Commit Graph
5307 Commits
Author SHA1 Message Date
Rafael Barreto d3138ca032 making the server wait a bit more before balance teams, and give more value to the flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-13 01:22:19 +00:00
Rafael Barreto 0d780b0dba linux bins (client+server+32+64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 20:33:31 +00:00
aerkefiende 12ff8d36c5 Updated binaries using VS2010 Ultimate.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 20:23:40 +00:00
Lee Salzman a9d1815021 linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:14:40 +00:00
Glen Masgai 8fddcc149b xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:11:26 +00:00
Glen Masgai 13bee35b85 jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron fa20326423 sane default value "radarheight"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 10:52:30 +00:00
Lee Salzman e7039757ed linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 16:04:30 +00:00
aerkefiende 7fa6c3fb4d Updated binaries using VS2010 Ultimate.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 16:01:05 +00:00
aerkefiende 0429a7f8fa Updated history of AC. Just usage of spaces instead of tabs.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 15:45:33 +00:00
flowtron c44c94e5dc history 1100 till 1103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 15:34:45 +00:00
flowtron 5d81203e5a documentation fixups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 14:57:11 +00:00
aerkefiende 74e76b8af5 Updated history of AC. Carbine added to weaponselect.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 14:32:51 +00:00
flowtron 4529a0a282 test:1.1.0.3 linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 13:54:28 +00:00
flowtron 5d06f9fc96 comment: datetime useless in servmesg, no?!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 13:40:59 +00:00
flowtron af5902b370 revert bogus and really fix stuck-in-editmode bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 13:34:58 +00:00
RandumKiwi 0c0ffc79be docs update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 08:09:49 +00:00
Lee Salzman 5243cdf249 gzstream closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-10 02:16:21 +00:00
flowtron 4dd4f457c9 fix some of the faulty fixes in DE-i18n
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 23:01:28 +00:00
flowtron 0a077bbae3 TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 22:59:24 +00:00
aerkefiende 7b7d93f845 Removed promo.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5736 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 22:45:49 +00:00
aerkefiende 90b5334c3a Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 21:28:32 +00:00
flowtron 8b07e50be2 test:1.1.0.3 linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 21:05:24 +00:00
flowtron 8064a1d455 random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:51:10 +00:00
aerkefiende eab3127c8e Updated version numbers.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:35:44 +00:00
flowtron 6fbd916085 fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:24:11 +00:00
flowtron c1f7286b86 nade-in-hand explodes => suicide & some minor other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:05:43 +00:00
Rafael Barreto d78954f068 pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 19:55:13 +00:00
flowtron 10299c6c33 general updates to translation files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 17:25:46 +00:00
flowtron b08b2014ea updated DE translation (thanks to Apollo for the suggestions)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5727 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 17:22:40 +00:00
Lee Salzman 7fe64e123c fix bot respawning times
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-08 14:26:44 +00:00
aerkefiende 6d1e7ec484 Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 19:30:32 +00:00
Rafael Barreto f6a8cdadb0 putting the armor values back to 41, 37, 33, 16 as makke requested...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 17:12:05 +00:00
RandumKiwi d4ec0b2921 minor texture error fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 10:30:43 +00:00
Rafael Barreto cfa3d90992 changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 00:48:44 +00:00
flowtron 0fa5957c13 avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 21:11:34 +00:00
flowtron 69b4bbcda3 no hudclock in local games (missing SV_TIMEUP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 20:44:38 +00:00
flowtron d20c554ada linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:44:50 +00:00
flowtron df3cc2d1ec DOC: gametime variables
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:43:59 +00:00
flowtron c393f2fb08 added clockdisplay, mapstartonce, mapstartalways, add2alias and start_intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:19:39 +00:00
flowtron 0aedee90d1 new documentation type "scriptalias" and more than one explanation (for code) allowed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:18:40 +00:00
flowtron 6f9949585d fix uncounted local shots (playerent->pstatshots)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 19:17:39 +00:00
Lee Salzman 9a6ea9db04 fix suicides not killing people
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-06 18:26:04 +00:00
aerkefiende a84dc9bccd Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-05 18:02:46 +00:00
aerkefiende 9750c232df Updated documentation. Thanks to Jamz!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-05 18:01:46 +00:00
aerkefiende 50c6ce1846 Updated binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 21:03:25 +00:00
flowtron fbc2102466 statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:41:56 +00:00
flowtron 711e076df0 SV_TIMEUP now sends gamemillis, gamelimit - client can draw a hud-clock
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:40:39 +00:00
flowtron 31c87b3b2a protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:39:37 +00:00
flowtron 7cd5f12854 disable "alias" in map-cfg, script-execution-check removed from compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:38:36 +00:00