driAn
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99754de74d
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optimized build of OpenAL-Soft 1.5.304 (now as default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 18:43:23 +00:00 |
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driAn
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7e27992e5e
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nick autocompletion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 18:20:35 +00:00 |
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driAn
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0ae91ab9aa
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resetsecuremap, fixed spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 17:14:31 +00:00 |
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driAn
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2758cf4e3b
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highprocesspriority cmd
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 16:48:01 +00:00 |
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Lee Salzman
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647625dbb6
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don't queue SV_ITEMLIST
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 16:43:36 +00:00 |
|
Lee Salzman
|
8f91f124e1
|
notgotitems fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 16:40:02 +00:00 |
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RandumKiwi
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9406b68db6
|
servermaps folder created. readme added.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 11:56:47 +00:00 |
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ac_stef
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58cdb3b8d3
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allow admins to be forced to the other team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-25 23:40:40 +00:00 |
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ac_stef
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e9b48b331e
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new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-25 23:31:24 +00:00 |
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ac_stef
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55c342768d
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moved incoming maps directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 23:16:04 +00:00 |
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driAn
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0e381862c5
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firstrun, menu entry for highprocesspriority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 22:18:24 +00:00 |
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driAn
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b3112bb622
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docs: highprocesspriority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 22:11:36 +00:00 |
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ac_stef
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f9d64cdaa4
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don't write .cfg files of size 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 21:33:51 +00:00 |
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ac_stef
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43ad3b5a87
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autosendmap: provide maps by the server (including learning new maps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 21:21:54 +00:00 |
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driAn
|
bbe0256fc5
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 21:19:38 +00:00 |
|
makke
|
93008f66ea
|
fixed thrashcan skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 19:20:19 +00:00 |
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driAn
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864098bdc8
|
better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 16:12:53 +00:00 |
|
makke
|
63cf457134
|
soundtest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 15:02:19 +00:00 |
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driAn
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f6fe5784c3
|
mode typo, fixed wrong area respawn delay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:51:56 +00:00 |
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driAn
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dddb0fa135
|
ac_client using ABOVE_NORMAL_PRIORITY_CLASS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:40:56 +00:00 |
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driAn
|
1f3b848ee9
|
modified OpenAL-Soft library using a 2k buffer as default..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:38:59 +00:00 |
|
makke
|
68f5891584
|
added some tips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:31:10 +00:00 |
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driAn
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407aa860e7
|
run ac with high-priority on windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 09:35:53 +00:00 |
|
Lee Salzman
|
402bd060b6
|
const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2370 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 21:06:26 +00:00 |
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driAn
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9a484785c0
|
avoid double assignment of worldobjrefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 20:59:23 +00:00 |
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driAn
|
5762dbe2ff
|
fixed stupid newline warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:33:57 +00:00 |
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driAn
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0537d11656
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:33:25 +00:00 |
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driAn
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61dd12e0c9
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2366 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:32:00 +00:00 |
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driAn
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7a389681d9
|
funky typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:15:47 +00:00 |
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driAn
|
ba2cbf3b2a
|
server extension 'usage'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:14:32 +00:00 |
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driAn
|
833249d908
|
support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:12:17 +00:00 |
|
driAn
|
a9338c1431
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 14:52:26 +00:00 |
|
Alejandro V. Garcia
|
0fba5e0985
|
small skin image fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 12:54:40 +00:00 |
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driAn
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e9037099d4
|
spect only teammates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 11:03:53 +00:00 |
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driAn
|
824a7ee2a8
|
respawn ui fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 10:53:03 +00:00 |
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driAn
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43c0fa0f9a
|
delay when respawning from spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 10:30:11 +00:00 |
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driAn
|
8b543bd50c
|
removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 09:33:32 +00:00 |
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driAn
|
92f0f66229
|
fixed stuck bug in when jumping on crouching players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2356 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 09:25:57 +00:00 |
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driAn
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2bfb5c8a5b
|
show unspawned and out-of map entities in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 08:13:18 +00:00 |
|
Lee Salzman
|
950c31f50d
|
inline round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:40:42 +00:00 |
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driAn
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11dba13932
|
removed inlined round()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:04:54 +00:00 |
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driAn
|
979b70ea78
|
delay when respawning from spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:03:47 +00:00 |
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driAn
|
5efdaf915a
|
flag dropping, proper position rounding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 18:59:13 +00:00 |
|
RandumKiwi
|
e39f6dabe6
|
Waypoints for ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 08:44:09 +00:00 |
|
RandumKiwi
|
40930ac385
|
linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 02:46:12 +00:00 |
|
RandumKiwi
|
76297a2d4f
|
updated default settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-21 20:18:31 +00:00 |
|
RandumKiwi
|
b405d8f214
|
Removed spare weight
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-21 19:50:22 +00:00 |
|
ac_stef
|
dfe9808d5a
|
team stats logging fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-20 15:16:34 +00:00 |
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RandumKiwi
|
5d546a41dd
|
Map editing documentation: Cfg files - Complete.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-20 09:42:04 +00:00 |
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RandumKiwi
|
81e5daf142
|
Map editing documentation -> Cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-19 11:48:22 +00:00 |
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