Commit Graph
2929 Commits
Author SHA1 Message Date
Rafael Barreto 876af03d62 icons and linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 20:12:52 +00:00
Rafael Barreto 0c0cc2c97c version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto 0d96a5ede2 armor downgrade (makke's request), fix afk autokick when connecting but never spawning, better movement prediction (more fluid as original)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 21:02:41 +00:00
Rafael Barreto bc2ab28dcd fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 19:12:37 +00:00
Glen Masgai bb269e78f3 xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 12:25:48 +00:00
Glen Masgai 8f2182e9e4 byte-order swap fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 12:24:21 +00:00
Rafael Barreto d8a3695deb mapdim in server side
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Rafael Barreto 0067b905b2 removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:00:30 +00:00
Rafael Barreto 84cd7aa212 more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:53:56 +00:00
Rafael Barreto 3b09f9ac2e anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:43:19 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Rafael Barreto d1f4c1fd83 reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Alejandro V. Garcia a00e5545c4 sauerbraten .png screenshot backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 11:59:23 +00:00
Rafael Barreto 950c056cff send_items + flags (now I understand...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto 9325b67f1a clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Lee Salzman e36eee0a60 remember to change argument format when adding new command arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 08:18:06 +00:00
Rafael Barreto 9e3b08709e clean up of dumb commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:22:13 +00:00
Rafael Barreto 3e3567713e removing the usage of pow, and I forget to thank kirin for the nice work with the accuracy hud (committed in the last revision)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:17:28 +00:00
Rafael Barreto a8c21d4775 docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
aerkefiende d2902e5c7f included "cube.h"
Maybe there is a better solution?

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:15:46 +00:00
aerkefiende c289dc7968 Updated VisualStudio-Project (still VS2008)
ToDo: Needs some changes

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:14:49 +00:00
Rafael Barreto 57d78e9790 including some medal messages when the server is logging in verbose mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:04:22 +00:00
flowtron 928eed4de1 in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
flowtron e61d9f6c45 crypto >= hash
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:11:05 +00:00
flowtron b3c7bccb75 Project Updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:08:21 +00:00
Rafael Barreto e34e203dfd clean up and trying to identify why sometimes after a spawn, it is not possible to get some items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 03:09:30 +00:00
Rafael Barreto 6f1aaa0d50 initialization of myfont string and better lag check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 02:27:53 +00:00
RandumKiwi 557dbe2dfc let's be realistic about this: the white one is ugly, and the black one, although nice, probably shouldn't be default, so lets just make the original one, the default one, okay? :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 02:28:05 +00:00
Rafael Barreto 039ebe6d42 docs clean up (thanks to V-Man for the incredible work), and setfont saved in configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:27:25 +00:00
RandumKiwi 613a50ffa3 FugBix: "name" command now saves correctly for people using [ or ] in their names.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:01:59 +00:00
Rafael Barreto 7e1be3ed29 gonext command (the client requests to the server for the next map/mode in the map rotation)
/gonext 0 ---> next map/mode no matter the player number
/gonext 1 ---> the player number matters

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 23:10:47 +00:00
Rafael Barreto 805628de99 allow admins to get demo any time when -DI is being used, and fix the false tk autokick after reconnection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 13:45:48 +00:00
Rafael Barreto 57bfea7a24 removing SDL from server includes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 13:39:18 +00:00
Rafael Barreto d68c470434 bug fix: team icon when spectating, and weird scoreboard behavior when someone is lagging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 08:15:28 +00:00
Rafael Barreto bec5dd2099 quicknade... detecting which button produced the attack...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 05:15:26 +00:00
Rafael Barreto e79d937eab clean up and fix the attack block when pressing accidentally the right button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:20:56 +00:00
Rafael Barreto 785e4f2ae0 fix item position for 4x3 screens, fix message in coop, fix default to sendmap to server...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:06:46 +00:00
Rafael Barreto 80c024f151 fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 23:57:43 +00:00
Rafael Barreto 8fc8664e83 missing ;
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:29:10 +00:00
Rafael Barreto b01dc4eddc bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
Alejandro V. Garcia f031b44653 mapdims relocation ..again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 03:20:15 +00:00
Alejandro V. Garcia aa05985499 mapdims relocation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 03:17:40 +00:00
Rafael Barreto 43ba8a128e server switch: demo available only at intermission (giving 20 seconds of intermission if someone is downloading a demo), and more lag tolerance...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 02:25:50 +00:00
Alejandro V. Garcia af601adcc0 moved mapdims location
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 09:12:27 +00:00
Rafael Barreto 001baa1731 bug fix: disconnect when ignoring or mute, disrupt password connection force attempts; adds: whereami and go_to (useful for edit), logs about items (allowing the clips to be 3 cubes distant), and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 04:54:16 +00:00
Rafael Barreto f6aebb685e fix passwd
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 23:12:40 +00:00
Rafael Barreto 76f22e6b21 ban as default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:15:40 +00:00
Rafael Barreto f14e0f87bb sendmap permissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:04:41 +00:00
Rafael Barreto accc3e6b91 connectadmin pass, force control, ban time, weak bans, and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:00:40 +00:00
Rafael Barreto a2ff7c857a avoid in game registration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 21:10:16 +00:00