Commit Graph
2932 Commits
Author SHA1 Message Date
driAn c63c335f9b updated cfg to reflect change in mapsound cmd interface
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:27:42 +00:00
driAn eeb6e78d50 docs: explain ambient and non-ambient sounds in /newent sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:24:17 +00:00
driAn 78fbbbe6a7 set mapsoundrefresh to 10ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:16:07 +00:00
driAn 691ce8acef allow mapsounds to be ambient or non-ambient (directional)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:11:12 +00:00
driAn 70f1795868 changed output encoding to ASCII
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 19:34:08 +00:00
driAn 0d54886244 removed BOM from cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 19:33:16 +00:00
driAn fa1c59dac3 updated reference schema, removed BOM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 19:32:37 +00:00
driAn 2503085f90 updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 19:22:07 +00:00
driAn 1bd9982124 updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 19:20:15 +00:00
Lee Salzman b47a07f803 mention sound entity as possible type for newent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 19:07:56 +00:00
driAn a08e7e67de removed rendundant map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:57:11 +00:00
driAn 97a2b013ae docs: updated mapsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2947 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:54:14 +00:00
driAn f021499777 updated cfg to reflect change in mapsound cmd interface
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:52:42 +00:00
driAn 42d0c84424 mapsound cfg cmd: removed volume arg (now available in [newent sound])
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2945 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:51:48 +00:00
Lee Salzman f84197f44a reset eyeheight on respawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2944 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:37:06 +00:00
Lee Salzman dae268ea4c alternate fix for getmap problem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:23:02 +00:00
driAn 2929b6bcec mapsound test map for makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 16:32:28 +00:00
driAn d6351a8ab0 win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 16:28:32 +00:00
driAn efea0e542e fixed invisible bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 16:19:56 +00:00
driAn b48beb5853 per-entity volume for mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 16:10:19 +00:00
driAn 5b9badca4a per-entity volume for mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 15:45:19 +00:00
driAn 6bb8026f65 test commit (name change)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 15:20:05 +00:00
driAn c57bc453ef bins :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 15:15:31 +00:00
driAn b2b433d242 docs: mapsoundinterval
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 13:14:37 +00:00
driAn 5487e8e6d0 reduced mapsound checks, use loop option for mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 13:11:17 +00:00
driAn b977280c38 put checkbox into quit dialog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 12:38:09 +00:00
driAn 20911d8dc2 option to enable/disable quit dialog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 12:07:50 +00:00
Alejandro V. Garcia 059d4a4c81 added: ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 11:54:26 +00:00
Alejandro V. Garcia b53730f3ea added: ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 11:42:05 +00:00
Alejandro V. Garcia a39a720c78 water runnin through pipes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 11:38:07 +00:00
Alejandro V. Garcia 030df763db updated, still doesn't loop right
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 11:33:45 +00:00
driAn 7933be2653 fixed quit menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 11:28:02 +00:00
driAn 54c978e57a docs: mutesound, unmuteallsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 10:32:02 +00:00
driAn 13e2c95322 make playerincrosshair() use camera1 object
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 09:19:54 +00:00
driAn 9cce4a6aae slightly smaller hudoutf font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 09:19:28 +00:00
Lee Salzman bb74c0011a removing cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:44:04 +00:00
Lee Salzman 400f30aa3d ensure sound is preloaded when entproperty is used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:36:12 +00:00
Alejandro V. Garcia 9984fead91 removed toca's sound test map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:32:59 +00:00
Lee Salzman f5f5807a6f mapsoundreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:26:16 +00:00
Lee Salzman f997d0a6bb mapsoundreset command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:22:01 +00:00
Lee Salzman e898434f8d only load sounds when necessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:21:34 +00:00
Lee Salzman 2973424463 removing unnecesary notexture.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:15:02 +00:00
Alejandro V. Garcia 21f969bdd3 first ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:13:16 +00:00
Alejandro V. Garcia 1996312a2f volume and seamless fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 05:38:56 +00:00
Alejandro V. Garcia 0755e89223 Added ambient sounds section
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 05:09:30 +00:00
Lee Salzman cacc94bd16 respawn timer for all modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 01:33:15 +00:00
driAn e86d1a587f test commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 00:39:58 +00:00
driAn e4588b858f test commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 00:27:08 +00:00
driAn 5da4f7eafa test commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 00:12:19 +00:00
driAn 9777e5d955 test commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 00:09:47 +00:00