Commit Graph
5285 Commits
Author SHA1 Message Date
flowtron 8b07e50be2 test:1.1.0.3 linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 21:05:24 +00:00
flowtron 8064a1d455 random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:51:10 +00:00
aerkefiende eab3127c8e Updated version numbers.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:35:44 +00:00
flowtron 6fbd916085 fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:24:11 +00:00
flowtron c1f7286b86 nade-in-hand explodes => suicide & some minor other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:05:43 +00:00
Rafael Barreto d78954f068 pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 19:55:13 +00:00
flowtron 10299c6c33 general updates to translation files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 17:25:46 +00:00
flowtron b08b2014ea updated DE translation (thanks to Apollo for the suggestions)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 17:22:40 +00:00
Lee Salzman 7fe64e123c fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-08 14:26:44 +00:00
aerkefiende 6d1e7ec484 Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 19:30:32 +00:00
Rafael Barreto f6a8cdadb0 putting the armor values back to 41, 37, 33, 16 as makke requested...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 17:12:05 +00:00
RandumKiwi d4ec0b2921 minor texture error fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 10:30:43 +00:00
Rafael Barreto cfa3d90992 changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 00:48:44 +00:00
flowtron 0fa5957c13 avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 21:11:34 +00:00
flowtron 69b4bbcda3 no hudclock in local games (missing SV_TIMEUP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 20:44:38 +00:00
flowtron d20c554ada linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:44:50 +00:00
flowtron df3cc2d1ec DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:43:59 +00:00
flowtron c393f2fb08 added clockdisplay, mapstartonce, mapstartalways, add2alias and start_intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:19:39 +00:00
flowtron 0aedee90d1 new documentation type "scriptalias" and more than one explanation (for code) allowed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:18:40 +00:00
flowtron 6f9949585d fix uncounted local shots (playerent->pstatshots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:17:39 +00:00
Lee Salzman 9a6ea9db04 fix suicides not killing people
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 18:26:04 +00:00
aerkefiende a84dc9bccd Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-05 18:02:46 +00:00
aerkefiende 9750c232df Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-05 18:01:46 +00:00
aerkefiende 50c6ce1846 Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 21:03:25 +00:00
flowtron fbc2102466 statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:41:56 +00:00
flowtron 711e076df0 SV_TIMEUP now sends gamemillis, gamelimit - client can draw a hud-clock
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:40:39 +00:00
flowtron 31c87b3b2a protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:39:37 +00:00
flowtron 7cd5f12854 disable "alias" in map-cfg, script-execution-check removed from compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:38:36 +00:00
aerkefiende 167917d24c Updated links and credits.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-03 20:00:57 +00:00
aerkefiende 2c79c189e4 Updated links (non existing pages)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-02 22:18:49 +00:00
flowtron 712ce89e6d FIX: script execution excessive recursion (report: DES|V-Man)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-02 20:38:33 +00:00
RandumKiwi 955f2384cf Change friendly fire message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-30 22:44:43 +00:00
Lee Salzman b87223bf16 fix strange text offset for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-30 03:09:24 +00:00
RandumKiwi 3b5e20dec3 re-evaluation on height of helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-29 19:17:37 +00:00
flowtron 5912a80a5e colourcoded editmode sparklies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-26 22:10:24 +00:00
flowtron a4133904ec fix sendmap leaving CFG empty if not in COOP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-26 14:33:32 +00:00
aerkefiende a25deef7a3 Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-19 14:56:01 +00:00
RandumKiwi c6bdd498b9 fix an annoying geometry bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-19 11:46:44 +00:00
flowtron 7d6577d5e3 new armour values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-18 15:14:53 +00:00
RandumKiwi 189ff26d8e map error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-17 06:03:06 +00:00
RandumKiwi cbc27ac3ea minor clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-14 11:38:33 +00:00
RandumKiwi 5861e1e91a more sane convertclips command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-14 11:34:14 +00:00
aerkefiende 77d0fd9045 Removed missing dependencies. Still a Visual Studio 2008 project file.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-13 20:32:17 +00:00
flowtron c8ae254f46 linux 64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:52:38 +00:00
flowtron 511b23a724 gdim decoupled radarheight - WiP v001 - G.Disarray please have @it! ;-)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:40:40 +00:00
flowtron be5e0c7e53 spawn ent render:arrow in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:39:38 +00:00
flowtron e4bc0ea4c6 informative edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:38:51 +00:00
Alejandro V. Garcia e02f72d31f exclude jpeglib from build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-06 19:36:31 +00:00
Lee Salzman 0712d04a36 modify var command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-06 18:32:07 +00:00
flowtron 2bbdf272f3 update bot weapons table : todo: value check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-04 19:00:20 +00:00