RandumKiwi
|
ce6484f095
|
fixed some clipping issues
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 21:42:08 +00:00 |
|
RandumKiwi
|
a61d38c68e
|
*update*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2311 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 21:19:12 +00:00 |
|
RandumKiwi
|
30593ac4dc
|
*update*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2310 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 21:05:35 +00:00 |
|
RandumKiwi
|
555bdddeb9
|
[DOCS] More mapping guidance :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2309 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 09:54:46 +00:00 |
|
Lee Salzman
|
5c36eb2188
|
physentreference bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-13 07:28:38 +00:00 |
|
RandumKiwi
|
a5f041c8f5
|
Update of ac_power from wotwot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-12 08:44:20 +00:00 |
|
RandumKiwi
|
0727a31881
|
Update of ac_power from wotwot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-12 08:43:07 +00:00 |
|
driAn
|
d0ec8225ed
|
struct worldobjref for sound locations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-11 18:13:05 +00:00 |
|
RandumKiwi
|
b5413d7480
|
Waypoints for ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-11 09:36:59 +00:00 |
|
RandumKiwi
|
6792438372
|
Removed bot maps from bot menu and added to menus.cfg so it isn't forgotten to be updated when other map menus are updated.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-11 08:57:46 +00:00 |
|
RandumKiwi
|
38a9ad1ab1
|
Fixing typo... plus, this model is too good for you :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-09 10:42:06 +00:00 |
|
RandumKiwi
|
7ff12aca5b
|
New tree mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-09 10:39:33 +00:00 |
|
RandumKiwi
|
cf24f0f2ec
|
more docs..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-09 09:21:47 +00:00 |
|
RandumKiwi
|
425d8c808f
|
added scaffold into menus.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 11:49:05 +00:00 |
|
RandumKiwi
|
0bb870734d
|
mapediting guide -> Manipulating geometry/textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2298 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 11:42:26 +00:00 |
|
Lee Salzman
|
930f4e223c
|
noworldtexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 08:14:58 +00:00 |
|
Lee Salzman
|
fce52698aa
|
loadnotexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 08:03:36 +00:00 |
|
RandumKiwi
|
461c4c5145
|
ac_scaffold by DogDancing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2295 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 03:01:37 +00:00 |
|
RandumKiwi
|
54af5ddf35
|
docs (to be cont...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2294 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-08 02:51:25 +00:00 |
|
RandumKiwi
|
4f197488d9
|
fixed minor errors on keller
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 21:59:28 +00:00 |
|
RandumKiwi
|
ee3a1a7b0c
|
fixed lighting around new mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 20:38:20 +00:00 |
|
makke
|
3c04b6b65b
|
special bridge for ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 19:05:37 +00:00 |
|
RandumKiwi
|
7315681e2b
|
fixed...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 07:09:37 +00:00 |
|
RandumKiwi
|
a0a6af6099
|
clipped area and fixed spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 01:06:42 +00:00 |
|
RandumKiwi
|
41cf74a273
|
ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2288 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 00:53:11 +00:00 |
|
RandumKiwi
|
d321343abd
|
ac_shine - Final
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2287 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-07 00:28:17 +00:00 |
|
RandumKiwi
|
e769eb2af2
|
ac_shine - Final
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2286 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-06 23:33:53 +00:00 |
|
Lee Salzman
|
c0d06289a8
|
ensure fpsfric doesn't underflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-06 10:32:08 +00:00 |
|
RandumKiwi
|
239238a2b9
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-06 09:16:12 +00:00 |
|
RandumKiwi
|
102d95a3ee
|
a bunch of small updates and stuff.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-06 07:02:59 +00:00 |
|
RandumKiwi
|
85b89ae0e0
|
*only spawns to go*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-05 09:28:52 +00:00 |
|
RandumKiwi
|
3500338ea4
|
*fixing possible failed upload*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-05 09:12:23 +00:00 |
|
RandumKiwi
|
65456e63fe
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-05 09:02:47 +00:00 |
|
RandumKiwi
|
831324a4cf
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2279 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-04 09:50:08 +00:00 |
|
RandumKiwi
|
b81e3676a7
|
ac_sunset - Latest changes plus clips.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2278 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-04 08:35:12 +00:00 |
|
flowtron
|
100159efde
|
doc::loadnotexture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2277 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:55:58 +00:00 |
|
flowtron
|
d7e366bce4
|
reset alternative texture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:46:05 +00:00 |
|
flowtron
|
183af60a49
|
allow 'loadnotexture [P]' inside map-cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:45:29 +00:00 |
|
flowtron
|
1cc62613ee
|
use notexture.jpg or 'loadnotexture [P]'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:44:59 +00:00 |
|
flowtron
|
fe87764634
|
prettier alternative texture (JPG)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:43:43 +00:00 |
|
RandumKiwi
|
88c1cb9a93
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 08:18:02 +00:00 |
|
RandumKiwi
|
d9585e6045
|
ac_sunset - Had enough for today.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-02 09:33:46 +00:00 |
|
RandumKiwi
|
094763a633
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-02 08:09:58 +00:00 |
|
RandumKiwi
|
3e9da0930c
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-01 07:12:45 +00:00 |
|
RandumKiwi
|
3d25c9213c
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 22:54:52 +00:00 |
|
RandumKiwi
|
ca23d29a9a
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 21:44:41 +00:00 |
|
RandumKiwi
|
1b24d5d1d6
|
Aha! I think I have a solution :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 13:10:34 +00:00 |
|
RandumKiwi
|
bfc639d226
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 02:37:22 +00:00 |
|
RandumKiwi
|
211da29c32
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 01:39:33 +00:00 |
|
flowtron
|
7234335e53
|
Code::Blocks - Project file (linux) [c::b version 8.02]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 21:55:49 +00:00 |
|