aerkefiende
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c924a614e2
|
a new set of bot waypoints for plenty maps (auto generated)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-20 21:45:45 +00:00 |
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aerkefiende
|
b4fbca71b5
|
updated maprot.cfg (added swamp and some minor tweaks)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-20 21:44:01 +00:00 |
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aerkefiende
|
ad0d50ccf9
|
Surival zone and preview picture for ac_venison
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-20 20:58:42 +00:00 |
|
RandumKiwi
|
fe5ce9892e
|
ac_venison
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-20 14:11:53 +00:00 |
|
Cristian Vlasceanu
|
3d332a398d
|
Tentative fix for autoscreenshot not showing the score board.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-20 05:54:55 +00:00 |
|
Bukz
|
235767531a
|
onPM fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 23:37:20 +00:00 |
|
Bukz
|
fae627e0bb
|
alarm_bell update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 16:22:15 +00:00 |
|
Bukz
|
cd71677b2e
|
moved more editing functions to editbinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 14:53:37 +00:00 |
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Bukz
|
1e10a64e1f
|
new fire alarm model by Cleaner, updated map new.cgz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 12:59:00 +00:00 |
|
Bukz
|
4f3d58a521
|
more reliable backInZone/menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 10:19:44 +00:00 |
|
Alejandro V. Garcia
|
a61621495e
|
offset correction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 07:16:28 +00:00 |
|
Bukz
|
cdd89539d1
|
ac_industrial.cfg missing quotes fixed, & door texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 06:20:56 +00:00 |
|
Bukz
|
c684db2c20
|
some boolean functions simplified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 04:08:43 +00:00 |
|
Bukz
|
cdf8a67f87
|
menu simplified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-19 02:13:44 +00:00 |
|
RandumKiwi
|
e227be5110
|
new-line fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-18 20:29:09 +00:00 |
|
Bukz
|
a48611cd0b
|
little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 12:10:38 +00:00 |
|
Bukz
|
ef4cbe73a5
|
alternative primary weapons menu preparation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 10:25:25 +00:00 |
|
Alejandro V. Garcia
|
9455218790
|
removed weird caracter
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-17 09:40:51 +00:00 |
|
Bukz
|
1bfb17dab3
|
cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 05:50:04 +00:00 |
|
Bukz
|
1d79af844f
|
ac_snow door texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 03:59:38 +00:00 |
|
Bukz
|
d046725d46
|
newselkeys & lasttarget documented
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 02:39:16 +00:00 |
|
Bukz
|
f353141284
|
alias newselkeys - "binds" a list of keys to make new (multiple) selections in editmode (left CTRL is default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 02:21:07 +00:00 |
|
Bukz
|
e878a537a9
|
little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-17 01:10:57 +00:00 |
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Bukz
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e08dcf0f02
|
isbotteammode fix, oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 22:49:46 +00:00 |
|
Bukz
|
8918e802f6
|
fixes for startbotmap and friends
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 22:43:49 +00:00 |
|
Bukz
|
6bca9438a8
|
modmdlbounceN - load custom gib/static grenade models via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-16 05:54:05 +00:00 |
|
Alejandro V. Garcia
|
fec6978aed
|
since persistidents is fixed storestring is not needed any more
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-16 05:07:29 +00:00 |
|
Bukz
|
9e78cc5f01
|
remove ispersist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-16 01:50:14 +00:00 |
|
Bukz
|
7480f036d3
|
persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-16 01:43:47 +00:00 |
|
Bukz
|
7ab718f74e
|
/loadcrosshair fixes/updates (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-16 00:09:22 +00:00 |
|
Bukz
|
01f4d0e147
|
modmdlpickup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-15 19:01:05 +00:00 |
|
Alejandro V. Garcia
|
7a086a8e19
|
another revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 09:10:13 +00:00 |
|
Alejandro V. Garcia
|
2ec23a6e29
|
revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-15 08:43:48 +00:00 |
|
Bukz
|
59ada9382d
|
menuitemtextinput onhoveraction bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-15 05:58:28 +00:00 |
|
Bukz
|
5957f50e33
|
setskin() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-15 05:32:53 +00:00 |
|
Alejandro V. Garcia
|
0c6c833a12
|
colored skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-15 03:04:59 +00:00 |
|
RandumKiwi
|
d9dedf55c1
|
What do you guys think of these extra players skins?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 21:16:01 +00:00 |
|
Bukz
|
1f11314c14
|
updated windows client binary for testing modmdlpickupN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 13:23:31 +00:00 |
|
Bukz
|
5be04a9c06
|
modmdlpickupN - load custom pickup models via cubescript (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 12:54:12 +00:00 |
|
Alejandro V. Garcia
|
d17be6e153
|
"storestring" can be used like: /storestring [mode 5; map ac_depot] then call it with bind "M" [ execute $storestring ]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 11:30:43 +00:00 |
|
Bukz
|
0d535eac5a
|
sortlist and swapelements fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 09:47:25 +00:00 |
|
Bukz
|
4cbc35177d
|
little fixes on ac_avenue/menu update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 06:55:56 +00:00 |
|
Bukz
|
9ee184f386
|
don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 04:59:16 +00:00 |
|
Bukz
|
51ac0cf69a
|
more intuitive akimboendaction (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-14 03:32:07 +00:00 |
|
Bukz
|
d7ab80ba89
|
auto-switch to akimbo if curweapon==pistol regardless of akimboautoswitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-13 14:27:57 +00:00 |
|
Bukz
|
f07f8b6e2a
|
updated windows binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-13 13:49:59 +00:00 |
|
Alejandro V. Garcia
|
a0640ddeed
|
transparency test (old stuff from 2008)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-13 13:26:12 +00:00 |
|
Bukz
|
9c9d5be91a
|
scripts.cfg updates/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-13 11:15:33 +00:00 |
|
Bukz
|
20adf12951
|
new command hasprimary, little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-13 10:26:34 +00:00 |
|
Alejandro V. Garcia
|
205e76aa15
|
model update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-11 07:59:37 +00:00 |
|