Commit Graph
5225 Commits
Author SHA1 Message Date
Rafael Barreto bd432437e2 1.1.0.3 w bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 21:13:09 +00:00
Rafael Barreto 876af03d62 icons and linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 20:12:52 +00:00
Rafael Barreto 0c0cc2c97c version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
RandumKiwi 365ccbf2b3 FuGBiX: There was some floating grass in ac_arid. I'm serious. Don't be making drug jokes now.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 09:24:44 +00:00
Rafael Barreto 98d4eb13b8 bins to test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 22:29:00 +00:00
Rafael Barreto 0d96a5ede2 armor downgrade (makke's request), fix afk autokick when connecting but never spawning, better movement prediction (more fluid as original)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 21:02:41 +00:00
Alejandro V. Garcia 0531957efd update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 05:50:08 +00:00
Rafael Barreto bc2ab28dcd fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 19:12:37 +00:00
Rafael Barreto ca8948dd1c linux bins 1.1.0.2 (32 and 64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 18:16:22 +00:00
Rafael Barreto 8610ab7df5 bins win32 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 17:57:41 +00:00
Glen Masgai bb269e78f3 xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 12:25:48 +00:00
Glen Masgai 8f2182e9e4 byte-order swap fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 12:24:21 +00:00
Rafael Barreto 9e64507c78 linux 64 bins 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:52:52 +00:00
Rafael Barreto d8a3695deb mapdim in server side
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Rafael Barreto 0067b905b2 removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:00:30 +00:00
Rafael Barreto 84cd7aa212 more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:53:56 +00:00
Rafael Barreto 3b09f9ac2e anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:43:19 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Rafael Barreto d1f4c1fd83 reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Alejandro V. Garcia a00e5545c4 sauerbraten .png screenshot backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 11:59:23 +00:00
Rafael Barreto 950c056cff send_items + flags (now I understand...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto d81747fe29 windows client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:11:46 +00:00
Rafael Barreto 9325b67f1a clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Lee Salzman e36eee0a60 remember to change argument format when adding new command arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 08:18:06 +00:00
Rafael Barreto 9e3b08709e clean up of dumb commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:22:13 +00:00
Rafael Barreto 3e3567713e removing the usage of pow, and I forget to thank kirin for the nice work with the accuracy hud (committed in the last revision)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:17:28 +00:00
Rafael Barreto a8c21d4775 docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
aerkefiende e7fe15dc35 Added the "-e" argument. (Included since 1.1.0.0)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 20:46:47 +00:00
Rafael Barreto 7204b552e4 including setfont to defaults, reverting docs.cfg and adding the work of V-Man in a different file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:31:52 +00:00
aerkefiende 7f6ca3b266 Fresh bins for all!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:31:48 +00:00
aerkefiende d2902e5c7f included "cube.h"
Maybe there is a better solution?

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:15:46 +00:00
aerkefiende c289dc7968 Updated VisualStudio-Project (still VS2008)
ToDo: Needs some changes

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:14:49 +00:00
Rafael Barreto 57d78e9790 including some medal messages when the server is logging in verbose mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:04:22 +00:00
flowtron de45eb5728 indentation "oups"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 12:06:21 +00:00
flowtron 3a2bd48e96 "mode" doc-section examples & references
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 12:04:52 +00:00
flowtron 086e154611 fixed wrong usage of "arguments"-segment - please use webReference or wikiReference for detailed information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:44:48 +00:00
flowtron 928eed4de1 in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
flowtron e61d9f6c45 crypto >= hash
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:11:05 +00:00
flowtron b3c7bccb75 Project Updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:08:21 +00:00
flowtron 26cc270d84 removed surplus ";"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:06:12 +00:00
Rafael Barreto e34e203dfd clean up and trying to identify why sometimes after a spawn, it is not possible to get some items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 03:09:30 +00:00
Rafael Barreto 6f1aaa0d50 initialization of myfont string and better lag check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 02:27:53 +00:00
RandumKiwi 1456459a46 more menu stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 07:42:09 +00:00
RandumKiwi 1af63ba201 Screenshot quality (JPG/BMP) slider
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 06:01:19 +00:00
RandumKiwi 0ee16656a4 "gibsgore" command and slider and docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 03:53:45 +00:00
RandumKiwi 557dbe2dfc let's be realistic about this: the white one is ugly, and the black one, although nice, probably shouldn't be default, so lets just make the original one, the default one, okay? :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 02:28:05 +00:00
Rafael Barreto 067a811d60 missing docremark
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:34:13 +00:00
Rafael Barreto 039ebe6d42 docs clean up (thanks to V-Man for the incredible work), and setfont saved in configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:27:25 +00:00
RandumKiwi 613a50ffa3 FugBix: "name" command now saves correctly for people using [ or ] in their names.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:01:59 +00:00
RandumKiwi 167c1e011f Figure I better add a status into the font-slider for when it is fixed. Changed location of some settings to more sensible placings.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-14 23:37:21 +00:00