Lee Salzman
|
684ab4fd66
|
fovy fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2172 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-10 09:12:12 +00:00 |
|
Lee Salzman
|
a9da5f4196
|
maxfps up to 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 23:43:23 +00:00 |
|
Lee Salzman
|
c237d6d37e
|
gamma bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 22:19:09 +00:00 |
|
Lee Salzman
|
b7d7e3bf31
|
gamma restore fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 21:47:43 +00:00 |
|
Lee Salzman
|
dcf0f95e28
|
movement interp bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2168 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 21:22:00 +00:00 |
|
Lee Salzman
|
afbdae9e96
|
interpolation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 20:45:16 +00:00 |
|
Lee Salzman
|
15c5aa8f67
|
local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-09 20:36:22 +00:00 |
|
RandumKiwi
|
590650e2de
|
ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2165 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-09 00:02:07 +00:00 |
|
Lee Salzman
|
9aa1d6cdc9
|
removed unnecessary tryspawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 21:40:53 +00:00 |
|
driAn
|
56898952ec
|
sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 18:37:38 +00:00 |
|
driAn
|
5415030511
|
fixed no-sound issue, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-08 17:16:52 +00:00 |
|
Lee Salzman
|
d2a6011d37
|
teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 16:58:29 +00:00 |
|
driAn
|
fbf7d73f3e
|
spect, invalid index access
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2160 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-08 16:35:30 +00:00 |
|
driAn
|
2e55d8d540
|
bracket typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-08 11:04:30 +00:00 |
|
flowtron
|
4d8c630b8e
|
de-oups-ification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-07 15:52:04 +00:00 |
|
flowtron
|
3f7283f5eb
|
watchingdemo & systemtime definitions/usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-07 15:15:31 +00:00 |
|
flowtron
|
04edf7fac2
|
doct: watchingdemo, systime, timestamp, datestring, timestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-07 15:14:40 +00:00 |
|
flowtron
|
0746fe2133
|
CubeScript: watchingdemo, systime, timestamp, datestring, timestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-07 15:14:17 +00:00 |
|
flowtron
|
2ddb232ba9
|
accept SV_ITEMLIST in a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-06 06:57:04 +00:00 |
|
flowtron
|
c49310fb69
|
avoid resetting weaponset data
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-06 06:56:26 +00:00 |
|
flowtron
|
9c26434eb7
|
default to "[unnamed]" for unknown player name (e.g. connectadmin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-06 06:54:50 +00:00 |
|
driAn
|
bb98d9289d
|
net data validation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-05 20:43:10 +00:00 |
|
RandumKiwi
|
01be039820
|
Removed some invalid reference/readme material.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-04 10:55:18 +00:00 |
|
flowtron
|
ccb0439e96
|
avoid segfault by illegal "weaponsel "
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 22:52:11 +00:00 |
|
flowtron
|
3862932555
|
followplayercn defaults to -1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 22:51:24 +00:00 |
|
makke
|
2d3524ddb3
|
tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 19:29:23 +00:00 |
|
driAn
|
1263335559
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2146 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 19:09:13 +00:00 |
|
driAn
|
d9dce1f981
|
tinnitus volume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 19:07:33 +00:00 |
|
makke
|
64363a58e9
|
tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 19:01:46 +00:00 |
|
driAn
|
90a5d969cb
|
sounds config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2143 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 19:01:16 +00:00 |
|
driAn
|
becb40d75c
|
tinnitus fx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 19:00:55 +00:00 |
|
makke
|
59e6a9b48e
|
tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 18:17:47 +00:00 |
|
driAn
|
4a695e0dad
|
sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 18:05:07 +00:00 |
|
driAn
|
a9a15c9d9f
|
logging, its admin not master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 17:33:07 +00:00 |
|
driAn
|
2de6e9f73a
|
scoreboard logging, based on clowns/stefs code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 17:03:28 +00:00 |
|
driAn
|
b1618c1570
|
muzzle flash fix on fast fire rate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2137 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 16:41:53 +00:00 |
|
driAn
|
774f44f36f
|
muzzle flash fix on fast fire rate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2136 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 16:38:46 +00:00 |
|
driAn
|
979cfb1e47
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2135 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-01 17:28:38 +00:00 |
|
driAn
|
db32bc2211
|
vote code restructured, wip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-01 17:23:34 +00:00 |
|
driAn
|
a5c49a70e3
|
distance restricted grendade bounce sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 12:22:56 +00:00 |
|
driAn
|
2bb0b7f118
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 10:18:41 +00:00 |
|
driAn
|
fcae72266c
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:59:48 +00:00 |
|
Lee Salzman
|
d36de05ac9
|
resume fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2130 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:39:02 +00:00 |
|
driAn
|
2dba0bc8da
|
fixed sv_resume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2129 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:24:25 +00:00 |
|
RandumKiwi
|
7a7fd148e8
|
ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2128 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 01:39:44 +00:00 |
|
driAn
|
99ee6e3c4a
|
reverted dumb stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 20:50:45 +00:00 |
|
driAn
|
eb5cde08af
|
only resume from ghostet clients that aren't alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2126 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 20:20:50 +00:00 |
|
driAn
|
5ba614a911
|
audio variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2125 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 19:25:33 +00:00 |
|
makke
|
694e87f636
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2124 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 19:22:05 +00:00 |
|
makke
|
2b11876fe5
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 19:19:04 +00:00 |
|