driAn
|
1eb8cb5a47
|
updated history
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 20:11:56 +00:00 |
|
driAn
|
4f4a29eaee
|
build enviroonment: branch diff & patch creation script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 01:18:25 +00:00 |
|
driAn
|
37c178a788
|
rolling back rev. 3961
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 19:01:50 +00:00 |
|
driAn
|
abee28a96a
|
fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 22:22:23 +00:00 |
|
driAn
|
17553ca80b
|
audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:46:18 +00:00 |
|
driAn
|
8b63ffeb44
|
audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:17:11 +00:00 |
|
driAn
|
44ef9c1cf8
|
added doxygen source code docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:10:24 +00:00 |
|
driAn
|
f121ee7303
|
create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 16:19:58 +00:00 |
|
driAn
|
70ed035b53
|
default bat file runs without home dir to avoid sharing the home dir with the official ac installation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 15:50:48 +00:00 |
|
driAn
|
fa414b3ea1
|
linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 14:44:02 +00:00 |
|
driAn
|
4939a34eb0
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 19:02:50 +00:00 |
|
driAn
|
abcd337ae8
|
stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:56:07 +00:00 |
|
driAn
|
1ac69b39d2
|
added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:36:06 +00:00 |
|
driAn
|
72d377a457
|
test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 14:25:03 +00:00 |
|
driAn
|
306dce008c
|
test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:34:49 +00:00 |
|
driAn
|
3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:32:38 +00:00 |
|
driAn
|
1f7524b1b3
|
removed jump sound radius restriction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 12:06:57 +00:00 |
|
driAn
|
04fd93d840
|
sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:02:40 +00:00 |
|
driAn
|
6c7bf507e5
|
row bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 22:23:12 +00:00 |
|
driAn
|
cfb90c91bf
|
documented fovcompat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:42:41 +00:00 |
|
driAn
|
68a0a1a347
|
slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:28:24 +00:00 |
|
driAn
|
ea7f93286c
|
created .lib file for libjpeg, updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 20:59:03 +00:00 |
|
driAn
|
d1d2ac20c6
|
fovcompat command to restore old fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 23:18:22 +00:00 |
|
driAn
|
73bffe10b4
|
added packetqueue implementation (sample commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 21:00:41 +00:00 |
|
driAn
|
46325eca7d
|
implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 20:35:17 +00:00 |
|
driAn
|
00d7b202c4
|
updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 00:41:38 +00:00 |
|
driAn
|
b0a806c2b0
|
fixed EOL style on all text files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 14:17:17 +00:00 |
|
driAn
|
61c6ed5f67
|
fixed name collision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 00:25:14 +00:00 |
|
driAn
|
5a22bb2ef8
|
fix sopmenu crash when mitem vector resizes and changes item addresses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 23:35:06 +00:00 |
|
driAn
|
02cf7f903f
|
sound code refactoring, made sourcescheduler a singleton
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 22:50:15 +00:00 |
|
driAn
|
dbcc3317ec
|
further audio code refactoring, new cubescript macro for calling class objects inline-ish
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 19:53:23 +00:00 |
|
driAn
|
a590de6376
|
proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 23:04:22 +00:00 |
|
driAn
|
74e1468ee3
|
ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 22:50:35 +00:00 |
|
driAn
|
a5c464bd1a
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 22:46:48 +00:00 |
|
driAn
|
c01ad2c060
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 22:41:38 +00:00 |
|
driAn
|
b1a7664169
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 22:40:21 +00:00 |
|
driAn
|
0b7b811cad
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-22 23:43:09 +00:00 |
|
driAn
|
33b779adfb
|
updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:46:33 +00:00 |
|
driAn
|
901ff2272c
|
docs: graphics guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:43:58 +00:00 |
|
driAn
|
e153cbf982
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:12:39 +00:00 |
|
driAn
|
af90036366
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:10:37 +00:00 |
|
driAn
|
d95ef643a0
|
server bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:16:50 +00:00 |
|
driAn
|
ecca453ca4
|
better master query fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:12:04 +00:00 |
|
driAn
|
f31204108c
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:31:07 +00:00 |
|
driAn
|
6b54b97d71
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:30:16 +00:00 |
|
driAn
|
3a5673ab3e
|
fixed crouch sound positioning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:25:13 +00:00 |
|
driAn
|
141cf9fb86
|
doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:28:58 +00:00 |
|
driAn
|
f99f0808ff
|
mem: clean up logger and svcctrl on exit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:01:51 +00:00 |
|
driAn
|
c030ec3100
|
fixed timing issue when registering on the master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:19:23 +00:00 |
|
driAn
|
4b289cd7db
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 18:33:35 +00:00 |
|
driAn
|
4bab3499a2
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:49 +00:00 |
|
driAn
|
9cfa0691cd
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:08 +00:00 |
|
driAn
|
ffd2c24872
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:18:49 +00:00 |
|
driAn
|
5225419274
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:17:54 +00:00 |
|
driAn
|
12b1676484
|
refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:09:12 +00:00 |
|
driAn
|
e2234f086b
|
1024^2 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:41:09 +00:00 |
|
driAn
|
248b08d833
|
win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 21:57:56 +00:00 |
|
driAn
|
c2bed99f8a
|
mapsound fadeout fix, winservice init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 21:56:50 +00:00 |
|
driAn
|
a577fa245f
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:48:43 +00:00 |
|
driAn
|
4e92f36000
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:45:35 +00:00 |
|
driAn
|
7bd579ca85
|
removed version info from startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:41:24 +00:00 |
|
driAn
|
cefcb0e950
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:40:42 +00:00 |
|
driAn
|
04b2617380
|
fixed broken demo downloading
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:37:36 +00:00 |
|
driAn
|
d8ddd324db
|
tweaked installer graphics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:20:58 +00:00 |
|
driAn
|
eb2ba1b6d4
|
updated icon, 16x16, 32x32, 48x48 layers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3623 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 20:20:13 +00:00 |
|
driAn
|
3c259648ff
|
test: different AC v1.0 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 23:03:30 +00:00 |
|
driAn
|
26ab9259ef
|
docs: instruct users to change settings ingame instead of messing with the .bat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 22:43:40 +00:00 |
|
driAn
|
99df851140
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 22:30:10 +00:00 |
|
driAn
|
0b24a65b23
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 22:29:10 +00:00 |
|
driAn
|
a21194b8b6
|
fixed working directory of winservice to make relative paths work (BUG 2301962)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:47:22 +00:00 |
|
driAn
|
cf35264664
|
full line width when fullconsole is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:08:20 +00:00 |
|
driAn
|
c4440813ad
|
fixed radar text overlap (BUG 2301473)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:04:30 +00:00 |
|
driAn
|
c998f79fd3
|
menus: fixed range of fov slider
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 20:37:46 +00:00 |
|
driAn
|
1c3631ece0
|
docs: fov values adjusted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3587 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 20:36:58 +00:00 |
|
driAn
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436c96236d
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fixed crouch sound in mid-air (BUG 2302798)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 20:34:40 +00:00 |
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driAn
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0fc6246de6
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reverted dummy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 16:27:01 +00:00 |
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driAn
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93f35cdba7
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dummy update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:58:39 +00:00 |
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driAn
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39b4f35db8
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protocol, master uri, var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:47:01 +00:00 |
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driAn
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71c5d603d9
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server bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:40:21 +00:00 |
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driAn
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bbba3199b4
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v1.0 BINS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:38:41 +00:00 |
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driAn
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138943dda2
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packaging guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:28:23 +00:00 |
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driAn
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fec50855a5
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proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:27:49 +00:00 |
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driAn
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5c6cac1ee9
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dont remove unused resources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:27:05 +00:00 |
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driAn
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0ab8e5f391
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fixed release date
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:26:25 +00:00 |
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driAn
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6b9d5a203f
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removed date from docs footer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 21:13:47 +00:00 |
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driAn
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8c564e104f
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typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 17:48:24 +00:00 |
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driAn
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bb80bd8e60
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show team crosshair even if crosshairfx==0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 17:12:20 +00:00 |
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driAn
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3f969c3ded
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test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 16:47:36 +00:00 |
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driAn
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cab5fa37ee
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removed test-build message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 16:47:12 +00:00 |
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driAn
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205be0ea7a
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alphatest in drawscope()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 16:01:55 +00:00 |
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driAn
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8c59f5e714
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removed old smg settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 15:47:40 +00:00 |
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driAn
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02b50411ee
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fixed crouch sound mixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 15:46:43 +00:00 |
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driAn
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0cd5b91a28
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smg test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 15:33:34 +00:00 |
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driAn
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0e47ce201c
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tweaked smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 15:32:06 +00:00 |
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driAn
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1c38d28061
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updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 13:35:14 +00:00 |
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driAn
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c405fdc01f
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ref fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 13:32:28 +00:00 |
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driAn
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84e68d9980
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documented -t1, -t0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 13:31:00 +00:00 |
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driAn
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3176a385c4
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updated build process, remove unused resources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 13:28:49 +00:00 |
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driAn
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28b44be999
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packaging guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 13:20:09 +00:00 |
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driAn
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4bfa06f773
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removed test maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 13:00:05 +00:00 |
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