Rafael Barreto
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a8c21d4775
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docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 01:13:12 +00:00 |
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RandumKiwi
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557dbe2dfc
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let's be realistic about this: the white one is ugly, and the black one, although nice, probably shouldn't be default, so lets just make the original one, the default one, okay? :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 02:28:05 +00:00 |
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Rafael Barreto
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d68c470434
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bug fix: team icon when spectating, and weird scoreboard behavior when someone is lagging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-12 08:15:28 +00:00 |
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Rafael Barreto
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785e4f2ae0
|
fix item position for 4x3 screens, fix message in coop, fix default to sendmap to server...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-12 02:06:46 +00:00 |
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Rafael Barreto
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80c024f151
|
fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-11 23:57:43 +00:00 |
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Rafael Barreto
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b01dc4eddc
|
bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-11 21:07:48 +00:00 |
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Rafael Barreto
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001baa1731
|
bug fix: disconnect when ignoring or mute, disrupt password connection force attempts; adds: whereami and go_to (useful for edit), logs about items (allowing the clips to be 3 cubes distant), and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-10 04:54:16 +00:00 |
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flowtron
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d2e5cac1ef
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_really_ turn on transparency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-02 20:21:57 +00:00 |
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flowtron
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f39175a8e0
|
ready for release (TEST BUILD: off, game-home: 1.1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-01 20:11:28 +00:00 |
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flowtron
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216b25ae7a
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findsens: interactive sensitivity finder - by Kirin - kudos!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 22:29:38 +00:00 |
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flowtron
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66270e067d
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updating documentation for radar stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 22:00:31 +00:00 |
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flowtron
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0fcd369d6f
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more flexible showmap-backdrop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 21:44:23 +00:00 |
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flowtron
|
a095dcfe34
|
fix typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 18:41:09 +00:00 |
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flowtron
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8d171076ad
|
improved radar factors - including debug-function (for now)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 18:33:36 +00:00 |
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Alejandro V. Garcia
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8e857cee73
|
radarres minimum allowed change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 06:15:21 +00:00 |
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flowtron
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f181e5c30e
|
improved radar/map-overview (=showmap) - still not 100% happy, but it works.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-28 11:26:20 +00:00 |
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Rafael Barreto
|
7a3897b4c7
|
credits included/fixed (thanks to Gibstick), some medal interface WiP (thanks to kirin), afk autokick not affecting spectators if the server is not full, and more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 19:27:47 +00:00 |
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flowtron
|
00b68f3795
|
alpha AC v1.1 (test-build HUD && initial map)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-17 22:40:00 +00:00 |
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flowtron
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c5604e0afe
|
leaving out surplus and confusing VAR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-17 22:23:04 +00:00 |
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flowtron
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b9d020c184
|
HUD for TestBuild: on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-17 16:36:54 +00:00 |
|
flowtron
|
5d72830ec9
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bugfix 2760149 : hide spectator-HUD if menu is open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-10 18:10:30 +00:00 |
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flowtron
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32b1106ed5
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improved showmap zooming (incl. VAR for tweaking)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5330 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-10 16:58:18 +00:00 |
|
Alejandro V. Garcia
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8b425b83e5
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dbgpos debugging varp, displays local player xyz position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-10 00:07:41 +00:00 |
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Rafael Barreto
|
f055e3cb0e
|
fix nade icon (temporary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5311 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:34:56 +00:00 |
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Rafael Barreto
|
42e6a39207
|
testing: combat pistol (with burst!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 19:57:31 +00:00 |
|
Rafael Barreto
|
b9c8230114
|
compatibility things and medal score basis (thanks to Kirin for the work)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 21:09:21 +00:00 |
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Rafael Barreto
|
1344b25410
|
incoming limit (-Z flag::default 10MB), blend fix (thanks to Kirin) and velocity test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 19:22:27 +00:00 |
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Rafael Barreto
|
03a994ee9b
|
whois check for admin role (some redundancy now), commenting the interesting but unused lss code (to avoid a annoying warning about '>' bool comparison), and transparency for vote icons (again, thanks for Kirin for the help)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 19:26:08 +00:00 |
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flowtron
|
1b7948a205
|
redoing some whitespace fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:53:19 +00:00 |
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Rafael Barreto
|
da3f17217c
|
fix mapdim/showmap, removing the SCOPED message and some extras
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-30 19:10:20 +00:00 |
|
flowtron
|
54a9870223
|
improved showmap and checkarea replacment candidate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-27 17:18:53 +00:00 |
|
flowtron
|
1bb161a0cb
|
minor code tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-25 19:26:21 +00:00 |
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flowtron
|
25674b578e
|
cut off long server descriptions in scoreboard (maybe L8R we'll linewrap up to a limit) [kudos@SKB]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 17:54:56 +00:00 |
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flowtron
|
18a25de75f
|
equiptransparency 0||1 - enables transparent items.png - code adapted from SKB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 16:13:57 +00:00 |
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Rafael Barreto
|
be1d72d7cc
|
Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:31:15 +00:00 |
|
flowtron
|
a057a67e13
|
statsbox tweaked (v01a)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 21:21:42 +00:00 |
|
Rafael Barreto
|
2dea41a0c6
|
Fixing the hud icon for the weapons.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 20:17:40 +00:00 |
|
Lee Salzman
|
5ddec43659
|
scope drawing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 21:11:02 +00:00 |
|
flowtron
|
9b440b2d72
|
fixed renderhud:drawscope() buggy OpenGL code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 19:51:28 +00:00 |
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flowtron
|
5b1122c1b2
|
beautified stats output
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:23:55 +00:00 |
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Lee Salzman
|
0e52f84a70
|
removing some GL_QUADS usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-15 18:34:43 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
54cc44c3db
|
revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:42:37 +00:00 |
|
flowtron
|
5f213455ae
|
colour-coded WQD (cut-offs: 4000, 6000, 8000) and added blendbox for stats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-18 15:36:24 +00:00 |
|
flowtron
|
1660ac1fa8
|
colour-coded WQD (cut-offs: 4000, 6000, 8000) and added blendbox for stats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-18 15:34:49 +00:00 |
|
flowtron
|
c7db42bfb4
|
renderhud modifications
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-30 19:02:12 +00:00 |
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ac_stef
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f1e879e7fd
|
akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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ac_stef
|
24708c9741
|
numeric team names; choose separate skins for both teams for your player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-06-29 14:05:17 +00:00 |
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flowtron
|
6d9e647f88
|
signal scoping over network
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-10 21:37:36 +00:00 |
|
Lee Salzman
|
77a2abc834
|
fixed radar ent naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 11:48:39 +00:00 |
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