Lucas GAUTHERON
|
040ec8d482
|
looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:20:13 +00:00 |
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Lucas GAUTHERON
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22909543ad
|
min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-13 12:22:38 +00:00 |
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Bukz
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4322b0fc91
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doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 14:19:33 +00:00 |
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Bukz
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0c3ad5886b
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add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 13:45:35 +00:00 |
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sireus
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b5c863a900
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persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
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Bukz
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b652dcda16
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final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 01:32:44 +00:00 |
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Bukz
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75faaaa026
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some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 23:57:45 +00:00 |
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Bukz
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a90a346557
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keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 19:53:23 +00:00 |
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Bukz
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4e063d00c2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 00:08:01 +00:00 |
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Bukz
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d235d2bf81
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onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 20:37:00 +00:00 |
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Bukz
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7c48978ec5
|
oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:36:00 +00:00 |
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Bukz
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f3e25be42b
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more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:27:35 +00:00 |
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Bukz
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5f4e1688d2
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updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 15:36:33 +00:00 |
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Bukz
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ff2f06ac93
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fix/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 16:25:55 +00:00 |
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Bukz
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54d64451b3
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some updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 15:36:20 +00:00 |
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Bukz
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083ca2cf4a
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oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:56:09 +00:00 |
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Bukz
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94b2ecf53a
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changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:23:32 +00:00 |
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Lucas GAUTHERON
|
2bf81d4517
|
bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 16:18:18 +00:00 |
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Lucas GAUTHERON
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ca47d519d9
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ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 14:27:14 +00:00 |
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Bukz
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f6f1b2a7fb
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more weapon switching utilities/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 10:21:30 +00:00 |
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Bukz
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175fb7ae8e
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updates/MAXHHITS changed to 6000 (was blocking ac_edifice @ 5,776)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 07:32:58 +00:00 |
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Bukz
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0e212b7b6c
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cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 19:23:34 +00:00 |
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Bukz
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f6848c2f84
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getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 18:52:06 +00:00 |
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Bukz
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9c9e7dc361
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scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 17:10:55 +00:00 |
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Bukz
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ad12e10ea5
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updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 14:29:21 +00:00 |
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Bukz
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ecccb57c61
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fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 06:02:50 +00:00 |
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Bukz
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dd0c4cbec4
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cleanshot update + disablehud & enablehud commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 04:54:57 +00:00 |
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Lucas GAUTHERON
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de3f70ac3b
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replacestr => strreplace (sauer)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-03 20:05:48 +00:00 |
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Bukz
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eea4960b10
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updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-02 12:59:05 +00:00 |
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Bukz
|
33cf8715e7
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"showtargetname" - enables or disables showing the player name on the HUD when in your crosshair.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-01 03:03:33 +00:00 |
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Lucas GAUTHERON
|
9a46cfa5b0
|
removing deprecated alias onSuicide from docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-31 13:38:08 +00:00 |
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Lucas GAUTHERON
|
f6bbd73b2a
|
cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-28 19:35:18 +00:00 |
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Lucas GAUTHERON
|
101193eba7
|
cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-28 08:59:56 +00:00 |
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Bukz
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f2ed536c0f
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fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 22:17:21 +00:00 |
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Bukz
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7f88320fc2
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more altaction/delta aliasess and checkmag/checkrange
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 22:02:47 +00:00 |
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Lucas GAUTHERON
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a886bca798
|
compatibility.cfg to keep compatibility with older "cubescripts"..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-23 19:08:06 +00:00 |
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Bukz
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c98b38108a
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docs for testlist/replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 20:47:04 +00:00 |
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Lucas GAUTHERON
|
bd67ac89a3
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"break" command changed + new "continue" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-20 20:50:22 +00:00 |
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Bukz
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876bd85e74
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removing slowtoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 14:28:05 +00:00 |
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Bukz
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2fc7069551
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a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:46:44 +00:00 |
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Bukz
|
fc95d583f3
|
saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 19:38:56 +00:00 |
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Bukz
|
8063219400
|
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
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Lucas GAUTHERON
|
ad48145196
|
$curdemofile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 15:09:47 +00:00 |
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Lucas GAUTHERON
|
1ccc95b328
|
sbconnect & match mastermode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 14:34:25 +00:00 |
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Lucas GAUTHERON
|
2d4feb3673
|
setmr is now hard coded..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:13:29 +00:00 |
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Bukz
|
79dc0e46e2
|
fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 18:03:47 +00:00 |
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Bukz
|
4847ff00ff
|
onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 11:55:57 +00:00 |
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Bukz
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49b3d6cb5d
|
fixes/aliasinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 11:45:39 +00:00 |
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Bukz
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9ac75ac9aa
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checkinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 09:14:29 +00:00 |
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Bukz
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5ae39ac567
|
auto executed scripts dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-06 21:04:32 +00:00 |
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