Lucas GAUTHERON
ff4bb6c8e5
map vote message fixed (when using custom game times)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:41:42 +00:00
Lucas GAUTHERON
54d4d949e4
autoscreenshot fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:39:48 +00:00
Lucas GAUTHERON
a3ca90f40a
revert to the former shotlines' behavior
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-25 22:46:22 +00:00
Lucas GAUTHERON
df69ee7d90
serverlog message giving anticheat's status at startup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-25 22:19:30 +00:00
aerkefiende
579a2e6c97
new binaries for Windows (incl. ACAC)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-24 13:44:03 +00:00
aerkefiende
17f62e3375
radarheight min 5 max 500 def 150
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-23 23:00:44 +00:00
RandumKiwi
6e985539bf
Up to date Linux Bins.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-20 20:20:27 +00:00
RandumKiwi
ebbde8508b
better than current :/
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-20 19:06:14 +00:00
RandumKiwi
df31938100
whoops, deleted comment
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-20 09:03:31 +00:00
RandumKiwi
c9d91cd7df
Fix autocompletes.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-20 09:01:43 +00:00
Ronald Reagan
c873eaccd3
cpistol warnings removed. Needs to be reverted when cpistol gets added in
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-19 01:02:41 +00:00
Lee Salzman
50c9c0365c
enet random seed fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-17 08:27:44 +00:00
RandumKiwi
14a3dd167d
replace "TODO" game descriptions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 20:56:23 +00:00
Lucas GAUTHERON
6a38e159e5
changelog updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 18:45:56 +00:00
Lucas GAUTHERON
3ed3c3a8d4
new weapon stats (windows binaries included)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 16:32:52 +00:00
Lucas GAUTHERON
6607fcd7b3
curmodeattr fix (also fixes survival mode for me), svn protocol bumped (to avoid conflicts between beta and SVN)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 14:51:15 +00:00
Lucas GAUTHERON
c445995c1a
ktf flag icons fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 14:03:53 +00:00
Lucas GAUTHERON
5342bcd22c
lms fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6978 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 13:32:14 +00:00
Lucas GAUTHERON
8af34e8b64
scoreboard fixes (status color bug and DISC scores issue)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 13:13:35 +00:00
RandumKiwi
e4f47e7337
Linux binaries for new enet update.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6976 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-15 20:27:26 +00:00
RandumKiwi
805c23dd11
minor fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-13 20:50:56 +00:00
Lee Salzman
d12ce7975c
warning fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-13 14:23:27 +00:00
Lee Salzman
3ff01a18fe
enet 1.3.6
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-13 14:17:44 +00:00
sireus
188e5834dc
don't show flag counts in non-team modes (thanks, XFA)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-12 18:08:05 +00:00
Lucas GAUTHERON
a339afd5e9
server logs fix, thanks Castiel
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-12 15:45:16 +00:00
Ronald Reagan
ca838cd760
Two bug fixes, Mouse1+E crash, and setnext in SP crash
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-11 20:52:57 +00:00
RandumKiwi
69f8ea1c63
Fix ventflap in menus.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-11 20:47:16 +00:00
Lee Salzman
6573a95d58
varray fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-11 10:39:12 +00:00
RandumKiwi
4d6d62f27b
* Fix release script.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-10 20:11:42 +00:00
RandumKiwi
7f23ac09ed
Better packaging script
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-10 09:33:22 +00:00
RandumKiwi
8932e4b5f4
Fix releasefiles.cfg to be generated correctly.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-10 04:09:56 +00:00
RandumKiwi
f5d218ed50
* Linux 32/64 bit binaries.
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* Packaging script.
* Update auto-generated config files (just in case).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-09 23:48:43 +00:00
aerkefiende
411b84ec7a
Updated binaries due to Ronald´s changes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-09 19:59:33 +00:00
Ronald Reagan
ee4d03ef54
Version changes mac side and VERSION bump (1111->1200), xcode project update (may break compatibility)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-08 21:59:14 +00:00
Lucas GAUTHERON
dd5ddab3a6
changelog fixed, again
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-08 11:50:19 +00:00
Lucas GAUTHERON
8bd1170209
adding more specifications about weapon balance to the changelog
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 23:08:17 +00:00
aerkefiende
4e9c904bcf
AR spread behaviour: 18, 23, 33, 55, 55, 55 (instead of 18, 23, 33, 33, 60, 60)
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AR damage from 24 to 22, and less recoil
windows binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 21:23:13 +00:00
aerkefiende
23e7c9e900
Less ammo for AR: not 15, nor 20, 18 is the goal!
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:46:03 +00:00
aerkefiende
d50042b783
Protocol change for the beta
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:48 +00:00
aerkefiende
221a3dd685
Setting the version to 1.2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:10 +00:00
aerkefiende
09b4722664
Carbine reduced to 50% piercing (after Ronald increased it from 50 to 55)
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AR back to 20 bullets (40 per box, 60 per spawn, 60 max ammo)
Windows binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 00:29:47 +00:00
aerkefiende
7291df0f85
sprintf isn´t as handy and secure as snprintf, but there´s no snprintf on windows (except a little different sprintf_s)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 22:21:43 +00:00
sireus
c1c5b2d0b0
fixed akimbo hudgun animation for non-local players
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 18:12:49 +00:00
sireus
0831b6a567
fixed mode handling in callvote/votestring
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 17:48:10 +00:00
sireus
d9a0f49ca0
* unignoreall fix
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* use curplayers instead of hardcoded limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-05 16:59:47 +00:00
Ronald Reagan
1c4567f1fe
Changelog updated (added changes between 6862 and now), armourignore -> piercing, carbine piercing 50->55
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6947 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-05 07:07:46 +00:00
aerkefiende
f3e5c9ad19
Removed Windows 98/ME support
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 22:46:49 +00:00
aerkefiende
e2c7bd9e4f
Set new version value for the windows batch file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 18:07:53 +00:00
aerkefiende
3b33263cc8
Set new version values for the linux scripts
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-04 18:06:12 +00:00
RandumKiwi
7210aa7c4e
32/64bit linux binaries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-03 05:53:09 +00:00