00 |
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Lee Salzman
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81d8e0513a
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message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 23:12:15 +00:00 |
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Lee Salzman
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b216767f2f
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remove stray 9
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 18:52:09 +00:00 |
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Lee Salzman
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4c99047d29
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upped mouseaccel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-10 06:20:28 +00:00 |
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Lee Salzman
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d557dde043
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different accel algorithm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-10 06:11:40 +00:00 |
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Lee Salzman
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d959cdb9cc
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kFreeBSD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-07 23:22:56 +00:00 |
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Lee Salzman
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ddf6a84f16
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added MOUSE6, MOUSE7, MOUSE8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-03 23:56:00 +00:00 |
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Lee Salzman
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e2556f4956
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zip end of file fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-01 19:32:18 +00:00 |
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Lee Salzman
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57c34a96ef
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aggregate mouse events
optional quake-style mouse acceleration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-31 17:33:39 +00:00 |
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Lee Salzman
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accd9c57af
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SDL_image 1.2.10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-31 01:33:22 +00:00 |
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Lee Salzman
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801d68e208
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sleep overflow fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 15:02:18 +00:00 |
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Lee Salzman
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b76c1dc179
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deprecation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 02:01:20 +00:00 |
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Lee Salzman
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35108edffc
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SDL 1.2.14
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-30 01:52:49 +00:00 |
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Lee Salzman
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aaeca4ef32
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simplified quicknadethrow to not need quicknaderelease
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-23 19:06:29 +00:00 |
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