sireus
|
7b06b9d7d1
|
fixed setnext bug (thanks to RR and Jack for filling me in)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-15 22:13:33 +00:00 |
|
Lee Salzman
|
a4b83ef2ba
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 15:24:11 +00:00 |
|
Lee Salzman
|
67392bd0fc
|
cleaner Mersenne Twister implementation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 14:36:05 +00:00 |
|
sireus
|
928b294dd0
|
bots now actually fire the rifle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 14:11:25 +00:00 |
|
Bukz
|
ed857417ef
|
bots in plclips bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 12:17:15 +00:00 |
|
Bukz
|
8909df33ac
|
this conoutf needs "(_" for i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 11:20:51 +00:00 |
|
Bukz
|
30045cb070
|
typos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 11:04:50 +00:00 |
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sireus
|
12fbbe5e9f
|
...and it should be static as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-12 22:35:34 +00:00 |
|
sireus
|
bba618a67b
|
needs to be const, or doom ensues
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-12 22:28:27 +00:00 |
|
Lucas GAUTHERON
|
9e9c62bcc3
|
warning fix for killmessage, removing gibmessage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-12 20:47:16 +00:00 |
|
Lee Salzman
|
222029426c
|
gamma 100 uses default gamma
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-12 04:54:47 +00:00 |
|
Lucas GAUTHERON
|
0f06b8add3
|
allow to get current kill message from cube script + more checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-09 10:52:48 +00:00 |
|
Bukz
|
7fe276fcbf
|
mapnames struct update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-09 03:35:06 +00:00 |
|
flowtron
|
457b0617c9
|
centralized MediaPack-retrieval system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 18:06:36 +00:00 |
|
flowtron
|
941933d4b8
|
removed line-double
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 18:06:03 +00:00 |
|
Lucas GAUTHERON
|
8fc68ac5ac
|
bug fixes (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 14:06:06 +00:00 |
|
Lucas GAUTHERON
|
19574271f7
|
custom kill messages fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 12:43:37 +00:00 |
|
Lucas GAUTHERON
|
aee1d4f1f2
|
adding custom kill messages support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 12:21:18 +00:00 |
|
RandumKiwi
|
52727d9e09
|
vcpp license update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 23:57:29 +00:00 |
|
RandumKiwi
|
bd5abe0104
|
We don't need icons higher than 48x48. Having 256x256 is overkill.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 23:35:35 +00:00 |
|
flowtron
|
2ef8bd9d4e
|
radarentsize de-coupled from gdim, radarheight default = 150
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 19:14:46 +00:00 |
|
flowtron
|
5bce19a3fd
|
getEngineState COMMAND && DOC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 15:41:52 +00:00 |
|
flowtron
|
0b2b78389b
|
fix substr COMMAND
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 15:39:35 +00:00 |
|
RandumKiwi
|
83945793a9
|
logo licenses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 00:56:17 +00:00 |
|
Lee Salzman
|
6674b53614
|
attackmillis fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-31 20:01:23 +00:00 |
|
Lee Salzman
|
97ece63f0c
|
schedule shoot messages at earliest opportune time within a frame
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-31 19:41:10 +00:00 |
|
Lucas GAUTHERON
|
ca7867aa1f
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-31 19:09:19 +00:00 |
|
aerkefiende
|
9a5a453386
|
deleting old commented code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-30 19:08:26 +00:00 |
|
aerkefiende
|
769579249a
|
minor changes build scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-30 19:00:53 +00:00 |
|
RandumKiwi
|
a1ddd53522
|
rename license file to avoid confusion to it being the license for this folder.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 21:49:13 +00:00 |
|
RandumKiwi
|
76b6eb26dc
|
Remove extra icons. Update windows/linux installers accordingly.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 21:32:49 +00:00 |
|
flowtron
|
d227d82c8b
|
CubeScript: strcpy now called substr (Duh!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 19:09:44 +00:00 |
|
flowtron
|
fb968e9db3
|
CubeScript: strcpy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 19:03:20 +00:00 |
|
RandumKiwi
|
295c06a681
|
Update "License.txt" to what is available currently @ http://assault.cubers.net/docs/license.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 11:48:12 +00:00 |
|
flowtron
|
f3e4d1b73b
|
minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:07:29 +00:00 |
|
flowtron
|
b7ddd337ce
|
demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:07:04 +00:00 |
|
Lee Salzman
|
03e935defc
|
updated copyright date
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-25 19:44:01 +00:00 |
|
RandumKiwi
|
211e3ce9bd
|
* Fix spawn as per Colonel Jiba's instructions.
* Correct colours in securemap message.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-23 08:40:26 +00:00 |
|
Lee Salzman
|
40498772a2
|
strcaps cleanup, init overreadval to 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-19 20:08:51 +00:00 |
|
Lee Salzman
|
109621491e
|
server keepalive fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6119 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-08 15:30:50 +00:00 |
|
aerkefiende
|
c8f80d1060
|
Got back to the old registry entries. Some additional clean up and independent path.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-06 21:30:48 +00:00 |
|
flowtron
|
977c986971
|
DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:15:11 +00:00 |
|
flowtron
|
e6ce8cae06
|
blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:09:51 +00:00 |
|
flowtron
|
d5b9b3efea
|
FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:17:33 +00:00 |
|
flowtron
|
2d9edb6dc4
|
rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:16:28 +00:00 |
|
flowtron
|
70250d7d41
|
clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:42:26 +00:00 |
|
flowtron
|
3bd6eeff2a
|
another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:41:59 +00:00 |
|
flowtron
|
0aa9a9c1d9
|
ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:04:40 +00:00 |
|
flowtron
|
7a5c2a23c9
|
fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:03:37 +00:00 |
|
flowtron
|
87d69da51f
|
minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:02:48 +00:00 |
|