Commit Graph
5960 Commits
Author SHA1 Message Date
Lucas GAUTHERON d52d71dde0 break for loop, looplist & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-15 15:34:37 +00:00
Lucas GAUTHERON e71f257f39 TMP-AM => TMP-M&A (thanks Jamz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-15 11:52:02 +00:00
Lucas GAUTHERON 023e8f32bc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 14:54:56 +00:00
Lucas GAUTHERON a4a6febc74 changelog updates (finally)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:37:26 +00:00
Lucas GAUTHERON fc6ae7802e changelog updates, again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:29:59 +00:00
Lucas GAUTHERON 3abc5d0080 changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:22:33 +00:00
Lucas GAUTHERON 040ec8d482 looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:20:13 +00:00
Lucas GAUTHERON 22909543ad min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
Lucas GAUTHERON 50f91c4b84 oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-12 16:55:32 +00:00
Lucas GAUTHERON 23446ad685 curserver fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-12 16:50:36 +00:00
Bukz 5cb2d3b424 allow showscores during intermissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 18:41:26 +00:00
Lucas GAUTHERON d230f0d591 remove dbg feature
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 17:04:41 +00:00
Bukz 4322b0fc91 doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 14:19:33 +00:00
Bukz 0c3ad5886b add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 13:45:35 +00:00
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Bukz 108b1b6d5c conopen VAR - 0 = not open, 1 = altcon open, 2 = fullcon open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 11:04:54 +00:00
Bukz b652dcda16 final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 01:32:44 +00:00
Bukz 75faaaa026 some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-08 23:57:45 +00:00
Bukz a90a346557 keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-08 19:53:23 +00:00
Lee Salzman c76d5a8106 filtertext tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-08 12:03:47 +00:00
Bukz 4e063d00c2 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2011-06-08 00:08:01 +00:00
Bukz d235d2bf81 onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 20:37:00 +00:00
Bukz 464f63e3b6 edifice/stellar updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 19:38:35 +00:00
Bukz 7c48978ec5 oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 17:36:00 +00:00
Bukz f3e25be42b more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 17:27:35 +00:00
Bukz 5f4e1688d2 updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 15:36:33 +00:00
Bukz ff2f06ac93 fix/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 16:25:55 +00:00
Bukz 54d64451b3 some updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 15:36:20 +00:00
Bukz 083ca2cf4a oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:56:09 +00:00
Bukz 94b2ecf53a changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:23:32 +00:00
sireus 4eb5f33e5b moar (mine should be all in there now - hint: svn log | grep -A2 <username>)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 21:14:11 +00:00
sireus 6527dd3bf7 changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:54:23 +00:00
sireus c6c1d224c5 screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:39:45 +00:00
Bukz 233e3a1e52 changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 18:02:26 +00:00
Lucas GAUTHERON f3a097ec62 new change log (please update and check TODOs !)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 17:04:30 +00:00
Lucas GAUTHERON c60e5daff2 win bins update (vcpp 2008)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 16:28:46 +00:00
Lucas GAUTHERON 2bf81d4517 bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 16:18:18 +00:00
Lucas GAUTHERON ca47d519d9 ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 14:27:14 +00:00
Lucas GAUTHERON e17e881162 PF back to non-arena mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 13:54:44 +00:00
Bukz f6f1b2a7fb more weapon switching utilities/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 10:21:30 +00:00
Bukz 175fb7ae8e updates/MAXHHITS changed to 6000 (was blocking ac_edifice @ 5,776)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 07:32:58 +00:00
Bukz 0e212b7b6c cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 19:23:34 +00:00
Bukz f6848c2f84 getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 18:52:06 +00:00
Bukz 9c9e7dc361 scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 17:10:55 +00:00
Rafael Barreto f891f1dff3 ty tempest! changing diff from char to int
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 15:06:42 +00:00
Bukz ad12e10ea5 updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:29:21 +00:00
Rafael Barreto 32712318da doing it better... (still testing the exploit, tbh)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Bukz d9083ad843 updated win bins for new bot modes testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 13:52:55 +00:00
Bukz ecccb57c61 fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 06:02:50 +00:00
Bukz dd0c4cbec4 cleanshot update + disablehud & enablehud commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 04:54:57 +00:00