Rafael Barreto
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f95c2a3e28
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avoiding lag-speedhack in flag pick up, fixes into showmapstats functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 23:14:58 +00:00 |
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Rafael Barreto
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8c24608ca6
|
showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 21:21:17 +00:00 |
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Rafael Barreto
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10d1cefd05
|
global ban time switch, and fix previous weapon in camera mode (related to nades).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 18:50:44 +00:00 |
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aerkefiende
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464373103e
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This masterserver is outdated and not needed in the trunk anymore.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 18:35:47 +00:00 |
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Rafael Barreto
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5c117d8259
|
BUG FIX: arena games do not end when spectating players connect https://sourceforge.net/tracker/index.php?func=detail&aid=3085164&group_id=123597&atid=697089
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 16:48:17 +00:00 |
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Rafael Barreto
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29bea67da1
|
making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 12:28:17 +00:00 |
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RandumKiwi
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f4553d86c5
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Changed error message so that noobs understand that this means their client is probably outdated.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-19 09:12:39 +00:00 |
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aerkefiende
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5576084318
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New commandline switch: -g
Will change the forbidden speech file (default: config/forbidden.cfg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-18 19:42:12 +00:00 |
|
Glen Masgai
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f3d4b60852
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client timeupdate() fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-18 17:59:00 +00:00 |
|
Glen Masgai
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527d733688
|
password hash endianess fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-18 17:57:18 +00:00 |
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aerkefiende
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f452e6482a
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No need for the old Cube installer. Updated packaging_guide.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-16 21:07:23 +00:00 |
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Rafael Barreto
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9c8ee2b555
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fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-16 19:30:36 +00:00 |
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aerkefiende
|
5398645eb0
|
Updated Windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-16 18:32:06 +00:00 |
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RandumKiwi
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cb8810a3c8
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whoops, fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-15 22:25:11 +00:00 |
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RandumKiwi
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2efa533361
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Change of the "you were fragged by %s" messages.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-15 22:09:05 +00:00 |
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Rafael Barreto
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d3138ca032
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making the server wait a bit more before balance teams, and give more value to the flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-13 01:22:19 +00:00 |
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Glen Masgai
|
8fddcc149b
|
xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 15:11:26 +00:00 |
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Glen Masgai
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13bee35b85
|
jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 15:07:17 +00:00 |
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flowtron
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fa20326423
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sane default value "radarheight"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 10:52:30 +00:00 |
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flowtron
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5d06f9fc96
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comment: datetime useless in servmesg, no?!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 13:40:59 +00:00 |
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flowtron
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af5902b370
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revert bogus and really fix stuck-in-editmode bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 13:34:58 +00:00 |
|
Lee Salzman
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5243cdf249
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gzstream closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 02:16:21 +00:00 |
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flowtron
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4dd4f457c9
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fix some of the faulty fixes in DE-i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 23:01:28 +00:00 |
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flowtron
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0a077bbae3
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TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 22:59:24 +00:00 |
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flowtron
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8064a1d455
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random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 20:51:10 +00:00 |
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aerkefiende
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eab3127c8e
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Updated version numbers.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 20:35:44 +00:00 |
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flowtron
|
6fbd916085
|
fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 20:24:11 +00:00 |
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flowtron
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c1f7286b86
|
nade-in-hand explodes => suicide & some minor other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 20:05:43 +00:00 |
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Rafael Barreto
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d78954f068
|
pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 19:55:13 +00:00 |
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flowtron
|
10299c6c33
|
general updates to translation files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 17:25:46 +00:00 |
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flowtron
|
b08b2014ea
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updated DE translation (thanks to Apollo for the suggestions)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 17:22:40 +00:00 |
|
Lee Salzman
|
7fe64e123c
|
fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-08 14:26:44 +00:00 |
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Rafael Barreto
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f6a8cdadb0
|
putting the armor values back to 41, 37, 33, 16 as makke requested...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-07 17:12:05 +00:00 |
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Rafael Barreto
|
cfa3d90992
|
changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-07 00:48:44 +00:00 |
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flowtron
|
0fa5957c13
|
avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 21:11:34 +00:00 |
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flowtron
|
69b4bbcda3
|
no hudclock in local games (missing SV_TIMEUP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 20:44:38 +00:00 |
|
flowtron
|
df3cc2d1ec
|
DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:43:59 +00:00 |
|
flowtron
|
6f9949585d
|
fix uncounted local shots (playerent->pstatshots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 19:17:39 +00:00 |
|
Lee Salzman
|
9a6ea9db04
|
fix suicides not killing people
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-06 18:26:04 +00:00 |
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flowtron
|
fbc2102466
|
statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:41:56 +00:00 |
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flowtron
|
711e076df0
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SV_TIMEUP now sends gamemillis, gamelimit - client can draw a hud-clock
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:40:39 +00:00 |
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flowtron
|
31c87b3b2a
|
protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:39:37 +00:00 |
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flowtron
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7cd5f12854
|
disable "alias" in map-cfg, script-execution-check removed from compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:38:36 +00:00 |
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flowtron
|
712ce89e6d
|
FIX: script execution excessive recursion (report: DES|V-Man)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-02 20:38:33 +00:00 |
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RandumKiwi
|
955f2384cf
|
Change friendly fire message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-30 22:44:43 +00:00 |
|
Lee Salzman
|
b87223bf16
|
fix strange text offset for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-30 03:09:24 +00:00 |
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flowtron
|
5912a80a5e
|
colourcoded editmode sparklies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-26 22:10:24 +00:00 |
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flowtron
|
a4133904ec
|
fix sendmap leaving CFG empty if not in COOP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-26 14:33:32 +00:00 |
|
flowtron
|
7d6577d5e3
|
new armour values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-18 15:14:53 +00:00 |
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aerkefiende
|
77d0fd9045
|
Removed missing dependencies. Still a Visual Studio 2008 project file.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-13 20:32:17 +00:00 |
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