Commit Graph
168 Commits
Author SHA1 Message Date
RandumKiwi 6188854697 v1202
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-09 22:57:02 +00:00
Lucas GAUTHERON ab294c1b2d MS now writes to servers.cfg directly and progress bar is fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-09 14:07:51 +00:00
Lucas GAUTHERON a57f87582e game protocol and version bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-12 22:03:40 +00:00
Lucas GAUTHERON 4fe5069c3f ms domain changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-12 08:52:41 +00:00
Ronald Reagan ee4d03ef54 Version changes mac side and VERSION bump (1111->1200), xcode project update (may break compatibility)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-08 21:59:14 +00:00
aerkefiende 19f4558112 Command line now can use the mouse input as well (thanks to Felix-The-Ghost and SKB)
conskip fix (thanks to SKB)
new windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 21:53:44 +00:00
Bukz 55a04c8cff fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 21:31:43 +00:00
sireus 9e1437e9bc configurable masterserver port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:49:39 +00:00
Lee Salzman 6c4b5b9a3a cheaper water animation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-26 07:45:17 +00:00
aerkefiende 06f73f4627 Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
Lucas GAUTHERON 414572e574 rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
Lee Salzman c392b3d010 clean up messy anisotropy patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 19:27:32 +00:00
flowtron 0b63d7d07e new shotgun behaviour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
flowtron 79e97740c2 move SVN waaay outside (even potential) branches game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 20:04:30 +00:00
Glen Masgai 9ed62eec8d version bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 16:43:04 +00:00
Rafael Barreto 3ada3cd193 fixing version number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-23 14:46:27 +00:00
Rafael Barreto 0c0cc2c97c version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto b01dc4eddc bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
flowtron f189af6934 VERSION 1101
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 17:13:22 +00:00
flowtron 31f92b1b83 VERSION still 1100
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 19:49:30 +00:00
flowtron 5c2a282a9f finishing the previous fix - thanks to stef for alerting us of the problem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 18:23:12 +00:00
Rafael Barreto 69cd78b09c fix server side password check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-05 21:56:29 +00:00
flowtron deb082b15b show/hide sets of sparklies in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 16:40:18 +00:00
Rafael Barreto 6cbd7cb554 the correct fix for the maxclient issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 00:20:32 +00:00
flowtron 7f3ea00b9f introducing CC - colo(u)rchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5356 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-13 17:15:52 +00:00
Rafael Barreto aacd6d38ea ms back to assault.cubers.net and abuse-autokick message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 18:16:26 +00:00
Rafael Barreto 7208dbb44f hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 19:46:02 +00:00
Rafael Barreto d174d82e1d Fixing lss nade spawn, some HUDEXTRAS stuff, and temporarily reverting the cursor related functions to 1.0.4 ones
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-27 02:21:37 +00:00
flowtron 68f797ac65 AC_VERSION 1100
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-07 19:24:59 +00:00
Rafael Barreto 8527719515 Redirecting the MS for testing purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 21:25:27 +00:00
Lee Salzman 7d90c91175 WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 19:42:40 +00:00
Lee Salzman 0a352e793b removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:19:42 +00:00
Lee Salzman 54cc44c3db revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
driAn 581ecdb9f6 translated main menu to german, omitting header info in gettext calls, libs, test gettext call in menuitem render
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-12 20:58:29 +00:00
ac_stef ca14425cfd refactored server commandline parsing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-18 00:29:15 +00:00
ac_stef 293fa9f114 new make target 'server_install' with reduced dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-12 15:41:06 +00:00
ac_stef b23d935cbc serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:24:32 +00:00
driAn 39b4f35db8 protocol, master uri, var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-16 21:47:01 +00:00
Lee Salzman e11a5f5514 better hitbox testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-13 01:17:44 +00:00
ac_stef c825ed3e29 arena intermission hud countdown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 18:13:56 +00:00
Lee Salzman 31ab7f4553 shadow rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 06:56:34 +00:00
Lee Salzman f52bf7e25e stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:24:48 +00:00
Lee Salzman b8686120bd model rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 00:41:44 +00:00
ac_stef ed5b32bf6b improved htf on maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 09:40:34 +00:00
ac_stef 2ec499585d blacklist integrated, cfg-file debugging (verbose logging mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:57:23 +00:00
ac_stef 863450c0e2 auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 22:10:04 +00:00
driAn ae6f1981da it is v1.0, not v0.94
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 18:13:09 +00:00
Lee Salzman 25ebf59714 particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-06 14:54:14 +00:00
Lee Salzman 872bba6278 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-29 22:21:13 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00