Commit Graph
6294 Commits
Author SHA1 Message Date
RandumKiwi 8932e4b5f4 Fix releasefiles.cfg to be generated correctly.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-10 04:09:56 +00:00
RandumKiwi f5d218ed50 * Linux 32/64 bit binaries.
* Packaging script.
* Update auto-generated config files (just in case).

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-09 23:48:43 +00:00
aerkefiende 411b84ec7a Updated binaries due to Ronald´s changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-09 19:59:33 +00:00
Ronald Reagan ee4d03ef54 Version changes mac side and VERSION bump (1111->1200), xcode project update (may break compatibility)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-08 21:59:14 +00:00
Lucas GAUTHERON dd5ddab3a6 changelog fixed, again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-08 11:50:19 +00:00
Lucas GAUTHERON 8bd1170209 adding more specifications about weapon balance to the changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 23:08:17 +00:00
aerkefiende 4e9c904bcf AR spread behaviour: 18, 23, 33, 55, 55, 55 (instead of 18, 23, 33, 33, 60, 60)
AR damage from 24 to 22, and less recoil
windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 21:23:13 +00:00
aerkefiende 23e7c9e900 Less ammo for AR: not 15, nor 20, 18 is the goal!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:46:03 +00:00
aerkefiende d50042b783 Protocol change for the beta
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:48 +00:00
aerkefiende 221a3dd685 Setting the version to 1.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:10 +00:00
aerkefiende 09b4722664 Carbine reduced to 50% piercing (after Ronald increased it from 50 to 55)
AR back to 20 bullets (40 per box, 60 per spawn, 60 max ammo)
Windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 00:29:47 +00:00
aerkefiende 7291df0f85 sprintf isn´t as handy and secure as snprintf, but there´s no snprintf on windows (except a little different sprintf_s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 22:21:43 +00:00
sireus c1c5b2d0b0 fixed akimbo hudgun animation for non-local players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 18:12:49 +00:00
sireus 0831b6a567 fixed mode handling in callvote/votestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 17:48:10 +00:00
sireus d9a0f49ca0 * unignoreall fix
* use curplayers instead of hardcoded limit

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-05 16:59:47 +00:00
Ronald Reagan 1c4567f1fe Changelog updated (added changes between 6862 and now), armourignore -> piercing, carbine piercing 50->55
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6947 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-05 07:07:46 +00:00
aerkefiende f3e5c9ad19 Removed Windows 98/ME support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 22:46:49 +00:00
aerkefiende e2c7bd9e4f Set new version value for the windows batch file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 18:07:53 +00:00
aerkefiende 3b33263cc8 Set new version values for the linux scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 18:06:12 +00:00
RandumKiwi 7210aa7c4e 32/64bit linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-03 05:53:09 +00:00
Lucas GAUTHERON 283a2e6f8f shotgun multiplayer gib fix + binaries (might require improvements)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-01 23:18:28 +00:00
sireus 5ec00b2953 survival fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-24 15:31:29 +00:00
aerkefiende 110618ccd8 new binaries for Windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-24 11:45:09 +00:00
Ronald Reagan cc2ccf26c7 Added guninfo armourignore which is a percentage of reduced damage from armour to ignore. Knife is unchanged, it ignores all of it, carbine ignores half of it
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-24 00:05:56 +00:00
sireus b2daa778b7 use the right function (thanks, Felix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-20 16:10:30 +00:00
aerkefiende 263087ecdf Weapon changes according the testing session (incl. new windows binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-18 12:18:17 +00:00
Ronald Reagan 66dcf1fa32 Fix noobstake (hopefully)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-18 00:00:56 +00:00
aerkefiende a6241e6ee4 Removed old linker/compiler options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 23:31:21 +00:00
Ronald Reagan 0fcdcad35b Demo long name failures fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 21:06:37 +00:00
aerkefiende a9c940a647 Removed Windows 98/ME support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 20:52:42 +00:00
aerkefiende 0ec8633c79 updated windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:50:36 +00:00
Ronald Reagan 2900af4f15 Map votestring bug #1 fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:36:16 +00:00
aerkefiende 66f8feee3b Replaced every tab with 4 spaces
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 22:28:11 +00:00
aerkefiende 19f4558112 Command line now can use the mouse input as well (thanks to Felix-The-Ghost and SKB)
conskip fix (thanks to SKB)
new windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 21:53:44 +00:00
Ronald Reagan d3af385dad Shotguns should now gib singleplayer fix, MP is still bugged
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-11 03:01:42 +00:00
aerkefiende 697eb75f57 Clip bugfix, ty jiba
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:32:55 +00:00
aerkefiende 5dfb39545d Improved tab completion made by Felix-The-Ghost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:05:19 +00:00
sireus 1857fac4ce linux binaries (built with -g)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-03 12:10:28 +00:00
sireus b26e79f721 mute menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-31 17:12:36 +00:00
aerkefiende a521853e18 Updated binaries (uses now the new shotgun code!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-29 20:27:55 +00:00
Ronald Reagan 44abbf67d1 New shotty sources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-29 03:01:32 +00:00
sireus cc8121066a cache missing models
(otherwise, it would try to load them over and over again)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-10 18:31:44 +00:00
sireus 7fa7e615d1 don't warn about missing entities in coopedit (thanks, XRD)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-10 18:19:40 +00:00
sireus 17dc7af4c9 ffs()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-08 16:56:58 +00:00
sireus d335f003b9 restored docwriteref functionality
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 23:18:20 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
RandumKiwi 407827404b REMOVED: As is now almalgamated into the reference.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:44:46 +00:00
sireus 247b6a9f93 mute menu cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 11:07:54 +00:00
sireus 907ecb044a can now explicitly specify target team on forceteam vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 20:07:22 +00:00
sireus bbfa2630ac shut up clang error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 19:55:50 +00:00