Commit Graph
100 Commits
Author SHA1 Message Date
sireus 188e5834dc don't show flag counts in non-team modes (thanks, XFA)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-12 18:08:05 +00:00
sireus c1c5b2d0b0 fixed akimbo hudgun animation for non-local players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 18:12:49 +00:00
sireus 0831b6a567 fixed mode handling in callvote/votestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 17:48:10 +00:00
sireus d9a0f49ca0 * unignoreall fix
* use curplayers instead of hardcoded limit

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-05 16:59:47 +00:00
sireus 5ec00b2953 survival fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-24 15:31:29 +00:00
sireus b2daa778b7 use the right function (thanks, Felix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-20 16:10:30 +00:00
sireus 1857fac4ce linux binaries (built with -g)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-03 12:10:28 +00:00
sireus b26e79f721 mute menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-31 17:12:36 +00:00
sireus cc8121066a cache missing models
(otherwise, it would try to load them over and over again)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-10 18:31:44 +00:00
sireus 7fa7e615d1 don't warn about missing entities in coopedit (thanks, XRD)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-10 18:19:40 +00:00
sireus 17dc7af4c9 ffs()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-08 16:56:58 +00:00
sireus d335f003b9 restored docwriteref functionality
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 23:18:20 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus 247b6a9f93 mute menu cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 11:07:54 +00:00
sireus 907ecb044a can now explicitly specify target team on forceteam vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 20:07:22 +00:00
sireus bbfa2630ac shut up clang error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 19:55:50 +00:00
sireus b4385a4897 armor no longer affects knife damage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-23 16:58:55 +00:00
sireus cc459fea50 votestring fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-22 11:33:02 +00:00
sireus f26aed4a9d simplified voting system - votes succeed if yes > no, or immediately if yes > 50%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-22 11:24:55 +00:00
sireus 473f58c7de flag collision fixes
* extend pickup collision radius over full height
* make flags collide with plclips

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-21 23:14:34 +00:00
sireus 98d17a20eb votable time limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
sireus 6f47b6a39c regenerated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-15 12:03:04 +00:00
sireus 417850ca60 fixed particle type guesswork
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 22:57:42 +00:00
sireus a2775d983e slightly more generous decal offset to reliably prevent z-fighting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 21:54:38 +00:00
sireus af2d6ceb65 div=, div=f
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 21:36:28 +00:00
sireus 4af75e15e0 no need for memmove here
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 10:05:09 +00:00
sireus 1356590f9d fix IP-related endianness confusion
(please double-check, I don't have HW to test this :) )

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 20:19:08 +00:00
sireus 74b873ddba various whois-related cleanups and fixes (fixes demos again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:55:42 +00:00
sireus 7d61ac85f5 prevent tag error when calling /setadmin 0 while not being admin
(also fixes a small code inconsistency)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-07-10 22:13:00 +00:00
sireus cfccba92d1 fixed C++11-related warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-07-07 22:35:30 +00:00
sireus 296dee3600 more stopdemo cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 15:38:02 +00:00
sireus 374974fc23 oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 15:02:50 +00:00
sireus e358993e16 removed old stopdemo alias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 14:23:19 +00:00
sireus 546fae59fe wording fix, and removed now irrelevant comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 14:22:13 +00:00
sireus 66bcbbbabe experimental compatibility mode for 1.1.0.4 demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 14:19:40 +00:00
sireus 55a68dde53 configurable wave height
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:52:48 +00:00
sireus b2379e90d4 fix possible crash in menudirlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:07:56 +00:00
sireus 3a3aaa50dc get rid of pathetic language detection code again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:03:35 +00:00
sireus 8815c8c694 more reference todos gone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 10:32:02 +00:00
sireus 2211575b25 show neutral flag messages while spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-13 09:37:00 +00:00
sireus bd9a5b801a fixed windows build errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-25 17:31:20 +00:00
sireus 3f7663457f lagping fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 20:57:01 +00:00
sireus 9e1437e9bc configurable masterserver port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:49:39 +00:00
sireus fdf5ad7381 reference fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:00:29 +00:00
sireus 6964060592 cleaned up some todos in the reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 21:22:55 +00:00
sireus 736c98c954 docs fix: switching to spec no longer causes suicide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:33:54 +00:00
sireus b6b69e3f90 spechudgun -> specthudgun for more coherent var naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:32:42 +00:00
sireus b66c7715ab set menu item depending on player's spectator state
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 12:19:11 +00:00
sireus 0666067f2e more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 11:39:11 +00:00
sireus 70b1823ed7 spelling fixes (thanks, Wolf)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-09 18:33:20 +00:00
sireus f77654d8cf protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:20:00 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
sireus 5137a271b2 statvfs is posix-standardized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 18:31:21 +00:00
sireus 20ca7d0b45 use the types that are actually standadized to 64 bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 16:51:43 +00:00
sireus e6bbed57f1 target "all" should build both client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-31 11:56:12 +00:00
sireus dd15e7bdef restructured and fixed codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-31 11:49:18 +00:00
sireus 0efb3591c6 documented lang
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 13:02:19 +00:00
sireus 34e56ae7d1 use var lang instead of alias LANG, and some cleanup in language detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 12:44:07 +00:00
sireus 17c20e4ebc fix for players not spawning correctly in demos (fix doesn't seem to break anything, but please confirm)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 11:46:00 +00:00
sireus 71a69d0248 doc'd showgrid (thanks, Felix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-17 12:14:06 +00:00
sireus 1b19d500df fixed typo (reported by arand)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-27 21:59:36 +00:00
sireus 16c4b28914 HUD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-13 18:35:15 +00:00
sireus e442b79f83 speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 13:09:27 +00:00
sireus 4a6b67de1f show flag count on HUD (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 12:54:18 +00:00
sireus 77c2dd3944 fixed some issues found by cppcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 21:02:57 +00:00
sireus 4143a24d93 fixed missing X11 lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 16:01:57 +00:00
sireus f032e31896 small translation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 20:54:03 +00:00
sireus 31994bd84c crash fixes (it's %cN, not %sN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 20:52:30 +00:00
sireus 10b3188384 check if first argument to /kick and /ban (cn) looks like number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 18:41:43 +00:00
sireus e818792895 the problem is not the second setlocale, but rather where I put it
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-24 15:27:52 +00:00
sireus 753a40c054 changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-07 21:48:54 +00:00
sireus 69b90ada3e doc'd drawzone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-07 21:45:10 +00:00
sireus 0e6c70ead1 fixed non-unique demorecord on windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-07 21:21:56 +00:00
sireus 7509904255 lil' oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 22:43:20 +00:00
sireus 12b2abf4d2 optional color parameter for drawzone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6616 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 21:16:31 +00:00
sireus 9563e02f64 ...and reset it
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-23 13:23:39 +00:00
sireus f600880f07 surv zone now marked on map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-23 13:14:42 +00:00
sireus 6b0515e0bb VARP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-02 10:15:52 +00:00
sireus c991d8c869 master build fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-02 10:12:26 +00:00
sireus 2e97cd4c88 xcode warning fix (thanks, RR)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-16 11:09:47 +00:00
sireus e928c8f203 fixed crash in 'all maps' maps menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-06 17:42:00 +00:00
sireus 2e3de34c60 heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-29 20:25:42 +00:00
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
sireus 4eb5f33e5b moar (mine should be all in there now - hint: svn log | grep -A2 <username>)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 21:14:11 +00:00
sireus 6527dd3bf7 changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:54:23 +00:00
sireus c6c1d224c5 screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:39:45 +00:00
sireus bffe801ca6 revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 17:59:44 +00:00
sireus ea7713597b fixed weird crash (O3 bug?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:39:08 +00:00
sireus 7b88ae44aa that's a float
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:33:03 +00:00
sireus 1b2e2bde9f less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:03:59 +00:00
sireus 9c797155a9 restore flashing flag icon (oops)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 10:52:15 +00:00
sireus 7cb0fe4f06 fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 09:57:25 +00:00
sireus a89b9f2dab pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 20:03:06 +00:00
sireus 68b05f1204 make sure things like atof work consistently (regardless of the locale)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-08 17:12:29 +00:00
sireus bbe1b63fdf linux bins that actually correspond with the source...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 22:26:21 +00:00
sireus e39990c56e linux-32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 13:44:21 +00:00
sireus 2323874b57 fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-02 13:39:46 +00:00
sireus bb978c8e9b show context (e.g. filename) on cubescript errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-30 20:27:37 +00:00
sireus 51806b5c54 Fred can go die now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 22:07:13 +00:00
sireus f21b38d4e1 fixed excess quote that now caused a CS error (thanks, Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 22:01:02 +00:00