Commit Graph
2132 Commits
Author SHA1 Message Date
flowtron 2ddb232ba9 accept SV_ITEMLIST in a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:57:04 +00:00
flowtron c49310fb69 avoid resetting weaponset data
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:56:26 +00:00
flowtron 9c26434eb7 default to "[unnamed]" for unknown player name (e.g. connectadmin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:54:50 +00:00
driAn bb98d9289d net data validation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-05 20:43:10 +00:00
RandumKiwi 01be039820 Removed some invalid reference/readme material.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-04 10:55:18 +00:00
flowtron ccb0439e96 avoid segfault by illegal "weaponsel "
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 22:52:11 +00:00
flowtron 3862932555 followplayercn defaults to -1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 22:51:24 +00:00
makke 2d3524ddb3 tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 19:29:23 +00:00
driAn 1263335559 new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2146 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 19:09:13 +00:00
driAn d9dce1f981 tinnitus volume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 19:07:33 +00:00
makke 64363a58e9 tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 19:01:46 +00:00
driAn 90a5d969cb sounds config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2143 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 19:01:16 +00:00
driAn becb40d75c tinnitus fx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 19:00:55 +00:00
makke 59e6a9b48e tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 18:17:47 +00:00
driAn 4a695e0dad sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 18:05:07 +00:00
driAn a9a15c9d9f logging, its admin not master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 17:33:07 +00:00
driAn 2de6e9f73a scoreboard logging, based on clowns/stefs code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 17:03:28 +00:00
driAn b1618c1570 muzzle flash fix on fast fire rate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 16:41:53 +00:00
driAn 774f44f36f muzzle flash fix on fast fire rate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2136 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-02 16:38:46 +00:00
driAn 979cfb1e47 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2135 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-01 17:28:38 +00:00
driAn db32bc2211 vote code restructured, wip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-01 17:23:34 +00:00
driAn a5c49a70e3 distance restricted grendade bounce sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 12:22:56 +00:00
driAn 2bb0b7f118 support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 10:18:41 +00:00
driAn fcae72266c support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 09:59:48 +00:00
Lee Salzman d36de05ac9 resume fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2130 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 09:39:02 +00:00
driAn 2dba0bc8da fixed sv_resume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2129 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 09:24:25 +00:00
RandumKiwi 7a7fd148e8 ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2128 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-31 01:39:44 +00:00
driAn 99ee6e3c4a reverted dumb stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 20:50:45 +00:00
driAn eb5cde08af only resume from ghostet clients that aren't alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2126 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 20:20:50 +00:00
driAn 5ba614a911 audio variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2125 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 19:25:33 +00:00
makke 694e87f636 ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2124 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 19:22:05 +00:00
makke 2b11876fe5 ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 19:19:04 +00:00
driAn 0a10fede05 decl fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2122 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 17:50:47 +00:00
driAn 22367b1ed7 no forceteam in non-team modes :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2121 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 17:48:30 +00:00
driAn 9632c46243 reset music on disconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 17:39:13 +00:00
RandumKiwi 757549473e ac_desert2 :: Clipped out-of-bounds areas.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2119 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 11:29:51 +00:00
RandumKiwi f47150c485 ac_depot :: Ceiling in CLA moved upwards by 2 cubes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2118 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-30 11:17:07 +00:00
RandumKiwi 23f10b04b3 ...er, typo :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-27 06:47:42 +00:00
RandumKiwi 82664aa9ca Just trying out a slightly different layout... feel free to roll it back if you don't like it.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-27 06:45:33 +00:00
RandumKiwi 719b782e86 I missed a bit (basics.xml)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-27 06:44:08 +00:00
RandumKiwi aa07b22bfc basics.xml finished (docs)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-27 03:12:40 +00:00
RandumKiwi 6a243f78d6 Finally figured out how to clean up my really messy coding (Oh duh!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-26 11:08:16 +00:00
flowtron a8f8c8aded fix: [ 1966491 ] Akimbo - mag* status
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:37:16 +00:00
Lee Salzman c7456c9851 preserve modelview matrix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:24:04 +00:00
driAn 7450687660 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:08:56 +00:00
driAn 29e7b02dfe minimap spectate fixes, place grenade bounce sound statically
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2109 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 15:03:00 +00:00
driAn 8261748480 fresh win bins for Sir Harps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2108 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 14:48:50 +00:00
driAn 432928bf47 grenade bounce sound flood limited
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2107 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 14:26:32 +00:00
driAn 27c8f5a118 fixed ogg streaming issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 14:19:16 +00:00
driAn cb2ec7844d fixed permission issue on stopdemo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-25 14:07:30 +00:00