Commit Graph
100 Commits
Author SHA1 Message Date
aerkefiende 12a65543c1 Merge branch 'aniso' of github.com:pmjdebruijn/AC into pmjdebruijn-aniso 2014-04-08 21:13:19 +02:00
aerkefiende f5815f4277 Changing the interval to 5 health points in menuslider for heartbeat 2014-04-03 22:16:43 +02:00
aerkefiende aff4def78d Merge branch 'resetsleep' of github.com:aurhat/AC into aurhat-resetsleep 2014-03-26 20:44:58 +01:00
aerkefiende 3fd1004383 Merging pull request 33
Thanks grenadier!
2014-03-25 21:45:43 +01:00
aerkefiende 332b62c9df Changes to .gitignore file
Listed all files created when starting without home argument
2014-03-25 21:43:06 +01:00
aerkefiende 97e0f6863b Merge branch 'grom' of github.com:aurhat/AC into aurhat-grom 2014-03-25 21:30:51 +01:00
aerkefiende 1fb6d5a05b Updated .gitignore
Ignoring files that are created after make/make install
2014-03-23 21:35:06 +01:00
aerkefiende c22263c8a1 Merge branch 'master' of https://github.com/ac-stef/AC into ac-stef-master 2014-01-27 22:01:17 +01:00
aerkefiende 76eb03172f Windows binaries for the 1.2.0.2 release
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 19:29:55 +00:00
aerkefiende 221a7aef78 Windows binaries for the 1.2.0.2 release
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 19:06:40 +00:00
aerkefiende 75aa782616 Windows binaries for the 1.2.0.2 release (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 17:51:29 +00:00
aerkefiende a2a542e6b4 dummy update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 17:17:59 +00:00
aerkefiende e60cada905 Updated changelog.txt for 1.2.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 17:08:36 +00:00
aerkefiende e9b7904087 Updated NSIS-script for release of 1.2.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 16:38:46 +00:00
aerkefiende 6fd0a8f929 Deleted install.sh as it doesn't work as it should
Updated assaultcube.sh for release (wrong config directory)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 16:37:47 +00:00
aerkefiende 2ba7f01951 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-09 17:48:35 +00:00
aerkefiende 0819beacdb Fix for command completion, thanks grenadier!
https://sourceforge.net/p/actiongame/bugs/497/#877d

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-09 17:16:59 +00:00
aerkefiende 97c75b1338 Windows binaries for the 1.2.0.1 release (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7618 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-28 20:17:50 +00:00
aerkefiende 3db48cc63e dummy update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7617 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-28 19:36:56 +00:00
aerkefiende 62086340f2 Windows binaries for the 1.2.0.1 release (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-13 20:27:51 +00:00
aerkefiende a7bd945e87 Preparing the setup for another release
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-12 21:48:12 +00:00
aerkefiende 307b916a4a Updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-08 21:17:25 +00:00
aerkefiende 527573afda Removing config/releasefiles.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-08 21:06:39 +00:00
aerkefiende 5595cf3dc4 Delete and rename only when assaultcube_release.bat exists (for running multiple times)
packages/models/misc/gib01 doesn´t have a shadows.dat

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-07 20:38:56 +00:00
aerkefiende 41de7568d0 Surival zone for ac_wasteland
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-26 21:55:45 +00:00
aerkefiende b8784c5134 CR-LF did the trick (instead of only LF)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-26 21:12:40 +00:00
aerkefiende 48f527b7c9 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-26 21:08:48 +00:00
aerkefiende eb3cda8633 Profile needs the curl libraries as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-26 20:47:55 +00:00
aerkefiende 9beb3a4a84 Preview picture for ac_wasteland
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-17 15:35:22 +00:00
aerkefiende 9681125512 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-28 22:49:44 +00:00
aerkefiende 4d6a6b1048 Delete config/convert_mapconfig.sh as well for Windows build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-28 19:22:27 +00:00
aerkefiende d13b654580 updated maprot.cfg (minor adjustments)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-28 17:48:32 +00:00
aerkefiende c924a614e2 a new set of bot waypoints for plenty maps (auto generated)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 21:45:45 +00:00
aerkefiende b4fbca71b5 updated maprot.cfg (added swamp and some minor tweaks)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 21:44:01 +00:00
aerkefiende ad0d50ccf9 Surival zone and preview picture for ac_venison
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 20:58:42 +00:00
aerkefiende 49ea40557a onDisconnect alias now returns the clientnumber (-1 for local players)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-27 20:42:33 +00:00
aerkefiende 6e719dd4ca new binaries for Windows (incl. ACAC)
Editmode shouldn´t crash now

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7135 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-22 21:55:30 +00:00
aerkefiende 0b968ed1c9 Added ac_swamp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-22 21:43:29 +00:00
aerkefiende 138e1a1acb The random map will be picked from the packages/maps/official dir instead of a list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-22 21:39:18 +00:00
aerkefiende 5bed0c1f9d Uninstall previous installation (silent)
Silent (un)installations work now a lot better
Small improvements

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7122 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-20 21:54:08 +00:00
aerkefiende 71d427da2f new variable /protocol according to /version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-20 14:23:56 +00:00
aerkefiende 02e85403f8 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7118 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-19 22:01:07 +00:00
aerkefiende 58abfb3ace Sound bug fix by Felix-The-Ghost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-19 21:44:40 +00:00
aerkefiende 692fb09896 Removed the whole tutorial (unfortunately the flag spawns haven´t been the only bug ...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-18 22:30:22 +00:00
aerkefiende 4d693866de There was a nasty space at the beginning of the line (can we ignore that?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-18 20:32:03 +00:00
aerkefiende 91583de3db Removed warning: suggest parantheses around && within ||
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7088 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-13 18:33:16 +00:00
aerkefiende ac53a2a9ba new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7086 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-13 15:42:28 +00:00
aerkefiende e43c5e00ea Minor fix of rev 7051 and 7052; needs still the scores of disconnected players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-10 22:38:28 +00:00
aerkefiende d8815d7362 Removed commented line (based on rev. 7044)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-08 19:32:16 +00:00
aerkefiende 519b5514e3 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-07 20:27:48 +00:00
aerkefiende 0c371cf539 Dead people don´t have tinnitus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-01 23:09:51 +00:00
aerkefiende bedf67dd2f Change minor from 1 to 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 18:30:19 +00:00
aerkefiende 9e51991598 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-29 22:08:53 +00:00
aerkefiende 3e1771dd5c Max client limit from 20 to 16
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-29 22:03:09 +00:00
aerkefiende 579a2e6c97 new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-24 13:44:03 +00:00
aerkefiende 17f62e3375 radarheight min 5 max 500 def 150
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-23 23:00:44 +00:00
aerkefiende 411b84ec7a Updated binaries due to Ronald´s changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-09 19:59:33 +00:00
aerkefiende 4e9c904bcf AR spread behaviour: 18, 23, 33, 55, 55, 55 (instead of 18, 23, 33, 33, 60, 60)
AR damage from 24 to 22, and less recoil
windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 21:23:13 +00:00
aerkefiende 23e7c9e900 Less ammo for AR: not 15, nor 20, 18 is the goal!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:46:03 +00:00
aerkefiende d50042b783 Protocol change for the beta
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:48 +00:00
aerkefiende 221a3dd685 Setting the version to 1.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:10 +00:00
aerkefiende 09b4722664 Carbine reduced to 50% piercing (after Ronald increased it from 50 to 55)
AR back to 20 bullets (40 per box, 60 per spawn, 60 max ammo)
Windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 00:29:47 +00:00
aerkefiende 7291df0f85 sprintf isn´t as handy and secure as snprintf, but there´s no snprintf on windows (except a little different sprintf_s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 22:21:43 +00:00
aerkefiende f3e5c9ad19 Removed Windows 98/ME support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 22:46:49 +00:00
aerkefiende e2c7bd9e4f Set new version value for the windows batch file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 18:07:53 +00:00
aerkefiende 3b33263cc8 Set new version values for the linux scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 18:06:12 +00:00
aerkefiende 110618ccd8 new binaries for Windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-24 11:45:09 +00:00
aerkefiende 263087ecdf Weapon changes according the testing session (incl. new windows binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-18 12:18:17 +00:00
aerkefiende a6241e6ee4 Removed old linker/compiler options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 23:31:21 +00:00
aerkefiende a9c940a647 Removed Windows 98/ME support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 20:52:42 +00:00
aerkefiende 0ec8633c79 updated windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:50:36 +00:00
aerkefiende 66f8feee3b Replaced every tab with 4 spaces
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 22:28:11 +00:00
aerkefiende 19f4558112 Command line now can use the mouse input as well (thanks to Felix-The-Ghost and SKB)
conskip fix (thanks to SKB)
new windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 21:53:44 +00:00
aerkefiende 697eb75f57 Clip bugfix, ty jiba
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:32:55 +00:00
aerkefiende 5dfb39545d Improved tab completion made by Felix-The-Ghost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:05:19 +00:00
aerkefiende a521853e18 Updated binaries (uses now the new shotgun code!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-29 20:27:55 +00:00
aerkefiende 91e7626b7c updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 14:57:31 +00:00
aerkefiende e56984085d Installation routine checks now if there exists a previous installation and asks whether it should uninstall it or not.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-06 20:33:34 +00:00
aerkefiende 544b992c72 Changed the structure of the installer (mainly registry entries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-05 21:07:28 +00:00
aerkefiende 06f73f4627 Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
aerkefiende ee810efffc updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-03 20:20:18 +00:00
aerkefiende 79f05764a8 updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-16 14:54:41 +00:00
aerkefiende 499443eb43 updating information about coloring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-16 14:49:42 +00:00
aerkefiende e509187aef updating the command line arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-16 14:34:23 +00:00
aerkefiende 89d7b44289 While I am at it: removing tabs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-16 14:31:03 +00:00
aerkefiende 9a5a453386 deleting old commented code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-30 19:08:26 +00:00
aerkefiende 769579249a minor changes build scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-30 19:00:53 +00:00
aerkefiende 6be3c245b6 binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-30 18:32:02 +00:00
aerkefiende b85f1b8529 new functions copyent and pasteent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-29 18:02:03 +00:00
aerkefiende 2c3b48d213 Next steps: implementing the protocol handler
Usage of an icon

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-27 17:40:34 +00:00
aerkefiende 6461275524 48 x 48 png for linux installer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6146 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-27 17:25:43 +00:00
aerkefiende 5062bfaddd fixed quotations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-27 16:15:31 +00:00
aerkefiende 688d993645 Should be replaced by install.sh
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6143 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-27 15:20:42 +00:00
aerkefiende 360fcc78df We aren´t in the medieval anymore. Burning witches is bad ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-26 20:48:22 +00:00
aerkefiende c35ff1ab23 Some script changes made by Bukz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-26 20:44:38 +00:00
aerkefiende 53cb968efc Next steps: implementing the protocol handler and tweak the *.desktop files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6118 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-07 21:27:55 +00:00
aerkefiende c8f80d1060 Got back to the old registry entries. Some additional clean up and independent path.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-06 21:30:48 +00:00
aerkefiende 35ea4ec791 Next steps: functions for (un)installing the single components.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-06 20:00:22 +00:00
aerkefiende 0fae00eec6 Starting to write a little install script for unix users. Should replace install_desktop_menu.sh in the near future.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-05 23:00:49 +00:00
aerkefiende da984e5593 binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-27 22:22:30 +00:00