flowtron
|
8f62b9a9b0
|
fix clientnum assignment for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-22 12:11:05 +00:00 |
|
flowtron
|
9cb25acbbd
|
DOC: fix typo caught by Ronald_Reagan
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-09 22:45:30 +00:00 |
|
flowtron
|
98b04ad27f
|
DOC: (basics for) modmdl[vwep|weap][N] aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-06 13:45:52 +00:00 |
|
flowtron
|
b2ec034187
|
modmdl[vwep|weap][N] aliases for switching model of guns (even on-the-fly)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-06 13:29:44 +00:00 |
|
flowtron
|
968230276f
|
general mo-compile .SH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-18 16:19:44 +00:00 |
|
flowtron
|
c38b7ea5ed
|
italian translation (non UTF-8) done by Andrez
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-18 16:18:43 +00:00 |
|
flowtron
|
9af43c0762
|
gettext can't handle "\f" - please use the CC constant!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-18 16:16:37 +00:00 |
|
flowtron
|
1cad731f06
|
avoid mucking up locale - C allows only one!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-17 21:38:04 +00:00 |
|
flowtron
|
df32d72c54
|
fix mega-elusive typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-17 21:20:45 +00:00 |
|
flowtron
|
f112a92b6e
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-15 23:58:02 +00:00 |
|
flowtron
|
5f3fb3ef67
|
keep SPECT state across spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-15 23:57:27 +00:00 |
|
flowtron
|
969a3373cc
|
fix typo of last commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-15 23:56:22 +00:00 |
|
flowtron
|
fb1a68cd96
|
never kick a SPEC for inactivity - manual kick-vote required
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-15 23:51:47 +00:00 |
|
flowtron
|
d0ec7e40f3
|
fix crash on wpvisible - still FIXME though!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-28 19:32:31 +00:00 |
|
flowtron
|
4155202e63
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-15 18:07:54 +00:00 |
|
flowtron
|
96ce5d8dc4
|
platform-model by Cleaner
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-15 17:35:15 +00:00 |
|
flowtron
|
ed3e807162
|
font disambiguation - l0 != 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-18 21:23:40 +00:00 |
|
flowtron
|
1e6ff752fb
|
minor sniper tweakage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-22 21:07:05 +00:00 |
|
flowtron
|
71eaca3221
|
CubeScript function: isIdent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 16:48:20 +00:00 |
|
flowtron
|
efcfc62987
|
fixed setfollowplayer function check for valid followplayer (by team)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 16:33:10 +00:00 |
|
flowtron
|
fa4def23cc
|
revised setfollowplayer function - shorter, faster, cleaner - thanks for the hint tempest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 16:19:53 +00:00 |
|
flowtron
|
58648e89f8
|
DOC: for rev's 6266 and 6267
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 15:50:59 +00:00 |
|
flowtron
|
00a88d56e1
|
setbottimeout for DM/TM botmatches of your choice length of time (1-60 minutes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 15:50:28 +00:00 |
|
flowtron
|
259fc18ebd
|
getvar - friend of getalias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 15:49:45 +00:00 |
|
flowtron
|
cce5c3ed6b
|
remove trailing quote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 15:09:33 +00:00 |
|
flowtron
|
ad32bca94f
|
allow transparent CTF-icons in HUD
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 14:52:50 +00:00 |
|
flowtron
|
28ffb06db6
|
"setfollowplayer CN" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 14:45:52 +00:00 |
|
flowtron
|
1ddb4f33cd
|
fix broken demo-viewer not able to change to SPECTATOR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-17 14:45:24 +00:00 |
|
flowtron
|
457b0617c9
|
centralized MediaPack-retrieval system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 18:06:36 +00:00 |
|
flowtron
|
941933d4b8
|
removed line-double
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-06 18:06:03 +00:00 |
|
flowtron
|
2ef8bd9d4e
|
radarentsize de-coupled from gdim, radarheight default = 150
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 19:14:46 +00:00 |
|
flowtron
|
5bce19a3fd
|
getEngineState COMMAND && DOC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 15:41:52 +00:00 |
|
flowtron
|
0b2b78389b
|
fix substr COMMAND
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-02 15:39:35 +00:00 |
|
flowtron
|
d227d82c8b
|
CubeScript: strcpy now called substr (Duh!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 19:09:44 +00:00 |
|
flowtron
|
fb968e9db3
|
CubeScript: strcpy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-29 19:03:20 +00:00 |
|
flowtron
|
18f456a08a
|
DOC: demonameformat (and friends)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:22:51 +00:00 |
|
flowtron
|
a6f7f041a4
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:08:18 +00:00 |
|
flowtron
|
c73a1f7928
|
scripting by Gibstick and Bukz (DES)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:07:57 +00:00 |
|
flowtron
|
f3e4d1b73b
|
minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:07:29 +00:00 |
|
flowtron
|
b7ddd337ce
|
demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-28 20:07:04 +00:00 |
|
flowtron
|
e2c49fd6ca
|
making paths with spaces work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-03-27 15:36:44 +00:00 |
|
flowtron
|
977c986971
|
DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:15:11 +00:00 |
|
flowtron
|
e6ce8cae06
|
blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:09:51 +00:00 |
|
flowtron
|
d5b9b3efea
|
FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:17:33 +00:00 |
|
flowtron
|
2d9edb6dc4
|
rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:16:28 +00:00 |
|
flowtron
|
70250d7d41
|
clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:42:26 +00:00 |
|
flowtron
|
3bd6eeff2a
|
another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:41:59 +00:00 |
|
flowtron
|
c6f0e0a701
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:05:02 +00:00 |
|
flowtron
|
0aa9a9c1d9
|
ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:04:40 +00:00 |
|
flowtron
|
7a5c2a23c9
|
fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:03:37 +00:00 |
|
flowtron
|
87d69da51f
|
minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:02:48 +00:00 |
|
flowtron
|
706c2cd826
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-08 17:07:59 +00:00 |
|
flowtron
|
aef797db4a
|
remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-06 19:38:30 +00:00 |
|
flowtron
|
79c8271429
|
really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 14:35:59 +00:00 |
|
flowtron
|
deeef5c834
|
better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 12:24:30 +00:00 |
|
flowtron
|
c4d78cfd42
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 10:18:24 +00:00 |
|
flowtron
|
b2323d549a
|
documentation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 10:12:19 +00:00 |
|
flowtron
|
88c171cf58
|
documentation stubs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:49:33 +00:00 |
|
flowtron
|
bbed6e77dc
|
demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:49:15 +00:00 |
|
flowtron
|
1c3b20c7c0
|
CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:48:33 +00:00 |
|
flowtron
|
309302827a
|
CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:47:53 +00:00 |
|
flowtron
|
20c64ad5ed
|
demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:47:05 +00:00 |
|
flowtron
|
a23d6a8564
|
popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:49 +00:00 |
|
flowtron
|
a83856a1d2
|
preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:31 +00:00 |
|
flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:07 +00:00 |
|
flowtron
|
f421749056
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-24 17:27:31 +00:00 |
|
flowtron
|
381a6de134
|
further weaponry tweaking - comment clean-up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-24 17:27:12 +00:00 |
|
flowtron
|
f672f6426e
|
client binary (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 23:00:57 +00:00 |
|
flowtron
|
23ad710e71
|
eihrul knows best
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 22:58:11 +00:00 |
|
flowtron
|
a73a6c4237
|
Win32 EXEs provided by MusicMan10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 20:27:16 +00:00 |
|
flowtron
|
09ae630d0e
|
doc: on[Spawn|Death][Self|Other], getpostion, positiontype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 06:34:44 +00:00 |
|
flowtron
|
4391a49dad
|
placeholder preview-images for (new) official maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 06:07:35 +00:00 |
|
flowtron
|
8c571a1373
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:06:21 +00:00 |
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flowtron
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913ac5f749
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getposition command (*type 0|1 int|float)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:04:07 +00:00 |
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flowtron
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2986ce295f
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onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:03:20 +00:00 |
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flowtron
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9ef2e3e3f9
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minor weaponry fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:02:21 +00:00 |
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flowtron
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4ed2866806
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"headshot" => "sniped"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:01:12 +00:00 |
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flowtron
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b967a54ed7
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fixing bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:00:21 +00:00 |
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flowtron
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b1ea7be0d7
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client binary (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 19:54:22 +00:00 |
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flowtron
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e349ee1303
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binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:59:22 +00:00 |
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flowtron
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2eb65ad9d6
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anisotropy not ansiotropy typo fix in check_anisotropy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:46:14 +00:00 |
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flowtron
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a3960cb70b
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anisotropy support (for high-end machines) provided by RPG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:44:30 +00:00 |
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flowtron
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c3882648f1
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binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:28:58 +00:00 |
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flowtron
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0b63d7d07e
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new shotgun behaviour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:27:53 +00:00 |
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flowtron
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5438b1a8ab
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updating docs, changing launch-script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:26:24 +00:00 |
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flowtron
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0ea6aca2b3
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shotgun-WiP test-binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-16 21:21:50 +00:00 |
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flowtron
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4ac96d2b5a
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newer shotgun-WiP test-binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-10 22:31:38 +00:00 |
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flowtron
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f7546f1c50
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Shotgun-Test binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-09 22:12:58 +00:00 |
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flowtron
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6dbfd9d63a
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fix-attempt for samsat (and others?) not getting scoreboard on autoscreenshot - it's probably useless redunancy though.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-12-14 19:29:23 +00:00 |
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flowtron
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c4be2481b3
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finishing touches on AR/SubGun spread/damage-alteration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-22 18:58:29 +00:00 |
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flowtron
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0421dc2e11
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Win32 binaries provided by Gibstick
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-21 02:24:45 +00:00 |
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flowtron
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7f6abd3d4b
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32 sounds @ once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-21 00:49:21 +00:00 |
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flowtron
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49ffc396ee
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Yello : Koladi-Ola
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-21 00:30:28 +00:00 |
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flowtron
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a6c6e20a85
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scopesens(-feel) - live & love the diversity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-21 00:19:16 +00:00 |
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flowtron
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4ce54ed30d
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!= != ! (hold for laughter)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-20 01:06:18 +00:00 |
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flowtron
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58bd684b76
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balancing-WiP test binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 22:46:05 +00:00 |
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flowtron
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51060692c2
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alternating pattern for subgun pellet DMG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 22:45:41 +00:00 |
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flowtron
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8ba5fe2315
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fix pistol initial ammo calculation & akimbo dependencies
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 22:44:53 +00:00 |
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flowtron
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e81576694d
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more weapon tweakage & linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 21:56:13 +00:00 |
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flowtron
|
fa53f5f207
|
balancing-WiP test binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 20:34:27 +00:00 |
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