Rafael Barreto
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d3138ca032
|
making the server wait a bit more before balance teams, and give more value to the flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-13 01:22:19 +00:00 |
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Rafael Barreto
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0d780b0dba
|
linux bins (client+server+32+64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 20:33:31 +00:00 |
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aerkefiende
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12ff8d36c5
|
Updated binaries using VS2010 Ultimate.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 20:23:40 +00:00 |
|
Lee Salzman
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a9d1815021
|
linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 15:14:40 +00:00 |
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Glen Masgai
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8fddcc149b
|
xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 15:11:26 +00:00 |
|
Glen Masgai
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13bee35b85
|
jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 15:07:17 +00:00 |
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flowtron
|
fa20326423
|
sane default value "radarheight"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-11 10:52:30 +00:00 |
|
Lee Salzman
|
e7039757ed
|
linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 16:04:30 +00:00 |
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aerkefiende
|
7fa6c3fb4d
|
Updated binaries using VS2010 Ultimate.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 16:01:05 +00:00 |
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aerkefiende
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0429a7f8fa
|
Updated history of AC. Just usage of spaces instead of tabs.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 15:45:33 +00:00 |
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flowtron
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c44c94e5dc
|
history 1100 till 1103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 15:34:45 +00:00 |
|
flowtron
|
5d81203e5a
|
documentation fixups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 14:57:11 +00:00 |
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aerkefiende
|
74e76b8af5
|
Updated history of AC. Carbine added to weaponselect.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-10 14:32:51 +00:00 |
|
flowtron
|
4529a0a282
|
test:1.1.0.3 linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-10 13:54:28 +00:00 |
|
flowtron
|
5d06f9fc96
|
comment: datetime useless in servmesg, no?!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-10 13:40:59 +00:00 |
|
flowtron
|
af5902b370
|
revert bogus and really fix stuck-in-editmode bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-10 13:34:58 +00:00 |
|
RandumKiwi
|
0c0ffc79be
|
docs update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-10 08:09:49 +00:00 |
|
Lee Salzman
|
5243cdf249
|
gzstream closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-10 02:16:21 +00:00 |
|
flowtron
|
4dd4f457c9
|
fix some of the faulty fixes in DE-i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 23:01:28 +00:00 |
|
flowtron
|
0a077bbae3
|
TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 22:59:24 +00:00 |
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aerkefiende
|
7b7d93f845
|
Removed promo.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5736 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 22:45:49 +00:00 |
|
aerkefiende
|
90b5334c3a
|
Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 21:28:32 +00:00 |
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flowtron
|
8b07e50be2
|
test:1.1.0.3 linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 21:05:24 +00:00 |
|
flowtron
|
8064a1d455
|
random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 20:51:10 +00:00 |
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aerkefiende
|
eab3127c8e
|
Updated version numbers.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 20:35:44 +00:00 |
|
flowtron
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6fbd916085
|
fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 20:24:11 +00:00 |
|
flowtron
|
c1f7286b86
|
nade-in-hand explodes => suicide & some minor other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 20:05:43 +00:00 |
|
Rafael Barreto
|
d78954f068
|
pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 19:55:13 +00:00 |
|
flowtron
|
10299c6c33
|
general updates to translation files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 17:25:46 +00:00 |
|
flowtron
|
b08b2014ea
|
updated DE translation (thanks to Apollo for the suggestions)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-09 17:22:40 +00:00 |
|
Lee Salzman
|
7fe64e123c
|
fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-08 14:26:44 +00:00 |
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aerkefiende
|
6d1e7ec484
|
Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-07 19:30:32 +00:00 |
|
Rafael Barreto
|
f6a8cdadb0
|
putting the armor values back to 41, 37, 33, 16 as makke requested...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-07 17:12:05 +00:00 |
|
RandumKiwi
|
d4ec0b2921
|
minor texture error fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-07 10:30:43 +00:00 |
|
Rafael Barreto
|
cfa3d90992
|
changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-07 00:48:44 +00:00 |
|
flowtron
|
0fa5957c13
|
avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 21:11:34 +00:00 |
|
flowtron
|
69b4bbcda3
|
no hudclock in local games (missing SV_TIMEUP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 20:44:38 +00:00 |
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flowtron
|
d20c554ada
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 19:44:50 +00:00 |
|
flowtron
|
df3cc2d1ec
|
DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 19:43:59 +00:00 |
|
flowtron
|
c393f2fb08
|
added clockdisplay, mapstartonce, mapstartalways, add2alias and start_intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 19:19:39 +00:00 |
|
flowtron
|
0aedee90d1
|
new documentation type "scriptalias" and more than one explanation (for code) allowed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 19:18:40 +00:00 |
|
flowtron
|
6f9949585d
|
fix uncounted local shots (playerent->pstatshots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 19:17:39 +00:00 |
|
Lee Salzman
|
9a6ea9db04
|
fix suicides not killing people
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-06 18:26:04 +00:00 |
|
aerkefiende
|
a84dc9bccd
|
Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-05 18:02:46 +00:00 |
|
aerkefiende
|
9750c232df
|
Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-05 18:01:46 +00:00 |
|
aerkefiende
|
50c6ce1846
|
Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-04 21:03:25 +00:00 |
|
flowtron
|
fbc2102466
|
statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-04 20:41:56 +00:00 |
|
flowtron
|
711e076df0
|
SV_TIMEUP now sends gamemillis, gamelimit - client can draw a hud-clock
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-10-04 20:40:39 +00:00 |
|
flowtron
|
31c87b3b2a
|
protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:39:37 +00:00 |
|
flowtron
|
7cd5f12854
|
disable "alias" in map-cfg, script-execution-check removed from compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:38:36 +00:00 |
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