Lee Salzman
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2116e876b1
|
removing unused var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-22 00:14:45 +00:00 |
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driAn
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cc010db413
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sound cleanup, removed invalid asserts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 19:24:59 +00:00 |
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driAn
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62e05bc424
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persist musicvol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:52:05 +00:00 |
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driAn
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e58041f83c
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proper location destructor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:21:19 +00:00 |
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driAn
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905f7fb19f
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sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 18:19:07 +00:00 |
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driAn
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eeb922fc5e
|
support ALC_ENUMERATION_EXT only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-21 17:44:00 +00:00 |
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driAn
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44abc0355e
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ignore playing of stale sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-18 20:09:56 +00:00 |
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driAn
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b817fbc353
|
fixed splash sound flood, refactored audio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-18 19:20:09 +00:00 |
|
Lee Salzman
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15c5aa8f67
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local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 20:36:22 +00:00 |
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driAn
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56898952ec
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sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 18:37:38 +00:00 |
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driAn
|
5415030511
|
fixed no-sound issue, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 17:16:52 +00:00 |
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driAn
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d9dce1f981
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tinnitus volume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-02 19:07:33 +00:00 |
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driAn
|
becb40d75c
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tinnitus fx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-02 19:00:55 +00:00 |
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driAn
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4a695e0dad
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sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-02 18:05:07 +00:00 |
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driAn
|
5ba614a911
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audio variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2125 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-30 19:25:33 +00:00 |
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driAn
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9632c46243
|
reset music on disconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-30 17:39:13 +00:00 |
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driAn
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27c8f5a118
|
fixed ogg streaming issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-25 14:19:16 +00:00 |
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driAn
|
97fdd618bc
|
fixed mem leak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 20:39:09 +00:00 |
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driAn
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c288c9829b
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detach sounds from disconnecting player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2092 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 20:35:53 +00:00 |
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driAn
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a5a4a5ae14
|
fixed player hud during spectate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-23 19:54:06 +00:00 |
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driAn
|
445e691331
|
bounce sound for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 20:43:29 +00:00 |
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driAn
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f91a99fbe2
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fixed double-free in sound error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:59:44 +00:00 |
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driAn
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0ca9ee01ed
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fixed OpenAL buffer queueing in ogg streams, fixed ugly sound-gap in music replay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:46:25 +00:00 |
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driAn
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94e2b820fe
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fixed broken music looping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:00:59 +00:00 |
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driAn
|
c06feb0b97
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fixed volume fading issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 23:08:49 +00:00 |
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driAn
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488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:41:00 +00:00 |
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driAn
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5d1eb6f663
|
lowered ear-damage pitch to 0.65
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:28:24 +00:00 |
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driAn
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4a8d62b39c
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play low-pitched sounds if players ear got caught by a grenade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:20:19 +00:00 |
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driAn
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3b68f096fc
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no pistol when akimbo is present
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 10:41:29 +00:00 |
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driAn
|
d13f9cb4e4
|
underwater sound, fixed stereo wav loading problem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-17 18:31:35 +00:00 |
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driAn
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ce141e60a7
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native music fade in/out, random seek in ogg streams, action music while carrying CTF flag
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-17 17:12:53 +00:00 |
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driAn
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3bd31e8e59
|
no footsteps on mapload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-17 10:31:27 +00:00 |
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flowtron
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ffdaa5505a
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64-bit fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-14 09:58:23 +00:00 |
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driAn
|
5d615fcbf0
|
endianness for ogg vorbis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-13 19:17:30 +00:00 |
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driAn
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c44750f613
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replaced deprecated alutLoadWAV by SDL_LoadWAV, better sound error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-13 19:02:04 +00:00 |
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core-code
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0cc54694c6
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update mac port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-13 15:56:50 +00:00 |
|
Lee Salzman
|
f8f976d2d7
|
only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:02:36 +00:00 |
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driAn
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fd1f8fa0d9
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footstep fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:57:40 +00:00 |
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driAn
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7e7fe5a334
|
no movement sounds in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 15:15:26 +00:00 |
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driAn
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3dec83151a
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bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-23 18:59:31 +00:00 |
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driAn
|
8a0b7c57ef
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roloff factor 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-21 17:51:24 +00:00 |
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driAn
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fb6fcf9138
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-16 20:09:32 +00:00 |
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driAn
|
81d2cc3ac6
|
spectfov, weap code restructured
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-16 19:36:20 +00:00 |
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driAn
|
c5b8f3a60d
|
fixed sound artifacts/clicking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-13 22:13:08 +00:00 |
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driAn
|
b378290d68
|
adjusted sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-13 20:22:09 +00:00 |
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driAn
|
69cf69ccba
|
reduced openal calls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-13 10:39:15 +00:00 |
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driAn
|
f67e6493c8
|
priority & distance based sound scheduler
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-12 20:06:28 +00:00 |
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driAn
|
bb2ccb1482
|
removed doppler effect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 22:03:13 +00:00 |
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driAn
|
87a87cb5de
|
bullet sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 21:18:27 +00:00 |
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driAn
|
5832769870
|
fixed AL_SOURCE_RELATIVE issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-11 20:20:45 +00:00 |
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