driAn
|
c030ec3100
|
fixed timing issue when registering on the master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 20:19:23 +00:00 |
|
Lee Salzman
|
e3ca27a789
|
minimap camera fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 20:10:21 +00:00 |
|
flowtron
|
848c31a415
|
fixed my last fix (for regular play)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 17:50:55 +00:00 |
|
flowtron
|
b33de65c1c
|
physent != playerent fixes (for demoplayback)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 11:44:45 +00:00 |
|
flowtron
|
251f506b65
|
removed dbg_sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 11:44:09 +00:00 |
|
Lee Salzman
|
dc4adc7c6d
|
clamp conskip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 08:44:23 +00:00 |
|
Lee Salzman
|
5870cc2797
|
when reloading, keep weapon down until gunwait is finished even if longer than reloading time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 08:27:43 +00:00 |
|
RandumKiwi
|
9ed5b69b5b
|
changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 22:06:12 +00:00 |
|
core-code
|
048de722a5
|
small fixes to mac deployment script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:16:56 +00:00 |
|
RandumKiwi
|
85695c7b70
|
not really needed...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:04:50 +00:00 |
|
RandumKiwi
|
7b78abe895
|
removed "unused resources"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:54:32 +00:00 |
|
driAn
|
12b1676484
|
refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:09:12 +00:00 |
|
Lee Salzman
|
5737bb7bc5
|
texture size rounding fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:42:44 +00:00 |
|
Lee Salzman
|
ece1e760df
|
demo playback not an mp mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:19:14 +00:00 |
|
Lee Salzman
|
582dfe394f
|
cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:16:18 +00:00 |
|
flowtron
|
60fb7e5703
|
"demo playback" != "unknown"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:06:28 +00:00 |
|
driAn
|
c2bed99f8a
|
mapsound fadeout fix, winservice init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 21:56:50 +00:00 |
|
driAn
|
cefcb0e950
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:40:42 +00:00 |
|
driAn
|
d8ddd324db
|
tweaked installer graphics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:20:58 +00:00 |
|
driAn
|
a21194b8b6
|
fixed working directory of winservice to make relative paths work (BUG 2301962)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:47:22 +00:00 |
|
Lee Salzman
|
fc4183ef8b
|
use radarpos.x instead of VIRTW when showing partial console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:18:23 +00:00 |
|
driAn
|
cf35264664
|
full line width when fullconsole is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:08:20 +00:00 |
|
driAn
|
c4440813ad
|
fixed radar text overlap (BUG 2301473)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:04:30 +00:00 |
|
driAn
|
436c96236d
|
fixed crouch sound in mid-air (BUG 2302798)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 20:34:40 +00:00 |
|
ac_stef
|
cecc1664f8
|
additional message filtering
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 01:35:54 +00:00 |
|
ac_stef
|
ff837d37fe
|
if-else alike statements in maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 01:29:55 +00:00 |
|
ac_stef
|
6c83e4af80
|
disallow map votes without map name
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 01:24:48 +00:00 |
|
driAn
|
39b4f35db8
|
protocol, master uri, var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 21:47:01 +00:00 |
|
driAn
|
138943dda2
|
packaging guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 21:28:23 +00:00 |
|
driAn
|
fec50855a5
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 21:27:49 +00:00 |
|
driAn
|
5c6cac1ee9
|
dont remove unused resources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 21:27:05 +00:00 |
|
driAn
|
bb80bd8e60
|
show team crosshair even if crosshairfx==0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 17:12:20 +00:00 |
|
driAn
|
cab5fa37ee
|
removed test-build message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 16:47:12 +00:00 |
|
Lee Salzman
|
a9620a0295
|
scope is supposed to be alpha blended
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 16:04:57 +00:00 |
|
driAn
|
205be0ea7a
|
alphatest in drawscope()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 16:01:55 +00:00 |
|
driAn
|
8c59f5e714
|
removed old smg settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 15:47:40 +00:00 |
|
driAn
|
02b50411ee
|
fixed crouch sound mixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 15:46:43 +00:00 |
|
driAn
|
0e47ce201c
|
tweaked smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 15:32:06 +00:00 |
|
core-code
|
9afa5c14c5
|
mac fixes: force fullscreen, add fsaa note
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 13:52:04 +00:00 |
|
driAn
|
3176a385c4
|
updated build process, remove unused resources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 13:28:49 +00:00 |
|
driAn
|
28b44be999
|
packaging guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 13:20:09 +00:00 |
|
driAn
|
e6a7fe619e
|
removed rate setting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 11:49:50 +00:00 |
|
ac_stef
|
ad33e682ca
|
draw scoreboard over voting info
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 10:29:39 +00:00 |
|
core-code
|
afc0c3f891
|
mac fixes: pass home before init, default fsaa to 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 00:29:58 +00:00 |
|
Lee Salzman
|
c392b1efe9
|
start server time at 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 23:20:56 +00:00 |
|
Lee Salzman
|
636f9128b3
|
extinfo time reporting fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 23:12:23 +00:00 |
|
Lee Salzman
|
66b0d50160
|
report backspace/del/paste as input buffer modifications
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 23:10:00 +00:00 |
|
Lee Salzman
|
e22fd6bc4e
|
remove tab before server name
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 23:03:23 +00:00 |
|
Lee Salzman
|
9e0b50935e
|
ensure there is at least one space between the server name and the ip:port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 23:00:08 +00:00 |
|
Lee Salzman
|
ac4f9117d8
|
clean up votes when player is disconnected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 22:15:39 +00:00 |
|