Commit Graph
28 Commits
Author SHA1 Message Date
RandumKiwi ec70a49dbd Tested clips on bridges and changed them.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-09 04:59:14 +00:00
RandumKiwi f2f0ec4994 models.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-12 04:03:26 +00:00
RandumKiwi 7da7f769d1 Toca's models.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-12 03:08:43 +00:00
RandumKiwi a05f350ec0 ladder_rung added to cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-03-25 02:50:35 +00:00
RandumKiwi f72245e96b ... *sigh* More docs... Goodnight!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-03-16 14:32:13 +00:00
RandumKiwi e627b58916 Fixing of "makke/door.jpg". New linux bins. Updated cfg files for "door".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-18 03:59:04 +00:00
RandumKiwi f3da8c862f Better clipping for the "lamppost" mapmodel.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-06 11:54:50 +00:00
makke 467a015aa7 ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-05 15:44:23 +00:00
RandumKiwi 10c07cf6e9 Clipping of the "aard" box mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-04 21:06:16 +00:00
makke 2d6a90acd1 fencegate_open fixed clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-26 12:11:45 +00:00
makke 0c5220441e removed L, changed nothing(model) default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-10-16 09:49:04 +00:00
driAn 93ae9f3231 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-09-18 19:32:46 +00:00
makke 82de52247e waypoints, def-map-fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-09-14 12:23:26 +00:00
makke 70d84052f3 Docs and licenses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-08-10 18:52:49 +00:00
makke 5d5b597cbe mapmodel menu adjustment- fucked up textures 2 many models??
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-28 15:55:46 +00:00
makke 64ebcdfe82 mapmodel menu adjustment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-28 15:40:57 +00:00
makke cc7fdc46fa desert update, 2 new props
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-27 18:01:26 +00:00
makke ab931405a4 dcp-cube models wipeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-18 20:53:38 +00:00
makke 21227a2708 ac_desert_wip..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-18 13:54:10 +00:00
makke 3e82586ee8 missing texture fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-25 16:21:16 +00:00
makke 7f67cb5e28 new palette, removed dcp�s lantern
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-22 21:51:16 +00:00
makke 20e1e5c272 new bench..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-22 17:14:21 +00:00
makke fa99a4da97 Our own box texture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-15 18:00:08 +00:00
driAn 7dce4a8d66 fixed cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@124 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-12 20:41:53 +00:00
driAn 08f8359267 fixed cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-12 20:40:06 +00:00
makke 2b4abd8047 testing moving/removal of dir (skymaps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-12 17:12:52 +00:00
driAn 5069261df8 new textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@22 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-07-02 15:00:39 +00:00
driAn c6e385ea38 This commit was generated by cvs2svn to compensate for changes in r13,
which included commits to RCS files with non-trunk default branches.


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-06-23 21:57:56 +00:00