RandumKiwi
ec70a49dbd
Tested clips on bridges and changed them.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-09 04:59:14 +00:00
RandumKiwi
f2f0ec4994
models.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-12 04:03:26 +00:00
RandumKiwi
7da7f769d1
Toca's models.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-12 03:08:43 +00:00
RandumKiwi
a05f350ec0
ladder_rung added to cfgs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-03-25 02:50:35 +00:00
RandumKiwi
f72245e96b
... *sigh* More docs... Goodnight!
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-03-16 14:32:13 +00:00
RandumKiwi
e627b58916
Fixing of "makke/door.jpg". New linux bins. Updated cfg files for "door".
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-18 03:59:04 +00:00
RandumKiwi
f3da8c862f
Better clipping for the "lamppost" mapmodel.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-06 11:54:50 +00:00
makke
467a015aa7
...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-05 15:44:23 +00:00
RandumKiwi
10c07cf6e9
Clipping of the "aard" box mapmodel
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-04 21:06:16 +00:00
makke
2d6a90acd1
fencegate_open fixed clipping
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-26 12:11:45 +00:00
makke
0c5220441e
removed L, changed nothing(model) default
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-10-16 09:49:04 +00:00
driAn
93ae9f3231
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-09-18 19:32:46 +00:00
makke
82de52247e
waypoints, def-map-fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-09-14 12:23:26 +00:00
makke
70d84052f3
Docs and licenses
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-08-10 18:52:49 +00:00
makke
5d5b597cbe
mapmodel menu adjustment- fucked up textures 2 many models??
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-28 15:55:46 +00:00
makke
64ebcdfe82
mapmodel menu adjustment
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-28 15:40:57 +00:00
makke
cc7fdc46fa
desert update, 2 new props
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-27 18:01:26 +00:00
makke
ab931405a4
dcp-cube models wipeout
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-18 20:53:38 +00:00
makke
21227a2708
ac_desert_wip..
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-02-18 13:54:10 +00:00
makke
3e82586ee8
missing texture fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-25 16:21:16 +00:00
makke
7f67cb5e28
new palette, removed dcp�s lantern
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-22 21:51:16 +00:00
makke
20e1e5c272
new bench..
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-22 17:14:21 +00:00
makke
fa99a4da97
Our own box texture
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-15 18:00:08 +00:00
driAn
7dce4a8d66
fixed cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@124 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-12 20:41:53 +00:00
driAn
08f8359267
fixed cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-12 20:40:06 +00:00
makke
2b4abd8047
testing moving/removal of dir (skymaps)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-01-12 17:12:52 +00:00
driAn
5069261df8
new textures
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@22 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-07-02 15:00:39 +00:00
driAn
c6e385ea38
This commit was generated by cvs2svn to compensate for changes in r13,
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which included commits to RCS files with non-trunk default branches.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-06-23 21:57:56 +00:00