RandumKiwi
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9e9e316983
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no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-24 08:31:39 +00:00 |
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driAn
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85361fb5a3
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fixed firstrun sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 22:30:18 +00:00 |
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Lee Salzman
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5523ec69d8
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better scheme for handling '=' infix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 21:33:21 +00:00 |
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Lee Salzman
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f97b5d0085
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removing "=" rewriting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2202 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 19:23:00 +00:00 |
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Lee Salzman
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f6759074ad
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support for "var = val" statements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 19:19:10 +00:00 |
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driAn
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20cf52b15f
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sound docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 19:08:22 +00:00 |
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driAn
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e12f9881bd
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firstrun fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 18:51:25 +00:00 |
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Lee Salzman
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116dda1414
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format command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-23 18:42:32 +00:00 |
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Lee Salzman
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e388c5fef7
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busy weapon handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 09:04:38 +00:00 |
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RandumKiwi
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34479faf6f
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ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 08:32:07 +00:00 |
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RandumKiwi
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80d48193f7
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ac_shine update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 06:46:31 +00:00 |
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RandumKiwi
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b4c246f0a9
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ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 06:45:59 +00:00 |
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Lee Salzman
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5971792919
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ensure handled grenades don't get ignored on weapon switches
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 01:11:27 +00:00 |
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Lee Salzman
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2116e876b1
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removing unused var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 00:14:45 +00:00 |
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driAn
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cc010db413
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sound cleanup, removed invalid asserts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 19:24:59 +00:00 |
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driAn
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62e05bc424
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persist musicvol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:52:05 +00:00 |
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driAn
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3d20ac22ae
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funky win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:23:59 +00:00 |
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driAn
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e58041f83c
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proper location destructor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:21:19 +00:00 |
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driAn
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905f7fb19f
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sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:19:07 +00:00 |
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driAn
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eeb922fc5e
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support ALC_ENUMERATION_EXT only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 17:44:00 +00:00 |
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RandumKiwi
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30f262856a
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docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-20 11:22:15 +00:00 |
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driAn
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44abc0355e
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ignore playing of stale sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-18 20:09:56 +00:00 |
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driAn
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b817fbc353
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fixed splash sound flood, refactored audio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-18 19:20:09 +00:00 |
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flowtron
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f2e4e46080
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curserver - for CubeScript access to connectedserverinfo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-17 18:53:51 +00:00 |
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flowtron
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b2894c11a6
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info:curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-17 18:53:00 +00:00 |
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makke
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ae6f0dac40
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ac_keller update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2180 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-14 15:35:18 +00:00 |
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makke
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c8dcef7bae
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ac_arctic :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-14 15:31:44 +00:00 |
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Lee Salzman
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2549db394e
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command-line args fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-04 09:48:33 +00:00 |
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Lee Salzman
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7363a42bf2
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fixed dynfov culling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-28 12:17:17 +00:00 |
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Lee Salzman
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c033db4973
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fixed hudgun perspective matrix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2176 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-28 10:04:42 +00:00 |
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Lee Salzman
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c3da156658
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vertex format cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-22 08:04:48 +00:00 |
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RandumKiwi
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1dbcd0bf21
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docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2174 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-17 09:28:25 +00:00 |
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driAn
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c38984d1d8
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win32 opengl screen cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2173 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-10 22:03:47 +00:00 |
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Lee Salzman
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684ab4fd66
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fovy fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2172 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-10 09:12:12 +00:00 |
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Lee Salzman
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a9da5f4196
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maxfps up to 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 23:43:23 +00:00 |
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Lee Salzman
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c237d6d37e
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gamma bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 22:19:09 +00:00 |
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Lee Salzman
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b7d7e3bf31
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gamma restore fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 21:47:43 +00:00 |
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Lee Salzman
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dcf0f95e28
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movement interp bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2168 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 21:22:00 +00:00 |
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Lee Salzman
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afbdae9e96
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interpolation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 20:45:16 +00:00 |
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Lee Salzman
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15c5aa8f67
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local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 20:36:22 +00:00 |
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RandumKiwi
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590650e2de
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ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2165 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 00:02:07 +00:00 |
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Lee Salzman
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9aa1d6cdc9
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removed unnecessary tryspawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 21:40:53 +00:00 |
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driAn
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56898952ec
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sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 18:37:38 +00:00 |
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driAn
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5415030511
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fixed no-sound issue, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 17:16:52 +00:00 |
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Lee Salzman
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d2a6011d37
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teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 16:58:29 +00:00 |
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driAn
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fbf7d73f3e
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spect, invalid index access
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2160 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 16:35:30 +00:00 |
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driAn
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2e55d8d540
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bracket typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 11:04:30 +00:00 |
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flowtron
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4d8c630b8e
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de-oups-ification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-07 15:52:04 +00:00 |
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flowtron
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3f7283f5eb
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watchingdemo & systemtime definitions/usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-07 15:15:31 +00:00 |
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flowtron
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04edf7fac2
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doct: watchingdemo, systime, timestamp, datestring, timestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-07 15:14:40 +00:00 |
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