flowtron
74a1a98ca9
entarrowstyle
2022-04-06 17:48:53 +02:00
flowtron and rpaladin
cad3c9a644
merging PR #445 - revert PR #176
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Co-authored-by: rpaladin <[email protected] >
2022-03-22 15:22:38 +01:00
flowtron
52a6a53a58
doc:overviewflags
2022-03-10 17:07:40 +01:00
flowtron
2c95c105e2
pasting *all* attributes is now possible
2021-08-27 11:44:27 +02:00
flowtron
40a2b252cd
updated documentation
2021-08-20 11:58:53 +02:00
flowtron
65f4f2c6d0
ent seven : heaven (issue #372 )
2021-06-21 09:35:26 +02:00
RonaldReagan
ed20f09b12
Cubescript documentation update for authsetup and setclipboardtext
2021-05-21 20:40:17 -06:00
drian
69b7ffc939
#176 updated dropflag docs
2021-04-15 10:50:37 +02:00
drian
1eac5156bf
#61 added documentation for clean edit mode
2021-04-15 10:27:37 +02:00
drian
d881fc94ab
file cleanup
2021-04-15 05:59:03 +02:00
drian
3acb20426b
added 'pause' to the ingame doc reference
2021-04-14 14:45:56 +02:00
drian
045cbffc85
restored reference docs from assaultcube.github.io/htdocs/docs/xml to this repo so that code changes can be correlated with documentation changes
2021-04-14 11:17:55 +02:00
drian
6efca12186
Revert "Deletion of reference.xml material."
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This reverts commit f5b3f1cd0f .
2021-04-14 11:04:35 +02:00
aurhat
a06c939405
Upgrade SDL2 library to 2.0.6 version
2018-02-10 11:28:50 +01:00
aurhat
8b144afb4e
Upgrade VS project to SDL2
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Used SDL2 v. 2.0.5 and SDL2_image v. 2.0.1
2018-02-10 11:28:49 +01:00
aurhat
cf554261b9
Update licensing informations
2015-10-13 20:24:23 +02:00
RandumKiwi
407827404b
REMOVED: As is now almalgamated into the reference.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:44:46 +00:00
RandumKiwi
f5b3f1cd0f
Deletion of reference.xml material.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-24 04:32:48 +00:00
sireus
98d17a20eb
votable time limit
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
sireus
af2d6ceb65
div=, div=f
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 21:36:28 +00:00
sireus
55a68dde53
configurable wave height
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:52:48 +00:00
sireus
8815c8c694
more reference todos gone
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 10:32:02 +00:00
Bukz
b68cb8b1fc
fixes/added MDArray_Add_To_Subarray
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 05:22:18 +00:00
Bukz
a2bf86dbc7
removing /screenres lies :p
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-02 23:43:04 +00:00
Bukz
1d656c2bda
cubescript multidimensional arrays (WIP)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-31 07:44:19 +00:00
sireus
fdf5ad7381
reference fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:00:29 +00:00
sireus
6964060592
cleaned up some todos in the reference
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 21:22:55 +00:00
sireus
736c98c954
docs fix: switching to spec no longer causes suicide
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:33:54 +00:00
sireus
b6b69e3f90
spechudgun -> specthudgun for more coherent var naming
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:32:42 +00:00
sireus
8f39911eb0
cleaned up spectator mess a bit
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
sireus
0efb3591c6
documented lang
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 13:02:19 +00:00
sireus
71a69d0248
doc'd showgrid (thanks, Felix)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-17 12:14:06 +00:00
RandumKiwi
4ac27e6ea8
list better
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-05 23:41:37 +00:00
sireus
e442b79f83
speed indicator
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 13:09:27 +00:00
Lucas GAUTHERON
fed2e7c200
admin.cfg commands : alias to const, doc updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-01 16:45:46 +00:00
James Harris
6a23fdb2d5
Added +=, -= and *= (ty FTG), plus screenshot update and error fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-14 10:40:26 +00:00
Bukz
d1790770d5
cleanup + showmodedescriptions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-13 15:02:25 +00:00
flowtron
9cb25acbbd
DOC: fix typo caught by Ronald_Reagan
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-09 22:45:30 +00:00
flowtron
98b04ad27f
DOC: (basics for) modmdl[vwep|weap][N] aliases
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-06 13:45:52 +00:00
Lucas GAUTHERON
db280fabce
attempting to improve the ambiguous documentation of while
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-11 14:22:06 +00:00
sireus
69b90ada3e
doc'd drawzone
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-07 21:45:10 +00:00
RandumKiwi
58e1ad86ef
This is no longer needed.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-03 09:13:10 +00:00
RandumKiwi
231a163dad
All temporary updates to make reference.xml SPARKLE!
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It looks pretty damn sweet right now, but it could definitely still do with some work.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-03 09:08:11 +00:00
RandumKiwi
e9990dc933
x
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 23:37:33 +00:00
Lucas GAUTHERON
ee624d8dc0
documentation for onHit, onAttack, pm
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:39:36 +00:00
RandumKiwi
b18e35f6e3
Remove all un-necessary new-lines in docs.cfg (good idea Lucas - nobody reads this file anyway!)
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Change auto-generated docs.cfg comments to something more appropriate.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:18:54 +00:00
RandumKiwi
dc4bd08fba
font stuff
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 09:58:29 +00:00
Bukz
5a7e64793f
onPickup fix, onDisconnect, docs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
RandumKiwi
f78afb375d
updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 20:55:14 +00:00
RandumKiwi
e96563affe
more unimportantness
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 13:04:24 +00:00