Commit Graph
6548 Commits
Author SHA1 Message Date
aerkefiende c924a614e2 a new set of bot waypoints for plenty maps (auto generated)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 21:45:45 +00:00
aerkefiende b4fbca71b5 updated maprot.cfg (added swamp and some minor tweaks)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 21:44:01 +00:00
aerkefiende ad0d50ccf9 Surival zone and preview picture for ac_venison
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 20:58:42 +00:00
RandumKiwi fe5ce9892e ac_venison
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 14:11:53 +00:00
Cristian Vlasceanu 3d332a398d Tentative fix for autoscreenshot not showing the score board.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 05:54:55 +00:00
Bukz 235767531a onPM fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 23:37:20 +00:00
Bukz fae627e0bb alarm_bell update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 16:22:15 +00:00
Bukz cd71677b2e moved more editing functions to editbinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 14:53:37 +00:00
Bukz 1e10a64e1f new fire alarm model by Cleaner, updated map new.cgz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 12:59:00 +00:00
Bukz 4f3d58a521 more reliable backInZone/menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 10:19:44 +00:00
Alejandro V. Garcia a61621495e offset correction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 07:16:28 +00:00
Bukz cdd89539d1 ac_industrial.cfg missing quotes fixed, & door texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 06:20:56 +00:00
Bukz c684db2c20 some boolean functions simplified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 04:08:43 +00:00
Bukz cdf8a67f87 menu simplified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 02:13:44 +00:00
RandumKiwi e227be5110 new-line fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-18 20:29:09 +00:00
Bukz a48611cd0b little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 12:10:38 +00:00
Bukz ef4cbe73a5 alternative primary weapons menu preparation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 10:25:25 +00:00
Alejandro V. Garcia 9455218790 removed weird caracter
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 09:40:51 +00:00
Bukz 1bfb17dab3 cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 05:50:04 +00:00
Bukz 1d79af844f ac_snow door texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 03:59:38 +00:00
Bukz d046725d46 newselkeys & lasttarget documented
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 02:39:16 +00:00
Bukz f353141284 alias newselkeys - "binds" a list of keys to make new (multiple) selections in editmode (left CTRL is default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 02:21:07 +00:00
Bukz e878a537a9 little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-17 01:10:57 +00:00
Bukz e08dcf0f02 isbotteammode fix, oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 22:49:46 +00:00
Bukz 8918e802f6 fixes for startbotmap and friends
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 22:43:49 +00:00
Bukz 6bca9438a8 modmdlbounceN - load custom gib/static grenade models via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 05:54:05 +00:00
Alejandro V. Garcia fec6978aed since persistidents is fixed storestring is not needed any more
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 05:07:29 +00:00
Bukz 9e78cc5f01 remove ispersist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:50:14 +00:00
Bukz 7480f036d3 persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:43:47 +00:00
Bukz 7ab718f74e /loadcrosshair fixes/updates (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 00:09:22 +00:00
Bukz 01f4d0e147 modmdlpickup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 19:01:05 +00:00
Alejandro V. Garcia 7a086a8e19 another revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 09:10:13 +00:00
Alejandro V. Garcia 2ec23a6e29 revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 08:43:48 +00:00
Bukz 59ada9382d menuitemtextinput onhoveraction bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 05:58:28 +00:00
Bukz 5957f50e33 setskin() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 05:32:53 +00:00
Alejandro V. Garcia 0c6c833a12 colored skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-15 03:04:59 +00:00
RandumKiwi d9dedf55c1 What do you guys think of these extra players skins?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 21:16:01 +00:00
Bukz 1f11314c14 updated windows client binary for testing modmdlpickupN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 13:23:31 +00:00
Bukz 5be04a9c06 modmdlpickupN - load custom pickup models via cubescript (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 12:54:12 +00:00
Alejandro V. Garcia d17be6e153 "storestring" can be used like: /storestring [mode 5; map ac_depot] then call it with bind "M" [ execute $storestring ]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 11:30:43 +00:00
Bukz 0d535eac5a sortlist and swapelements fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 09:47:25 +00:00
Bukz 4cbc35177d little fixes on ac_avenue/menu update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 06:55:56 +00:00
Bukz 9ee184f386 don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 04:59:16 +00:00
Bukz 51ac0cf69a more intuitive akimboendaction (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-14 03:32:07 +00:00
Bukz d7ab80ba89 auto-switch to akimbo if curweapon==pistol regardless of akimboautoswitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 14:27:57 +00:00
Bukz f07f8b6e2a updated windows binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 13:49:59 +00:00
Alejandro V. Garcia a0640ddeed transparency test (old stuff from 2008)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 13:26:12 +00:00
Bukz 9c9d5be91a scripts.cfg updates/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 11:15:33 +00:00
Bukz 20adf12951 new command hasprimary, little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 10:26:34 +00:00
Alejandro V. Garcia 205e76aa15 model update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-11 07:59:37 +00:00