-
710526b7fa
SP_OMGPONIES
driAn
2008-07-25 21:59:26 +00:00
-
4d8740a691
SP_OMGPONIES
driAn
2008-07-25 21:52:48 +00:00
-
d648585bb2
ac_arctic update
RandumKiwi
2008-07-25 06:09:53 +00:00
-
ae6b594981
ac_shine update
RandumKiwi
2008-07-25 01:22:35 +00:00
-
0a61ac135a
ac_arctic update by kc
RandumKiwi
2008-07-25 00:46:57 +00:00
-
9418a6856e
proper sound relocation on camera-change, fixes stuff like local pain sounds
driAn
2008-07-24 22:05:50 +00:00
-
cc990e5332
disabled mouse-move when 1st person spectating
driAn
2008-07-24 21:37:17 +00:00
-
61fe3fb07f
Removed obsolete fencepost.
RandumKiwi
2008-07-24 10:13:05 +00:00
-
9e9e316983
no message
RandumKiwi
2008-07-24 08:31:39 +00:00
-
85361fb5a3
fixed firstrun sound
driAn
2008-07-23 22:30:18 +00:00
-
5523ec69d8
better scheme for handling '=' infix
Lee Salzman
2008-07-23 21:33:21 +00:00
-
f97b5d0085
removing "=" rewriting
Lee Salzman
2008-07-23 19:23:00 +00:00
-
f6759074ad
support for "var = val" statements
Lee Salzman
2008-07-23 19:19:10 +00:00
-
20cf52b15f
sound docs
driAn
2008-07-23 19:08:22 +00:00
-
e12f9881bd
firstrun fix
driAn
2008-07-23 18:51:25 +00:00
-
116dda1414
format command
Lee Salzman
2008-07-23 18:42:32 +00:00
-
e388c5fef7
busy weapon handling
Lee Salzman
2008-07-22 09:04:38 +00:00
-
34479faf6f
ac_sunset
RandumKiwi
2008-07-22 08:32:07 +00:00
-
80d48193f7
ac_shine update
RandumKiwi
2008-07-22 06:46:31 +00:00
-
b4c246f0a9
ac_sunset
RandumKiwi
2008-07-22 06:45:59 +00:00
-
5971792919
ensure handled grenades don't get ignored on weapon switches
Lee Salzman
2008-07-22 01:11:27 +00:00
-
2116e876b1
removing unused var
Lee Salzman
2008-07-22 00:14:45 +00:00
-
cc010db413
sound cleanup, removed invalid asserts
driAn
2008-07-21 19:24:59 +00:00
-
62e05bc424
persist musicvol
driAn
2008-07-21 18:52:05 +00:00
-
3d20ac22ae
funky win bins
driAn
2008-07-21 18:23:59 +00:00
-
e58041f83c
proper location destructor
driAn
2008-07-21 18:21:19 +00:00
-
905f7fb19f
sound volume
driAn
2008-07-21 18:19:07 +00:00
-
eeb922fc5e
support ALC_ENUMERATION_EXT only
driAn
2008-07-21 17:44:00 +00:00
-
30f262856a
docs
RandumKiwi
2008-07-20 11:22:15 +00:00
-
44abc0355e
ignore playing of stale sounds
driAn
2008-07-18 20:09:56 +00:00
-
b817fbc353
fixed splash sound flood, refactored audio
driAn
2008-07-18 19:20:09 +00:00
-
f2e4e46080
curserver - for CubeScript access to connectedserverinfo
flowtron
2008-07-17 18:53:51 +00:00
-
b2894c11a6
info:curserver
flowtron
2008-07-17 18:53:00 +00:00
-
ae6f0dac40
ac_keller update
makke
2008-07-14 15:35:18 +00:00
-
c8dcef7bae
ac_arctic :D
makke
2008-07-14 15:31:44 +00:00
-
2549db394e
command-line args fix
Lee Salzman
2008-07-04 09:48:33 +00:00
-
7363a42bf2
fixed dynfov culling bug
Lee Salzman
2008-06-28 12:17:17 +00:00
-
c033db4973
fixed hudgun perspective matrix
Lee Salzman
2008-06-28 10:04:42 +00:00
-
c3da156658
vertex format cleanups
Lee Salzman
2008-06-22 08:04:48 +00:00
-
1dbcd0bf21
docs
RandumKiwi
2008-06-17 09:28:25 +00:00
-
c38984d1d8
win32 opengl screen cleanups
driAn
2008-06-10 22:03:47 +00:00
-
684ab4fd66
fovy fix
Lee Salzman
2008-06-10 09:12:12 +00:00
-
a9da5f4196
maxfps up to 1000
Lee Salzman
2008-06-09 23:43:23 +00:00
-
c237d6d37e
gamma bug workaround
Lee Salzman
2008-06-09 22:19:09 +00:00
-
b7d7e3bf31
gamma restore fix
Lee Salzman
2008-06-09 21:47:43 +00:00
-
dcf0f95e28
movement interp bug fix
Lee Salzman
2008-06-09 21:22:00 +00:00
-
afbdae9e96
interpolation fix
Lee Salzman
2008-06-09 20:45:16 +00:00
-
15c5aa8f67
local player movement interpolation
Lee Salzman
2008-06-09 20:36:22 +00:00
-
590650e2de
ac_shine
RandumKiwi
2008-06-09 00:02:07 +00:00
-
9aa1d6cdc9
removed unnecessary tryspawn
Lee Salzman
2008-06-08 21:40:53 +00:00
-
56898952ec
sound cleanups
driAn
2008-06-08 18:37:38 +00:00
-
5415030511
fixed no-sound issue, sound cleanups
driAn
2008-06-08 17:16:52 +00:00
-
d2a6011d37
teammate crosshair fix
Lee Salzman
2008-06-08 16:58:29 +00:00
-
fbf7d73f3e
spect, invalid index access
driAn
2008-06-08 16:35:30 +00:00
-
2e55d8d540
bracket typo
driAn
2008-06-08 11:04:30 +00:00
-
4d8c630b8e
de-oups-ification
flowtron
2008-06-07 15:52:04 +00:00
-
3f7283f5eb
watchingdemo & systemtime definitions/usage
flowtron
2008-06-07 15:15:31 +00:00
-
04edf7fac2
doct: watchingdemo, systime, timestamp, datestring, timestring
flowtron
2008-06-07 15:14:40 +00:00
-
0746fe2133
CubeScript: watchingdemo, systime, timestamp, datestring, timestring
flowtron
2008-06-07 15:14:17 +00:00
-
2ddb232ba9
accept SV_ITEMLIST in a demo
flowtron
2008-06-06 06:57:04 +00:00
-
c49310fb69
avoid resetting weaponset data
flowtron
2008-06-06 06:56:26 +00:00
-
9c26434eb7
default to "[unnamed]" for unknown player name (e.g. connectadmin)
flowtron
2008-06-06 06:54:50 +00:00
-
bb98d9289d
net data validation
driAn
2008-06-05 20:43:10 +00:00
-
01be039820
Removed some invalid reference/readme material.
RandumKiwi
2008-06-04 10:55:18 +00:00
-
ccb0439e96
avoid segfault by illegal "weaponsel "
flowtron
2008-06-02 22:52:11 +00:00
-
3862932555
followplayercn defaults to -1
flowtron
2008-06-02 22:51:24 +00:00
-
2d3524ddb3
tinnitus sound
makke
2008-06-02 19:29:23 +00:00
-
1263335559
new win bins
driAn
2008-06-02 19:09:13 +00:00
-
d9dce1f981
tinnitus volume fix
driAn
2008-06-02 19:07:33 +00:00
-
64363a58e9
tinnitus sound
makke
2008-06-02 19:01:46 +00:00
-
90a5d969cb
sounds config
driAn
2008-06-02 19:01:16 +00:00
-
becb40d75c
tinnitus fx
driAn
2008-06-02 19:00:55 +00:00
-
59e6a9b48e
tinnitus sound
makke
2008-06-02 18:17:47 +00:00
-
4a695e0dad
sound cleanups
driAn
2008-06-02 18:05:07 +00:00
-
a9a15c9d9f
logging, its admin not master
driAn
2008-06-02 17:33:07 +00:00
-
2de6e9f73a
scoreboard logging, based on clowns/stefs code
driAn
2008-06-02 17:03:28 +00:00
-
b1618c1570
muzzle flash fix on fast fire rate
driAn
2008-06-02 16:41:53 +00:00
-
774f44f36f
muzzle flash fix on fast fire rate
driAn
2008-06-02 16:38:46 +00:00
-
979cfb1e47
win bins
driAn
2008-06-01 17:28:38 +00:00
-
db32bc2211
vote code restructured, wip
driAn
2008-06-01 17:23:34 +00:00
-
a5c49a70e3
distance restricted grendade bounce sound
driAn
2008-05-31 12:22:56 +00:00
-
2bb0b7f118
support for CSL protocol #103
driAn
2008-05-31 10:18:41 +00:00
-
fcae72266c
support for CSL protocol #103
driAn
2008-05-31 09:59:48 +00:00
-
d36de05ac9
resume fixes
Lee Salzman
2008-05-31 09:39:02 +00:00
-
2dba0bc8da
fixed sv_resume
driAn
2008-05-31 09:24:25 +00:00
-
7a7fd148e8
ac_shine
RandumKiwi
2008-05-31 01:39:44 +00:00
-
99ee6e3c4a
reverted dumb stuff
driAn
2008-05-30 20:50:45 +00:00
-
eb5cde08af
only resume from ghostet clients that aren't alive
driAn
2008-05-30 20:20:50 +00:00
-
5ba614a911
audio variable
driAn
2008-05-30 19:25:33 +00:00
-
694e87f636
...
makke
2008-05-30 19:22:05 +00:00
-
2b11876fe5
...
makke
2008-05-30 19:19:04 +00:00
-
0a10fede05
decl fix
driAn
2008-05-30 17:50:47 +00:00
-
22367b1ed7
no forceteam in non-team modes :P
driAn
2008-05-30 17:48:30 +00:00
-
9632c46243
reset music on disconnect
driAn
2008-05-30 17:39:13 +00:00
-
757549473e
ac_desert2 :: Clipped out-of-bounds areas.
RandumKiwi
2008-05-30 11:29:51 +00:00
-
f47150c485
ac_depot :: Ceiling in CLA moved upwards by 2 cubes.
RandumKiwi
2008-05-30 11:17:07 +00:00
-
23f10b04b3
...er, typo :P
RandumKiwi
2008-05-27 06:47:42 +00:00
-
82664aa9ca
Just trying out a slightly different layout... feel free to roll it back if you don't like it.
RandumKiwi
2008-05-27 06:45:33 +00:00
-
719b782e86
I missed a bit (basics.xml)
RandumKiwi
2008-05-27 06:44:08 +00:00
-
aa07b22bfc
basics.xml finished (docs)
RandumKiwi
2008-05-27 03:12:40 +00:00