aerkefiende
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a0e7459950
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Installer registers now the assaultcube:// protocol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-04 20:01:13 +00:00 |
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Rafael Barreto
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6a194a9680
|
differentiating masterserver real states
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-04 17:40:17 +00:00 |
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aerkefiende
|
d941d518f3
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URL protocol: assaultcube://
Some fixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-03 20:16:57 +00:00 |
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Rafael Barreto
|
c5bf72393d
|
bug fixes: browse connection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-01 20:06:00 +00:00 |
|
Rafael Barreto
|
6295f8b599
|
browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-01 19:39:26 +00:00 |
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aerkefiende
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30c44cf0c3
|
Back to Visual Studio 2008 (Project file is still 2008).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-30 19:10:38 +00:00 |
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aerkefiende
|
70700c0aad
|
Updated icon.ico
Renamed assaultcube.ico to icon.ico
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-30 19:08:22 +00:00 |
|
Rafael Barreto
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5fca5d032e
|
fixing vote system, checking if cn2boot is valid
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-25 15:52:16 +00:00 |
|
Rafael Barreto
|
1c4485dba5
|
fixing the respawn time evasion... it was never fixed :|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-23 21:04:23 +00:00 |
|
RandumKiwi
|
7750a584c5
|
Re-instate noob friendly sound-error message. Lower time to 30 secs (1min is too long). Typo fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-22 20:23:52 +00:00 |
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Rafael Barreto
|
09d0e4c44a
|
accuracy box fix (will not appear again when spectating), and sound spam fixed again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-22 18:17:27 +00:00 |
|
Rafael Barreto
|
a3fc0cf2f5
|
at least 60 seconds before the next spam message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-21 22:36:46 +00:00 |
|
RandumKiwi
|
594f4295ec
|
better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-21 20:42:52 +00:00 |
|
Rafael Barreto
|
4552277c4e
|
avoiding message spam with unregistered sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-21 12:57:52 +00:00 |
|
RandumKiwi
|
4857269133
|
/me makes an easter egg...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-21 10:34:00 +00:00 |
|
Rafael Barreto
|
3e7839cfc1
|
removing the pick up bug introduced to avoid the lag-hack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-19 23:28:52 +00:00 |
|
Rafael Barreto
|
085bc052f9
|
removing useless spamming message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 23:24:06 +00:00 |
|
Rafael Barreto
|
7cd079f60e
|
correct value for flag-flag distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 23:18:34 +00:00 |
|
Rafael Barreto
|
f95c2a3e28
|
avoiding lag-speedhack in flag pick up, fixes into showmapstats functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 23:14:58 +00:00 |
|
Rafael Barreto
|
8c24608ca6
|
showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 21:21:17 +00:00 |
|
Rafael Barreto
|
10d1cefd05
|
global ban time switch, and fix previous weapon in camera mode (related to nades).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 18:50:44 +00:00 |
|
aerkefiende
|
464373103e
|
This masterserver is outdated and not needed in the trunk anymore.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-19 18:35:47 +00:00 |
|
Rafael Barreto
|
5c117d8259
|
BUG FIX: arena games do not end when spectating players connect https://sourceforge.net/tracker/index.php?func=detail&aid=3085164&group_id=123597&atid=697089
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 16:48:17 +00:00 |
|
Rafael Barreto
|
29bea67da1
|
making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 12:28:17 +00:00 |
|
RandumKiwi
|
f4553d86c5
|
Changed error message so that noobs understand that this means their client is probably outdated.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 09:12:39 +00:00 |
|
aerkefiende
|
5576084318
|
New commandline switch: -g
Will change the forbidden speech file (default: config/forbidden.cfg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-18 19:42:12 +00:00 |
|
Glen Masgai
|
f3d4b60852
|
client timeupdate() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-18 17:59:00 +00:00 |
|
Glen Masgai
|
527d733688
|
password hash endianess fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-18 17:57:18 +00:00 |
|
aerkefiende
|
f452e6482a
|
No need for the old Cube installer. Updated packaging_guide.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-16 21:07:23 +00:00 |
|
Rafael Barreto
|
9c8ee2b555
|
fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-16 19:30:36 +00:00 |
|
aerkefiende
|
5398645eb0
|
Updated Windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-16 18:32:06 +00:00 |
|
RandumKiwi
|
cb8810a3c8
|
whoops, fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-15 22:25:11 +00:00 |
|
RandumKiwi
|
2efa533361
|
Change of the "you were fragged by %s" messages.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-15 22:09:05 +00:00 |
|
Rafael Barreto
|
d3138ca032
|
making the server wait a bit more before balance teams, and give more value to the flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-13 01:22:19 +00:00 |
|
Glen Masgai
|
8fddcc149b
|
xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-11 15:11:26 +00:00 |
|
Glen Masgai
|
13bee35b85
|
jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 15:07:17 +00:00 |
|
flowtron
|
fa20326423
|
sane default value "radarheight"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-11 10:52:30 +00:00 |
|
flowtron
|
5d06f9fc96
|
comment: datetime useless in servmesg, no?!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 13:40:59 +00:00 |
|
flowtron
|
af5902b370
|
revert bogus and really fix stuck-in-editmode bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 13:34:58 +00:00 |
|
Lee Salzman
|
5243cdf249
|
gzstream closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-10 02:16:21 +00:00 |
|
flowtron
|
4dd4f457c9
|
fix some of the faulty fixes in DE-i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 23:01:28 +00:00 |
|
flowtron
|
0a077bbae3
|
TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 22:59:24 +00:00 |
|
flowtron
|
8064a1d455
|
random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 20:51:10 +00:00 |
|
aerkefiende
|
eab3127c8e
|
Updated version numbers.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 20:35:44 +00:00 |
|
flowtron
|
6fbd916085
|
fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 20:24:11 +00:00 |
|
flowtron
|
c1f7286b86
|
nade-in-hand explodes => suicide & some minor other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 20:05:43 +00:00 |
|
Rafael Barreto
|
d78954f068
|
pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 19:55:13 +00:00 |
|
flowtron
|
10299c6c33
|
general updates to translation files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 17:25:46 +00:00 |
|
flowtron
|
b08b2014ea
|
updated DE translation (thanks to Apollo for the suggestions)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 17:22:40 +00:00 |
|
Lee Salzman
|
7fe64e123c
|
fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-08 14:26:44 +00:00 |
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