Commit Graph
3067 Commits
Author SHA1 Message Date
Lee Salzman c392b3d010 clean up messy anisotropy patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 19:27:32 +00:00
flowtron e349ee1303 binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:59:22 +00:00
flowtron 2eb65ad9d6 anisotropy not ansiotropy typo fix in check_anisotropy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:46:14 +00:00
flowtron a3960cb70b anisotropy support (for high-end machines) provided by RPG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:44:30 +00:00
flowtron 0b63d7d07e new shotgun behaviour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
Lee Salzman 3097665bed make raydamage sense
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-15 23:00:36 +00:00
Lee Salzman 32d96b2be4 fix weirdness in random numbers and ray creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-15 21:20:31 +00:00
Lee Salzman 890cac07bf warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-04 14:26:56 +00:00
Lee Salzman a44ec71e8c git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5970 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-12-23 21:14:36 +00:00
Lee Salzman 8b99e04eba fragment length fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-23 21:09:02 +00:00
Lee Salzman 7425b394b9 changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-20 12:30:54 +00:00
Lee Salzman 6888b56087 reliable packet throttle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-20 11:50:40 +00:00
RandumKiwi 0120ba6078 making things easier to understand: "overflow" is a packet flood.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-20 07:56:49 +00:00
flowtron 6dbfd9d63a fix-attempt for samsat (and others?) not getting scoreboard on autoscreenshot - it's probably useless redunancy though.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-14 19:29:23 +00:00
Lee Salzman 3da93e5194 FindClose fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-06 21:33:44 +00:00
RandumKiwi 4afdf404e2 flowtron made me do this
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-22 21:43:41 +00:00
flowtron c4be2481b3 finishing touches on AR/SubGun spread/damage-alteration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-22 18:58:29 +00:00
makke 9592e89ff2 ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-22 14:48:40 +00:00
makke 57c7651b4c ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-22 14:38:45 +00:00
makke 04ea30c33d uh oh my first source edit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-22 14:29:44 +00:00
flowtron 7f6abd3d4b 32 sounds @ once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-21 00:49:21 +00:00
flowtron 49ffc396ee Yello : Koladi-Ola
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-21 00:30:28 +00:00
flowtron a6c6e20a85 scopesens(-feel) - live & love the diversity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-21 00:19:16 +00:00
aerkefiende 75b71ca05b URL protocol: assaultcube://
Now assaultcube://example.org:28763 works as port definition as well.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:21:45 +00:00
aerkefiende bd7e1e3574 URL protocol: assaultcube://
Some fixup

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:01:09 +00:00
flowtron 4ce54ed30d != != ! (hold for laughter)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 01:06:18 +00:00
flowtron 51060692c2 alternating pattern for subgun pellet DMG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 22:45:41 +00:00
flowtron 8ba5fe2315 fix pistol initial ammo calculation & akimbo dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 22:44:53 +00:00
flowtron e81576694d more weapon tweakage & linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 21:56:13 +00:00
flowtron 79e97740c2 move SVN waaay outside (even potential) branches game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 20:04:30 +00:00
flowtron b2ee03ca11 did you miss me, asks the ;
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5898 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:52:33 +00:00
flowtron 3c472377fd fix a shoot/attack bumble nicely found by panda - also tweaked balancing according to makkE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:48:59 +00:00
flowtron e628aef1b8 changed spawnstate in LMS ([t]survivor]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:47:49 +00:00
flowtron 05ecb19c4f makkE's sane JPEG settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:46:43 +00:00
Glen Masgai eefd4cac0a xcode demo folder packaging fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-16 13:40:22 +00:00
Glen Masgai a8820a34b4 version comparison fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-16 12:54:02 +00:00
aerkefiende 745a54023d Updated little helper
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 18:36:50 +00:00
Glen Masgai de1e18537e use easy safe strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 17:33:09 +00:00
Glen Masgai 9ed62eec8d version bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 16:43:04 +00:00
Glen Masgai a644cc5f3f xcode and launcher updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 16:40:10 +00:00
RandumKiwi 002aa86840 fixing bug i introduced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 03:56:16 +00:00
flowtron 8bca2d4cc8 helmet sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 19:49:41 +00:00
RandumKiwi 6b81ada609 make this msg make sense if someone tries to send a secured map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 08:27:22 +00:00
RandumKiwi 8a4d5ef6d9 fix b0rkiness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 07:40:09 +00:00
Alejandro V. Garcia 773c3ee62e securemapcheck() message change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 06:55:06 +00:00
RandumKiwi e09943948a better, better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 04:10:43 +00:00
flowtron 70a75fcf78 scope sensitivity scaling back to original feel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-13 23:09:18 +00:00
flowtron c836948436 do not output time-changes too often - use hudclock for precise values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-13 19:02:08 +00:00
RandumKiwi 0eb66f46cb cfg files for edifice/industrial
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-12 10:04:35 +00:00
RandumKiwi d40d709dfd move crosshairs directory to its own packages path
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-10 22:44:50 +00:00