Bukz
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0bd871cf02
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New native aliases: onKill & onTK
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-21 11:23:48 +00:00 |
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Bukz
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fff3e2c977
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cleanshot fix/updated win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-21 01:26:02 +00:00 |
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sireus
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eeec7a668c
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fixed bug where clients would end up (attempting to) load a different map path than the server, if the map-name contained slashes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-20 00:11:55 +00:00 |
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Lucas GAUTHERON
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3c52e664c6
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minor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-19 20:15:24 +00:00 |
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Lucas GAUTHERON
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a51683254b
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no hudgun while watching tutorial
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6288 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-19 20:13:57 +00:00 |
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sireus
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0009ff90c3
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oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6287 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 15:38:44 +00:00 |
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sireus
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af7e5e8c36
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hudguns when spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6286 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 15:34:16 +00:00 |
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Bukz
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518ececb37
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name highlight color slider in the gameplay settings menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 05:04:26 +00:00 |
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Bukz
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006d873d44
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fixes/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 04:09:49 +00:00 |
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Bukz
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5592250d35
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setmr fix/typos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 02:03:06 +00:00 |
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Bukz
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d904a21216
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cleanshot fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 01:26:12 +00:00 |
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Bukz
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f78773c9bf
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nextclosestent keybind - is typo'd all the time >_>
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-18 00:13:00 +00:00 |
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Bukz
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c5ee892667
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menuitem for keybind lookups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6279 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 23:44:57 +00:00 |
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sireus
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cb7edb5ef5
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doc'd powf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6277 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 18:03:29 +00:00 |
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Bukz
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da266847dc
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cleanshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 17:49:08 +00:00 |
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sireus
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bc11c9d932
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powf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 17:34:49 +00:00 |
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Bukz
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29a9a49c9c
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storesets - store multiple CVARs into an alias (list) efficiently
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 17:22:23 +00:00 |
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sireus
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401f018b76
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use ANIM_REVERSE for playermodels going backward
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 16:53:48 +00:00 |
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flowtron
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71eaca3221
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CubeScript function: isIdent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 16:48:20 +00:00 |
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flowtron
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efcfc62987
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fixed setfollowplayer function check for valid followplayer (by team)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 16:33:10 +00:00 |
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Bukz
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b221c7e5f0
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updated win32 bins for getvar testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 16:21:27 +00:00 |
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flowtron
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fa4def23cc
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revised setfollowplayer function - shorter, faster, cleaner - thanks for the hint tempest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 16:19:53 +00:00 |
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flowtron
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58648e89f8
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DOC: for rev's 6266 and 6267
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 15:50:59 +00:00 |
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flowtron
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00a88d56e1
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setbottimeout for DM/TM botmatches of your choice length of time (1-60 minutes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 15:50:28 +00:00 |
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flowtron
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259fc18ebd
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getvar - friend of getalias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 15:49:45 +00:00 |
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flowtron
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cce5c3ed6b
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remove trailing quote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 15:09:33 +00:00 |
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flowtron
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ad32bca94f
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allow transparent CTF-icons in HUD
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 14:52:50 +00:00 |
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flowtron
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28ffb06db6
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"setfollowplayer CN" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 14:45:52 +00:00 |
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flowtron
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1ddb4f33cd
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fix broken demo-viewer not able to change to SPECTATOR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-17 14:45:24 +00:00 |
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aerkefiende
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79f05764a8
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updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:54:41 +00:00 |
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aerkefiende
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499443eb43
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updating information about coloring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:49:42 +00:00 |
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sireus
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33c7b7a111
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fixed LANG for windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:43:44 +00:00 |
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aerkefiende
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e509187aef
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updating the command line arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:34:23 +00:00 |
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aerkefiende
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89d7b44289
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While I am at it: removing tabs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:31:03 +00:00 |
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Bukz
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c9304f1f99
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fixes/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 13:55:31 +00:00 |
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sireus
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b03adbc87f
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set LANG alias (can still be overriden via saved.cfg etc.)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 12:50:10 +00:00 |
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Bukz
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9816097d9c
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forgot a "-1" :|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 11:31:53 +00:00 |
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Bukz
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06d40293b1
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pasteent fix, new editing binds, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 11:24:11 +00:00 |
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Bukz
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b2b7c7e2a6
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comments for new editing binds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 03:26:37 +00:00 |
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sireus
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7b06b9d7d1
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fixed setnext bug (thanks to RR and Jack for filling me in)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-15 22:13:33 +00:00 |
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Bukz
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cb9426f0c1
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optional key/time saving updated editing binds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-15 05:44:44 +00:00 |
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Lee Salzman
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a4b83ef2ba
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warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 15:24:11 +00:00 |
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Lee Salzman
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67392bd0fc
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cleaner Mersenne Twister implementation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 14:36:05 +00:00 |
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sireus
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928b294dd0
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bots now actually fire the rifle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 14:11:25 +00:00 |
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Bukz
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ed857417ef
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bots in plclips bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 12:17:15 +00:00 |
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Bukz
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8909df33ac
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this conoutf needs "(_" for i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 11:20:51 +00:00 |
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Bukz
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30045cb070
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typos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 11:04:50 +00:00 |
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Bukz
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88f504c098
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setmr - a temporary demo "rewind/fastforward" workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-14 10:29:57 +00:00 |
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sireus
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12fbbe5e9f
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...and it should be static as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-12 22:35:34 +00:00 |
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sireus
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bba618a67b
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needs to be const, or doom ensues
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-12 22:28:27 +00:00 |
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