driAn
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ffd6a8dd07
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fixed mapmodels physics (shoot through)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 12:59:15 +00:00 |
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driAn
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46287a6fb0
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highlight mode-help msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 11:47:00 +00:00 |
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driAn
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4401169432
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fixed firstrun sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 11:33:21 +00:00 |
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driAn
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0d895c96c6
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fixed openal errors on firstrun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 11:26:36 +00:00 |
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RandumKiwi
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9b583dd96d
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no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 11:22:27 +00:00 |
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RandumKiwi
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c536a30db3
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depot cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 10:51:08 +00:00 |
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RandumKiwi
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f988aa6f86
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complex cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 10:05:45 +00:00 |
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driAn
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4b7e419baf
|
fix countdown when changing map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-27 09:23:33 +00:00 |
|
Alejandro V. Garcia
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12743778c5
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texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-26 11:28:09 +00:00 |
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Alejandro V. Garcia
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61253e7f69
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restored commands because of .png skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-26 11:24:52 +00:00 |
|
Alejandro V. Garcia
|
161ecb8ba0
|
window1 re-upload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-26 11:05:11 +00:00 |
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Alejandro V. Garcia
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a2c2ed43b4
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re-upload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-26 11:03:24 +00:00 |
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Alejandro V. Garcia
|
fa3b88c01a
|
uv's & texture fix as in stairs_aqueous
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-26 10:25:08 +00:00 |
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Alejandro V. Garcia
|
874a6b43aa
|
half cilinder watertank backdrop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 21:52:05 +00:00 |
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driAn
|
2694b05990
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 20:24:41 +00:00 |
|
Lee Salzman
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a17d0e5ca8
|
glmatrix cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 12:14:20 +00:00 |
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Alejandro V. Garcia
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a589a738dc
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added 3rd backdrop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 12:03:54 +00:00 |
|
Lee Salzman
|
1613cee199
|
syntax cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 08:58:15 +00:00 |
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Alejandro V. Garcia
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f3540a3d07
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models for experiment with backdrops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 07:48:30 +00:00 |
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Alejandro V. Garcia
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1fcce284db
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added: experimental small backdrop models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 07:45:36 +00:00 |
|
Alejandro V. Garcia
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d58b52e1a5
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file name fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 05:42:04 +00:00 |
|
Alejandro V. Garcia
|
af0588a699
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file name error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 05:40:53 +00:00 |
|
Lee Salzman
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ec070106c1
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ensure bot manager is inited when adding a bot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-25 02:48:12 +00:00 |
|
Lee Salzman
|
01e0ae6855
|
better load_world header checking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 22:43:46 +00:00 |
|
Lee Salzman
|
1a1c76c17e
|
menu stack cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 22:19:08 +00:00 |
|
Lee Salzman
|
f9f7080a76
|
console scale fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 22:18:24 +00:00 |
|
Lee Salzman
|
adcaf25e1b
|
spawning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 21:32:16 +00:00 |
|
Lee Salzman
|
f6bb4b796a
|
better handling of load_world errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 20:53:57 +00:00 |
|
Lee Salzman
|
3b1dd95842
|
made console toggling configurable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 20:21:27 +00:00 |
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Alejandro V. Garcia
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3339a1e3c9
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added: server cluster model's rack, U3 and U6 items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 10:26:29 +00:00 |
|
Alejandro V. Garcia
|
7fa00533b6
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new model: servercluster items size U6 (2 cubes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 10:24:08 +00:00 |
|
Alejandro V. Garcia
|
924fbb102e
|
new model: servercluster items size U3 (1 cube)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 10:18:38 +00:00 |
|
Alejandro V. Garcia
|
a642a53bb2
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new model: servercluster rack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 10:14:05 +00:00 |
|
Lee Salzman
|
45939a23c5
|
source owner release fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 04:27:55 +00:00 |
|
Lee Salzman
|
58fee047f9
|
menu closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-24 03:56:45 +00:00 |
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driAn
|
e08ac0667b
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 22:15:52 +00:00 |
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driAn
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672347af13
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implemented source reservation per priority-level in sound scheduler: aborting early is better than reassigning during playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 22:08:15 +00:00 |
|
Lee Salzman
|
3b906f56ca
|
pch shuffling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 21:03:36 +00:00 |
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driAn
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983b87d93c
|
useful debugging macros, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 20:55:25 +00:00 |
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driAn
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7c96e0252f
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restrict number of chars in inputbox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 18:58:14 +00:00 |
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RandumKiwi
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34d602605d
|
Shadow yaw optimisations on map-by-map basis
ac_shine map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2736 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 08:18:23 +00:00 |
|
RandumKiwi
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203cba8d88
|
Docs about shadowyaw.
Reference cleanup/update.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-23 05:53:06 +00:00 |
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driAn
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cbca3399a6
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restrict lzw dict to 4096 entries (maxfieldsize=12bits)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 20:14:17 +00:00 |
|
driAn
|
009bde54f4
|
fixed size_t warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 18:15:45 +00:00 |
|
driAn
|
de22c926f5
|
fully working LZW implementation, perf tests, commands: testlzw, testbitbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 17:59:38 +00:00 |
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RandumKiwi
|
6e6ff52fde
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 17:20:00 +00:00 |
|
RandumKiwi
|
90c6cca167
|
Experimented with different shadow yaws in maps to help rectify some shadow issues. Still to try: shine, snow, sunset, toxic, urban.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 09:50:17 +00:00 |
|
Lee Salzman
|
fe7ce749ed
|
allow restoring old server sort behavior
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 09:46:01 +00:00 |
|
RandumKiwi
|
762c4ce1ff
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-22 06:31:55 +00:00 |
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driAn
|
b261ff2172
|
more robust lzw test, still finds corruptions :(
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-21 18:25:19 +00:00 |
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